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Topics - shadowform

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Self-explanatory. My first artifact on my new fort since picking the game back up recently was Greenbeans, a cedar splint.  I suppose I shouldn't complain too much since it has a picture of a bronze colossus killing an elf on it, but...  Greenbeans? Really?

What are some of the worst (and best) artifact names (or just plain artifacts) you've gotten lately?

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DF Suggestions / Hell bees
« on: January 24, 2011, 01:46:17 pm »
We're going to get bees soon.  We already have necrotizing poison that causes dwarves to rot from the inside out.  Why don't we combine the two into bees whose sting causes dwarves to rot from the inside out?  Stick them in savage or terrifying locales and require that their handlers wear specialized beekeepers uniforms, either like a suit of armor (chain vest/mail legs/full helm/gauntlets/high boots) or a cloth uniform crafted from the clothier's shop.

Including the ability for bees to sting those who wander too near their hives would ALSO enable the weaponizing of colonies!  What could be better than using swarms of deadly bees to attack your enemies?

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DF Dwarf Mode Discussion / Getting along with the elves
« on: December 20, 2010, 04:23:15 pm »
I haven't been able to bring myself to go to war with the tree-hugging vermin lately.

First, I should point out that, over the course of the past year, I've cut around 500 logs my surface of trees in order to build a few above-ground dwellings constructed entirely out of palm (plus a marble masoleum / chapel, but thats aside the point), plus another 180 from the second cavern layer to beef up my danger rooms in preparation for Fun.  They have no issues with this, apparently.

Secondly, in the last SINGULAR caravan, they brought me breeding pairs of alligators and jaguars.

Third...  they don't seem to mind hauling away several hundred nearly worthless stone blocks with them every year.  In fact, if anything, the cheap but heavy animals they bring with them every year (900 weight / 150 stone blocks for 400 dorfbucks) seem almost tailored to make them a stone disposal mechanism: my masons get experience, I get exotic animals, and they get...  well, nothing useful, at least.

At the same time, though, I'm feeling rather undwarvenly for allowing the elves - who apparently don't care too much about the fact that one of the two tree types that grows in my area has disappeared - to freely come and go as they please...

I'm torn!  They're elves, but...  they're bringing me wild cats to fling at goblins, and helping me get rid of excess stone!

4
DF Dwarf Mode Discussion / Bibanmozib: a mighty axe named... Ballswallowed?
« on: December 17, 2010, 05:19:58 pm »
...alright.  Weaponsmith gets hit with a fey mood.  He grabs adamantine and has a preference for battle axes, so I think yes! and brace myself for an awesome artifact weapon.  He grabs three rough light yellow diamonds (which turned into a generic encrusting, encircling bands, and an image of the ascension of a civ queen in the year 226), some cat leather, cat bones, cow bones, acacia, and gets to work.  Time passes...

Rigoth Dorenstakud, Weaponsmith, has created Bibanmozib, a adamantine battleaxe!

Biban...?  What a funny name.  Time to check this out!

...

uh.

"Ballswallowed"

...

As in, the swallowing of balls.

On the item is an image of Ilral Pagedold the dwarf and dwarves in light yellow diamond.  The artwork relates to the ascension of the dwarf Ilral Pagedold to the position of queen of the Brilliant Labors in 226.

Ballswallowed.

You know, it IS an artifact and all, but I really just don't know if I'm going to have one of my heroes carry this thing around...

5
DF Suggestions / Cauldrons
« on: December 17, 2010, 03:43:43 pm »
With the addition of oil to the following patch, the idea of weaponizing boiling oil has come to mind in the dwarf mode forums.  To this end, I had an idea for a structure - a large cauldron.  This actually led to an even better idea, I think!

Create a large cauldron from metal at a forge, then build it somewhere in the world as a building.  During construction a pour direction is chose, as with magma forges.  Designate it to be filled with a liquid of some sort (animal blood, lye, venom, or the oil), and select whether it's meant to be boiling, or normal - since I imagine some substances might just boil away, and turning venom into poisonous vapor might have negative effects on dwarves pouring it into an enclosed room from above.  If it's meant to boil, a unit of fuel is brought along with the liquid of choice to be used when needed.  When activated, the cauldron creates a 7/7 tile of the relevant fluid at the relevant temperature in the square next to it, which then flows normally.

This allows proper weaponization of toxic extracts/bloods/venoms, provides barrels of blood with a use (who DOESN'T want to fend off enemies with a torrent of boiling blood?), and creates a very realistic, time-relevant technology.

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DF Dwarf Mode Discussion / Vegetable oil incoming!
« on: December 13, 2010, 10:03:36 pm »
How many people planning on making a fort based entirely around exporting meals made entirely out of high fructose corn syrup?

I'm going to call it: Dwellwheels, or 'Kokebkola'

7
DF Dwarf Mode Discussion / Awesome coincidence
« on: December 10, 2010, 01:30:56 pm »
One of my big military dwarves in Starswords - my current fort - started with a skill in spears (although he likes maces), so I decided to make him a speardwarf.  He got something like 10 kills, three of them forgotten beasts, and then my weaponsmith enters a fey mood.  He creates an adamantine spear with an image of the foundation Starswords.  Awesome.  I give him the new spear, and get some decorations put on his old spear to distinguish it before handing it off to the other speardwarf in his unit.

Two of those decorations end up being images of the new artifact spear.

Months pass, and an ARMORER gets a mood.  He creates an adamantine breastplate.  With an image of a spear in clear diamond, among other things.  Naturally this goes straight onto the speardwarf.  He kills two MORE forgotten beasts.  The guy using his old spear charges headfirst into a siege, being the first one there, and takes out three trolls and four goblins without a scratch.

I'm tempted to write a ballad about this.  I want to hear other people's cool stories about heroics and coincidence.  POST WHAT YA GOT!

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DF Dwarf Mode Discussion / Dwarven Supercop
« on: December 06, 2010, 03:21:31 am »

One of the dwarves in my guard has been watching John Woo films and is now wielding a crossbow in each hand, one of which is an artifact blood thorn crossbow.  First, I need to figure out an appropriate substitute for sunglasses (maybe an iron mask?) and assign it as his equipment.  Second, I need to tame several doves and assign them to him as pets.  Lastly, I need to make sure his best friend dies fighting goblins.

On a more practical note, does this result in a doubled rate of fire? 

9
My duchess is miserable right now because of this thought.  Oddly, though, there IS nobody else in the fort with better quarters than her - except the queen.

Who is also the mayor.

Is it possible that she's getting irritated because someone of a higher station, who also holds a lower station, has better quarters?

10
DF Dwarf Mode Discussion / The perfect artifact!
« on: December 02, 2010, 01:05:37 am »
My already-legendary weaponsmith got hit by a fey mood.  Immediate first reaction: forbid every metal in the fort but adamantine.  He takes a forge and grabs some wafers.  YES!  He grabs some glass and elephant leather and gets to work.

The spear that comes out of it is called The Unwelcome Desert, and depicts the foundation of the fortress it was created in.  Not a desert, but you know what?  My most famous military dwarf right now, Ablel Helmedbattle the Fresh Wrath of Martyrs (awesome military name btw), has ten kills, three of which are forgotten beasts.  And he uses spears.

I have him dump his old weapon in my specially-designated crafts zone so I can make it fancy with some platinum and gold decorations (hell - it has 2 FB kills on it, the third belonging to Alblel's left foot) and give it to my other master-speardwarf-in-training, hopefully turning it into a named item.  It's a shame you can't put gems onto any weapon but arrows, or else I'd toss some diamonds onto it as well.

I haven't checked yet, but if I can import petrified wood (his favorite material) and he turns out to bring in a lot of kills, I'm going to build a large, multi-z-level shrine for this guy underground with his coffin sitting in the middle of this massive, wide open spire with alcoves in the walls bearing petrified wood slabs with the names of those who he has vanquished carved into them.  Otherwise I'll just use marble slabs.

ITT: Your perfect artifacts, and the awesome that you commit with them.  No lame crap like Planepacked imitators, items made out of modded materials like Bullshittium, or other stuff.  STORIES!  Stuff that clicks into place perfectly, like an artifact table made from phyllite when your baron loves tables and phyllite, or items that become quasi-artifacts and get passed down from soldier to soldier.  Cool stuff!

11
DF Dwarf Mode Discussion / The Hill Titan Durad Razotaknun has come!
« on: November 30, 2010, 08:13:35 pm »
A towering blob composed of water.  It has a round shell and a regal bearing.  Beware its webs!

...so my first titan is made of water.

One of the easiest substances to destroy.

And he only has two body parts, body and shell, and either kills him if it gets severed.

A little bit disappointing I guess, but at least one of my dwarves is probably gonna get a title.

[Edit]
My bad!  A dwarf severed the shell on their first attack against the titan and it was still alive.

12
DF Dwarf Mode Discussion / Accidentally visiting the Circus
« on: November 24, 2010, 04:31:51 pm »
Now, I'm not normally the type to shy away from visiting the circus once in a while.  But I do draw the line on finding the circus while exploring the lower level caves in a fort.

I mentioned in a previous post that I looked around a bit with the reveal utility in DFHack because I was curious about a massive square block of molten stone that turned out to be the zone boundary between two climates, and resulted in a rather unusual situation where I could get into the circus without getting any cotton candy first, the result of one magma sea starting a good 30 stories beneath the bottom layer of the magma sea to one side of it.  Meanwhile, on the other side, there's a 'magma pool' placed such that it's no longer a pool, having drained away into the circus.  Which it leads directly to.

I restarted from a previous save and am now walling off the cave, which is a little disappointing because it means some of my FB's are going to pile up, and I won't be able to hunt them down without sending in the clowns as well.

[Edit] Um.  Why is there a 'Boiling wraith shell' in my stockpile screen?

13
DF Dwarf Mode Discussion / War dogs suck
« on: November 21, 2010, 02:31:56 pm »
No seriously, they suck now.

I'm trying to transfer some wild gazelles to a single cage since they can't be tamed until a dungeon master arrives and one got loose.  A nearby animal trainer got a bruised arm before catching it in a chokehold and beginning to choke it out, sending it into unconsciousness.  A war dog wanders by, charges...

and then runs away with a broken rib with accompanying lung wound.

Earlier I dumped a goblin thief into a pit willed with war dogs and he killed THREE of them before succumbing to the wounds of the fall and passing out, which allowed the dogs to eat him.

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DF Dwarf Mode Discussion / Goblin's leg severed by a bronze bolt?
« on: October 10, 2010, 02:02:48 pm »
Goblins must have really scrawny arms and legs.  I just had a goblin get their leg severed by a crossbow trap a moment before my guards arrived and beat her to death with steel truncheons.

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...wut?

The human diplomat Xidel Ekoapsong arrived, and instantly fell over, dead.  No combat report, no goblins present.  I actually went 'WHUT' so hard the first time that I reloaded the save and it happened AGAIN.

Has anyone else experienced mayors that die instantly on a map with no apparent heat issues?

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