Oddom Kindlerelics, the young child who had her hands horribly by a fire imp when she was a baby, lost her mother to madness brought on by injuries sustained from that same imp, and lost her father during a cave-in, has fully recovered - before she had even grown to a full adult! Healing through three red injuries for a dwarf without any attribute increases, let alone in just a year or two, can't be that common.
You must play until she grows up so you can make her an engraver. Make sure she has her best masterpieces in the prison.
She became possessed, strange mood'ed for something I apparently didn't have (I usually ignore strange moods since I import at least a few of basically everything specifically for moods), and went insane. If I had realized it was her at the time, I would have just reloaded.
Other than that... lost another miner to a cave in. Bembul Urgetreaties, another casualty of the massive reservoir.
Other than that: the thing is now connected with both diagonal , pressure-equalizing floodgates, screw pumps, and a drain. The pumps require about 200 power, easily provided by the wind farm above it.
Since I'm trying something different, right now the wind farm enclosure, the entrance ramp, and a refuse pit that's open to the sky (14 z-levels deep, so little worries about invaders jumping in) are the only signs of a fortress from the surface.