Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - x2yzh9

Pages: 1 ... 158 159 [160] 161 162 ... 199
2386
Populus of Palus\

Have 13 crafters work on refining scrap.

Have 19 scientists plant all seeds

Have everyone else help refine scrap

And finally have my 2 miners at the SMA base suit up from a borrowed intuenso suit.

2387
Forum Games and Roleplaying / Re: TBS - United Alliance of Earth
« on: January 17, 2010, 04:21:15 am »
Alright, i'll wait for Nirur Turir and then i'll post up everything.

2388
Forum Games and Roleplaying / Re: TBS - United Alliance of Earth
« on: January 17, 2010, 03:00:45 am »
post schedules-At the very least 1 turn/24 hours if everyone gets there turns in before 9PM central time on sunday-thursday. For weekends, i'll probably be staying up to midnight at the minimum, so yeah.

2389
Forum Games and Roleplaying / Re: TBS - United Alliance of Earth
« on: January 17, 2010, 02:32:21 am »
What limits? None really, but ships will always take the same time to build, as will buildings and stuff. No preset buildings or anything, use your imagination i guess. Heh.

2390
Forum Games and Roleplaying / Re: TBS - United Alliance of Earth
« on: January 17, 2010, 02:16:37 am »
Post your turn, as well. Heh.

All the planets economy and stuff are the same for right now. One turn=1 year, and 1 tile on the asciidraw starmap is 1LY.
2237 AD currently.

2391
Forum Games and Roleplaying / Re: TBS - United Alliance of Earth
« on: January 17, 2010, 02:14:01 am »
Yay. Alright, so....When posting your first turn, pick your color that you want to represent you. I will color the planets/starships/etc that you own in that color background.

Spoiler: Starmap (click to show/hide)

2392
Forum Games and Roleplaying / Re: TBS - United Alliance of Earth
« on: January 17, 2010, 12:35:20 am »
C'mon people! Proxima Centauri.. Rawr, rawr rawr!

2393
Other Games / Re: Minecraft: Like Infiniminer but in Java and in Alpha
« on: January 16, 2010, 11:33:32 pm »
Is the B12 minecraft server registered or free?

If free, please provide link.

2394
Forum Games and Roleplaying / Re: TBS-United Alliance of Earth
« on: January 16, 2010, 09:13:44 pm »
pretty much, except for the whole light drive thing.

2395
Forum Games and Roleplaying / TBS - United Alliance of Earth
« on: January 16, 2010, 08:52:46 pm »
Alright. TBS, set in space. 22nd century, mankind has begun exploring the nearby systems with their coveted light drive, wich propels spacecraft at THE speed of light, and not a minute, inconceivable decimal above it. As such 1LY=1 year of travel. They still use Ion engines for regular system travel, as light drives do not work inside of stars gravity wells. So, in any event, i will be accepting 3 people in. Keep the technological era in mind, and as well, youll be given a view of your various controlled systems/planets.
3 empires you can take control of:

Republic of Proxima Centauri
Democracy of Alpha Centauri
Confederation of Tau Ceti

Will be drawing the various system graphics and so on with Asciidraw.

EDIT:By the way, you'll all be reporting to the United Alliance of Earth. If you revolt, attack others without due reason and reporting it to the UAE, then they'll start attacking you. They aren't the uber-god people, but expect to not be able to muster that many forces till like turn 25 or sommad abouts there.

EDIT EDIT:Okay, all positions are now filled.

2396
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: January 16, 2010, 06:52:34 pm »
I've started a new game, and discovered ruins in Lacaille 256[One jump from Alpha Centauri, wich is again one jump from Sol] and after 3 years i discovered they were named the Kingdom of Sol Lous. The planet is somewhat habitable, at 2x colony cost. Maybe it got nuked? Hopefully i'll come upon them, since i have their language already translated from the dig.

2397
I'll join as house Hazat.

2398
How do i actually get the game running using the file provided by Kebooo? It's quite confusing-What rar files do i need to unzip?

2399
herp de derp? hello?

2400
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: January 16, 2010, 11:52:34 am »
The interface isn't really "bad" as in "doesn't do a satisfactory job once you understand it", it's just "bad" as in "it lacks basic fucking niceties that shouldn't need to be asked for. Like not requiring a fuckhuge resolution, or being able to fucking scroll through the spreadsheets with the fucking mousewheel/zoom in and out of the maps with said fucking mousewheel. Or being able to bring up the task force window for a task group by double clicking it on the system map or something. That sort of thing." Granted it's written in a hilariously antiquated language, one that was antiquated long before the project started, I think. Like, a decade before. But still... >:|
stop flaming, please.

Pages: 1 ... 158 159 [160] 161 162 ... 199