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Messages - Whitney

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61
DF Gameplay Questions / Re: How To Create A Prison?
« on: December 10, 2009, 09:21:04 am »
My Mayor was once sent to prison. Gave him a table, chair, bed, alcohol stockpile. He survived just fine.

62
DF Gameplay Questions / Re: "Dwarf with Beard" icon
« on: December 10, 2009, 08:56:30 am »

63
DF Dwarf Mode Discussion / Re: ΘπÆ┼
« on: December 10, 2009, 02:31:52 am »
I beg to differ.

[÷

Clothing, Magma? (seems a little too dark), Barrel, Mist

64
DF Gameplay Questions / Re: "Dwarf with Beard" icon
« on: December 10, 2009, 02:18:47 am »



65
DF Gameplay Questions / Re: How To Create A Prison?
« on: December 10, 2009, 12:39:18 am »
Can i put dwarfs into the jails? Like assign a dwarf there? Also how do i make a dwarf a Hammeringden?

You can't designate a particular dwarf to a cage. But if you can make the Dwarf go unconcious on top of a cage trap, it will activate on them.

A Hammerer arrives with your Baron.

66
DF Gameplay Questions / Re: "Dwarf with Beard" icon
« on: December 10, 2009, 12:34:39 am »
Whitney's post possesses a beard of remarkable awesomeness, one which any noble would be proud to have. I must ask them where they got such a picture.

I changed it to a non-beard dwarf before I saw this.

I made it. Wasn't that hard. Worked at the small scale to make it. Colored it peasant-like. Darkened the beard. Then used Gimp to make the background Transparent. I'll make you one of whatever color you like, bearded or not bearded.


67
DF Gameplay Questions / Re: How To Create A Prison?
« on: December 09, 2009, 10:29:16 pm »
I prefer 3x3 rooms myself.

68
DF Suggestions / Re: Hammocks
« on: December 09, 2009, 10:27:54 pm »
Am I the only one who believes coffins would make suitable makeshift beds? Saves plenty of time. :P

69
DF Dwarf Mode Discussion / Re: ΘπÆ┼
« on: December 09, 2009, 07:54:59 pm »
Bed, food, booze and metal?

Metal works. I meant it as just Adamantite for "Riches"

70
DF Dwarf Mode Discussion / Re: Trader Trouble
« on: December 09, 2009, 07:52:06 pm »
Those are notwall but retractable bridge turned into wall

Perhaps, but I was under the impression one could not build on the very edge of the map.

71
DF Dwarf Mode Discussion / Re: Trader Trouble
« on: December 09, 2009, 06:40:30 pm »
Do what real dwarves do. Surround the entire edge of the Map with Magma (works best on flat surface). Leave a small paved walkway open that leads to your fort.

Bonus Points for building the wall holding the Magma on the edge multiple floors high. Put floodgates on as part of the wall throughout the wall. For Fun effect, every 10 spaces on every layer put a floodgate. Connect them all to a single lever at the bottom of your fort. Fill the area outside with Magma.

If your fort falls... pull the lever. Flood your local area with magma. More bonus points if your fort is dug so every tile of it will be touched by magma.

Here's an example. You'll notice he only built it one layer high with no way of flooding the world. But this should give you an idea.

Actually, I'm not sure how he built a wall on the very southern tip of the map there. Can anyone explain that?

72
DF Dwarf Mode Discussion / Re: ΘπÆ┼
« on: December 09, 2009, 06:18:23 pm »
Θ♠÷£
^Just an idea.

I'll happily wave the banner of ΘπÆ┼

73
DF Gameplay Questions / Re: "Dwarf with Beard" icon
« on: December 09, 2009, 01:23:06 pm »
I think we've all misunderstood Whitney.

Read his first post carefully.  He clearly sees bears attached to the dwarven faces.  Dwarf beards, Whitney, are made of bears.

I hope that clears up the matter.

Ha, whoops. Fixed the typo.  Amusing, nonetheless.  :D

Also, "Her".

74
Any update? I was hoping for the seeds as well.

75
DF Gameplay Questions / Re: Dwarves don't store items
« on: December 08, 2009, 04:12:42 pm »
No, as I tested it with 40d16.

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