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Messages - Haspen

Pages: 1 ... 678 679 [680] 681 682 ... 2254
10186
I do have one in adjacent Paris, though. I'm pretty sure that counts?
Also on that note, do you gain benefits from a pact-member's airfield? Or if you're attacking a province adjacent to one of your airfields from a province not so adjacent?

Yup, sorry.
Yes and yes.

10187
Forum Games and Roleplaying / Re: The Yes Arena! 8 Players needed!
« on: February 11, 2017, 01:17:23 pm »
Added and added ;v

10188
Forum Games and Roleplaying / Re: The Yes Arena! 8 Players needed!
« on: February 11, 2017, 12:56:11 pm »
Equipment list was expanded with bracers, bird rings and grade dyes, another Phase weapon, and a poison wand.

EDIT: Almost forgot about 2 new races, Morlaks and Terrans.

10189
Forum Games and Roleplaying / Re: The Yes Arena! 8 Players needed!
« on: February 11, 2017, 12:18:58 pm »
Yup, mostly through a heap of various items and combinations thereof v;

10190
Forum Games and Roleplaying / Re: The Yes Arena! 8 Players needed!
« on: February 11, 2017, 11:41:47 am »
Ooh.  Will definitely make a character for this.

Where is it :P

10191
Forum Games and Roleplaying / Re: The Yes Arena! 8 Players needed!
« on: February 11, 2017, 10:17:10 am »
Nup, it all starts from scratch :v

You get your name written down plus you can make up an item, too, as a reward :P

10192
Forum Games and Roleplaying / Re: The Yes Arena! 8 Players needed!
« on: February 11, 2017, 10:12:02 am »
Edit: Ok seriously, that's 3 people going for speed instead of strength.

One only needs to grab a bundle of wands to counter that ;v

10193
Durr, I derped and forgot to let Twinwolf post last turn so this turn he gets two actions for Soren .<'

10194
FOR GLORY AND LOOT!

Spoiler: Rules of Yes Arena (click to show/hide)
Spoiler: Yes Equipment List (click to show/hide)

Champion of the 1st Yes Arena Tournament:
Sir Cherko (TankKit)
Killed in 1st Arena:
1st Fight, killed by Seril Vorurn (Taricus): Rosoidae Cor (roseheart)
2nd Fight, killed by Rujarr (Felissan):Seril Vorurn (Taricus)
3rd Fight, killed by poison: Mordo Falgar (HugeNerdAndProudOfIt)
4th Fight, killed by poison: Grunt Grunting (Sir Knight)
5th Fight, killed by Mondatta (Twinwolf): Rujarr (Felissan)
6th Fight, killed by Bogdan (ElfCollaborator): Mondatta (Twinwolf)
Last Fight, killed by Sir Cherko (TankKit): Bogdan (ElfCollaborator)

10195
Forum Games and Roleplaying / Re: Castle Emblem on Forums, IC Thread!
« on: February 11, 2017, 04:16:33 am »
Quote from: Anna vs Forgotten Sentry A
Hit: 99+5-15-3 = 86
Hit roll: 57, hit! Crit roll: 10!
Damage: 10-4 = 6x3 = 18dmg

Forgotten Sentry A counterattacks!
Hit: 80-5-9 = 66
Hit roll: 50, hit!
Damage: 8-3 = 5dmg

Quote from: Camille heals Myrdwyn
10+5 /2 = Up to 7HP healed

~~Enemy Turn!~~

Quote from: Forgotten Sentry C vs Myrdwyn
Hit: 80-10-13 = 57
Hit roll: 96, miss!

Quote from: Restless Guard A vs Myrdywn
Hit: 90-10-5-13 = 62
Hit roll: 29, hit!
Damage: 10-3 = 7dmg

Quote from: Forgotten Sentry vs Stephen
Hit: 80-5-10-17 = 48
Hit roll: 76, miss!

Quote from: Disturbed Invader B vs Soren
Hit: 100-15-5-10-12 = 58
Hit roll: 44, hit!
Damage: 9-3 = 6dmg

Soren counterstrikes!
Hit: 111+10+5-11 = 115, autohit!
Damage: 9-4 = 5dmg

~~Player Turn 5~~



Spoiler: HP (click to show/hide)

10196
Technically speaking, Castle Emblem is open forever and will accept people on chapter-to-chapter basis v:

10197
Forum Games and Roleplaying / Re: The Forum Game List
« on: February 10, 2017, 08:24:57 pm »
Oh yeh you can move SPAMKINGDOM to, uh, Archived I guess? The kingdom has crumbled, the game is over ;v

10198
Yes, but they still has to respect the 'only one Improvement per turn' rule ;v

10199
Forum Games and Roleplaying / Re: Era of 1914: Europe at War! Game Thread
« on: February 10, 2017, 05:09:53 pm »
@German Empire:

War was declared against the Tsar, and airplanes and soldiers were moved to the border lands.



Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn TRSH  RP/Turn Current
United Kingdom       8           4+4      10+2        3       m.Ce  7+7     1/3 (BLUEPRINT: Experimental Sciences)
3rd French Republic  9           9+2      11+1        3       r..e  9+12    1/3 (BLUEPRINT: Dreadnoughts)
German Empire        7           9+2      9+2         4       mA..  3+11    1/3 (BLUEPRINT: Radio Communications)
Russian Empire       21          15+2     23+2        3       mA.t  3+1     1/3 (BLUEPRINT: Experimental Sciences)
Austro-Hungary       4           5        6+2         4       m..t  2+8     8/125 (Military Aircraft)
Ottoman Empire       8           7+1      10+2        2       m..t  2+1     1/3 (BLUEPRINT: Experimental Sciences)
Kingdom of Italy     5           2+2      6+1         2       m...  3+9     1/3 (BLUEPRINT: Military Aircraft)
Kingdom of Spain     12          1+3      14+2        2       m.C.  8+4     1/3 (BLUEPRINT: Dreadnoughts)

POPULOUS PROVINCES:
none

NEUTRALS:

Iceland (#1), South Sweden (#7), North Sweden (#8), Greece (#34), Albania (#35), Serbia (#36), Bulgaria (#37), Netherlands (#52), Belgium (#53), Portugal (#75)

DIPLOMACY: Pending: Alliance German -

United Kingdom:
Wars: 3rd French Republic
Exchanges: Russian Empire, German Empire
Alliances: Kingdom of Italy, Kingdom of Spain, Ottoman Empire, German Empire

3rd French Republic:
Wars: Kingdom of Italy, United Kingdom, German Empire
Exchanges: Austro-Hungary
Alliances: Kingdom of Spain

German Empire:
Wars: 3rd French Republic, Russian Empire
Exchanges: Ottoman Empire, United Kingdom
Alliances: Kingdom of Italy, Ottoman Empire, Kingdom of Spain, United Kingdom, Austro-Hungary

Russian Empire:
Wars: Austro-Hungary, German Empire
Exchanges: Kingdom of Spain, United Kingdom
Alliances:

Austro-Hungary:
Wars: Russian Empire
Exchanges: Kingdom of Italy, 3rd French Republic
Alliances: German Empire

Ottoman Empire:
Wars:
Exchanges: Kingdom of Spain, German Empire
Alliances: United Kingdom, German Empire

Kingdom of Italy:
Wars: 3rd French Republic
Exchanges: Austro-Hungary
Alliances: United Kingdom, German Empire

Kingdom of Spain:
Wars:
Exchanges: Russian Empire, Ottoman Empire
Alliances: United Kingdom, 3rd French Republic, German Empire

TECHNOLOGIES:

United Kingdom:
air: Primitive Aircraft (-), Military Aircraft (allows Airfields)
mil: Explosive Shells (+1 ATK for Armies)
cms: Primitive Radio (-), BLUEPRINT: Radio Communications
ind: Diesel Fuel (-)
sci: Modern Chemistry (-), Modern Biology (-), BLUEPRINT: Experimental Sciences
nau: Steel Hulls (-), Dreadnoughts (+2/+1 ATK/DEF Navies), Diesel Turbines (2 Sea movement for Navies)

3rd French Republic:
air: Primitive Aircraft (-), Military Aircraft (allows Airfields)
mil: Explosive Shells (+1 ATK for Armies)
cms: Primitive Radio (-)
ind: Diesel Fuel (-)
sci: Modern Chemistry (-), Experimental Sciences (+7 RP/Turn), Radioactivity (-), Modern Biology (-)
nau: Steel Hulls (-), BLUEPRINT: Dreadnoughts, BLUEPRINT: Diesel Turbines

German Empire:
air: Primitive Aircraft (-), Military Aircraft (allows Airfields)
mil: Explosive Shells (+1 ATK for Armies)
cms: Primitive Radio (-), BLUEPRINT: Radio Communications
ind: Diesel Fuel (-), Construction Advancements (+1 PI)
sci: Modern Chemistry (-), Experimental Sciences (+7 RP/Turn), Modern Biology (-)
nau: Steel Hulls (-), Dreadnoughts (+2/+1 ATK/DEF Navies)

Russian Empire:
air: Primitive Aircraft (-)
mil: Explosive Shells (+1 ATK for Armies)
cms: Primitive Radio (-)
ind: Diesel Fuel (-)
sci: Modern Chemistry (-), Modern Biology (-), BLUEPRINT: Experimental Sciences
nau: Steel Hulls (-), Dreadnoughts (+2/+1 ATK/DEF Navies), BLUEPRINT: Diesel Turbines

Austro-Hungary:
air: Primitive Aircraft (-)
mil: Explosive Shells (+1 ATK for Armies)
cms: Primitive Radio (-)
ind: Diesel Fuel (-)
sci: Modern Chemistry (-), Experimental Sciences (+7 RP/Turn), Modern Biology (-)
nau: Steel Hulls (-)

Ottoman Empire:
air: Primitive Aircraft (-)
mil: Explosive Shells (+1 ATK for Armies)
cms: Primitive Radio (-)
ind: Diesel Fuel (-)
sci: Modern Chemistry (-), Modern Biology (-)
nau: -

Kingdom of Italy:
air: Primitive Aircraft (-), BLUEPRINT: Military Aircraft
mil: Explosive Shells (+1 ATK for Armies)
cms: Primitive Radio (-), Radio Communications (+1 DEF for Armies at HQ)
ind: Diesel Fuel (-)
sci: Modern Chemistry (-), Experimental Sciences (+7 RP/Turn), Modern Biology (-)
nau: Steel Hulls (-), BLUEPRINT: Dreadnoughts, BLUEPRINT: Diesel Turbines

Kingdom of Spain:
air: Primitive Aircraft (-)
mil: Explosive Shells (+1 ATK for Armies)
cms: Primitive Radio (-)
ind: Diesel Fuel (-)
sci: Modern Chemistry (-), Modern Biology (-), BLUEPRINT: Experimental Sciences
nau: Steel Hulls (-), Diesel Turbines (2 Sea movement for Navies), BLUEPRINT: Dreadnoughts

10200
K5 and pilum the druid

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