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Messages - Haspen

Pages: 1 ... 807 808 [809] 810 811 ... 2254
12121
Finish Dark Souls Emblem and then we can talk, mister |v

12122
Other Games / Re: Fire Emblem
« on: August 03, 2016, 01:46:02 pm »
But don't you know, people die when they're killed, therefore killing is wrong .<'

12123
//Sen not moved cuz Iolani went to 12.13 first. Also, dun get hyped.

Quote from: Iolani vs Slayer D
Hit: 128+10-30-30 = 78
Hit roll: 60, hit!
Damage: 13+2-6 = 9dmg

Slayer D counterattacks!
Hit: 113-10-30 = 73
Hit roll: 86, miss!

//Dingdingding!

Spoiler: HP (click to show/hide)

12124
Play With Your Buddies / Re: Restoration of the Celts (CKII+)
« on: August 03, 2016, 11:25:29 am »
PTW.

12125
Familiarity improved a bit. SS invisiblity simplified and explained. Bows and Guns now locked in WTA/WTD relationship ;v

12126
Arquebusiers could get no penalties whatsoever till -3, or the AS penalty not kicking in until its -4 or greater ;v

Sharpshooters: mebbe just make them straight invisible in forests a la Fighters were in one handbook or another?

EDIT:

Also Bows having an advantage against Guns: either straight out WTA or +1 to numbers of attacks (its faster to fire a bow than a gun)

12127

12128
Yeh that's also an option ;v

EDIT: Yeah I replaced standard 5 QL increments with 4 QL increments with 8QL being lowest ;v

12129
Those are both terrible specials which only serve as punishment for choosing these classes :l

These are for balancings? Guns are better bows after all v:

EDIT: If you mean 'beneficial specials' then dun worry, Class Skills will be a thing for all gun first and promo classes :V

12130
Inspired by Xanmy's firearms, having had too much cookies for the night and after a short binge thru Wikipedia, I present to thee...


12131
"O' mebbe yer were born wi' it."

12132
Everytime its playas doin' errands so its time for erranders to come to us |v

12133
Pew pew pew!

Quote from: T.H vs Mechpilot
Hit: 109-6 = 103, autohit!
Damage: r14 = 14dmg

Quote from: Joe vs Mechpilot
Hit: 101+15-6 = 110, autohit!
Damage: r25+1 = 26dmg

Quote from: Nicholas vs Gunner E
Hit: 99-10-16 = 73
Hit roll: 88, miss!

~~Enemies Turn!~~

The gunfight continued (ineffectually), while the enemy pilot decided to DUEL!

Quote from: Gunner E vs Nicholas
Hit: 102-14 = 88
Hit roll: 99, miss!

Quote from: Gunner C vs Nicholas
Hit: 102-14 = 88
Hit roll: 97, miss!

Quote from: Mechpilot vs T.H
Hit: 99+15-6 = 108, autohit!
Damage: r20+1-2 = 19dmg

Medic medic'd medic.

Quote from: Field Medic B uses First Aid Kit on Field Medic A
10+7 = Up to 17HP healed

~~Player Turn 7~~



Spoiler: HP (click to show/hide)

12134
"The good King can repay us by providing us with ample amount of medicine, magical staves - especially healing staves, and lots of them, considering the group's penchant for getting knocked out - and money, as the Council was made of scrooges."

12135
We do have a nomad-->nomad healer coming in just as an fyi

THEN WE SHALL HAVE TWO 8V!

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