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Forum Games and Roleplaying / Re: Era of Diesel: War of Europa III, OOC Thread!
« on: March 02, 2016, 04:01:21 am »
Or trade for lotsa blueprints, which require turns, not RP
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Belgian Empire (+4) vs Reborn Khanate (+3):
4+4 vs 6+3
Belgian army destroyed!
Belgian Empire (+3) vs Reborn Khanate (+3):
2+3 vs 1+3
Khanate army destroyed!
Belgian Empire (+4) vs Reborn Khanate (+3):
3+4 vs 6+3
Belgian army destroyed!
Belgian Empire (+3) vs Reborn Khanate (+3):
2+3 vs 2+3
Belgian army retreats!
Belgian Empire (+3) vs Reborn Khanate (+3):
1+3 vs 6+3
Belgian army destroyed!
Belgian Empire (+3) vs Reborn Khanate (+3):
6+3 vs 4+3
Khanate army destroyed!
Fortifications razed!
Belgian Empire (+2) vs Kingdom of Norway (+2):
3+2 vs 5+2
Belgian army destroyed!

STATUS:
Nation #Provinces #Armies Max Armies PI/Turn RP/Turn Current
NPC. Ottomans 15 27 21+6 2+3 m16+4 0/200 (Chemical Warfare)
1.Belgian Empire 15 21 17+8 3+4 t30 108/200 (Primitive Tanks)
2.Reborn Khanate 13 24 20+4 3+2 m10+4 47/80 (Explosive Shells)
3.Karelian Coalition 7 7 9+2 4+1 r18 40/80 (Primitive Radio)
5.Islands Alliance 1 6 2+4 3+2 d3+4 59/125 (Destroyers)
6.Roman Republic 16 20 18+4 2+2 r33+8 147/200 (Military Aircraft)
7.Canadian State 10 12 12+4 3+2 t22+4 96/200 (Military Aircraft)
Minor Nations: Kingdom of Norway (#6)
Current Populous Provinces (controlled by):
#4: Belgian Empire
#20: Reborn Khanate
#23: Reborn Khanate
#27: Ottoman Empire
#40: Ottoman Empire
DIPLOMACY: Pending: -
Ottoman Empire:
Wars:
Alliances: Roman Republic
Treaties: Research with Roman Republic, Trade with Islands Alliance, Trade with Reborn Khanate, Trade with Belgian Empire
Belgian Empire:
Wars: Reborn Khanate
Alliances: Canadian State, Roman Republic, Karelian Coalition
Treaties: Trade with Canadian State, Trade with Roman Republic, Trade with Ottoman Empire, Trade with Karelian Coalition
Reborn Khanate:
Wars: Karelian Coalition, Belgian Empire
Alliances: Canadian State
Treaties: Trade with Canadian State, Research with Canadian State, Trade with Ottoman Empire
Karelian Coalition
Wars: Reborn Khanate
Alliances: Belgian Empire
Treaties: Trade with Belgian Empire
Alliance of Associated Islands:
Wars: Canadian State
Alliances: Roman Republic
Treaties: Trade with Roman Republic, Research with Roman Republic, Trade with Ottoman Empire
Roman Republic:
Wars: Canadian State
Alliances: Islands Alliance, Belgian Empire, Ottoman Empire
Treaties: Research with Islands Alliance, Trade with Islands Alliance, Trade with Belgian Empire, Research with Ottoman Empire
Eastern Canadian State:
Wars: Roman Republic, Islands Alliance
Alliances: Reborn Khanate, Belgian Empire
Treaties: Research with Reborn Khanate, Trade with Reborn Khanate, Trade with Belgian Empire
TECHNOLOGIES:
Ottoman Empire: BLUEPRINT: Primitive Aeroplanes, Modern Chemistry (-), BLUEPRINT: Diesel Fuel, Explosive Shells (+1 ATK, all units)
Belgian Empire: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Diesel Fuel (-)
Reborn Khanate: Diesel Fuel (-), BLUEPRINT: Modern Chemistry
Karelian Coalition: Explosive Shells (+1 ATK, all units), Diesel Fuel (-)
Alliance of Associated Islands: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Steel Hulls (-)
Roman Republic: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)
Eastern Canadian State: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)
Theocracy (Cost: -1 or -2):
The governing body is comprised of high priests of the nation's major religion, and the population is fooled with the promises of heaven, afterlife or what have you. People of the Theocracy look with disapproval at their neighbours and those eccentric 'scientists', while other Theocracies are potential targets for elimination.
Defenders of the Faith: If amount of Provinces currently held by the Theocracy falls below 5, Theocracy armies gain +1 to their Defense rolls. Capital Province gains extra +1 Defense bonus (stacks with the bonus of the first half of this trait).
Sacred Warfare: Theocracies can declare Holy Wars upon their enemy (only 1 at a time); during Holy War, Theocracy gains +1 to all Attack rolls against the target of the Holy War (+2 if its another Theocracy). However, Peace Treaty cannot be signed unless Theocracy conquers at least 1 Province belonging to the target of the Holy War.
Faith before Science: Theocracies have hard cap on the base RP/Turn equal to 10! and their Academies only grant 1 RP per Turn. Also, Research Treaties grant +2 RP per Turn for the Theocracy, instead of usual +4.
Canadian State (+2) vs Islands Alliance (+2):
5+2 vs 1+2
Islander army destroyed!
Canadian State (+2) vs Islands Alliance (+2):
2+2 vs 4+2
Canadian army destroyed!
Canadian State (+2) vs Islands Alliance (+2):
5+2 vs 2+2
Islander army destroyed!
Port destroyed!
87
Sardinia remains with Alliance of Associated Islands!
40
Baleares Islands surrender to Canadian State!
56
Morocco remains with Alliance of Associated Islands!
1
Algiers surrenders to Canadian State!
39
Event type: 5, Young Genius
Nation roll: 1, Belgian Empire
Belgian Empire receives (7x2) 14 Research Points!
Ottoman Empire develops Explosive Shells!


STATUS:
Nation #Provinces #Armies Max Armies PI/Turn RP/Turn Current
NPC. Ottomans 15 27 21+6 2+3 m16+4 0/125 (Chemical Warfare)
1.Belgian Empire 14 24 16+8 3+4 t28 108/200 (Primitive Tanks)
2.Reborn Khanate 14 25 21+4 3+2 m11+4 47/80 (Explosive Shells)
3.Karelian Coalition 7 7 9+2 4+1 r18 40/80 (Primitive Radio)
5.Islands Alliance 1 6 2+4 3+2 d3+4 59/125 (Destroyers)
6.Roman Republic 16 20 18+4 2+2 r33+8 147/200 (Military Aircraft)
7.Canadian State 10 12 12+4 3+2 t22+4 96/200 (Military Aircraft)
Minor Nations: Kingdom of Norway (#6)
Current Populous Provinces (controlled by):
#4: Belgian Empire
#20: Reborn Khanate
#23: Reborn Khanate
#27: Ottoman Empire
#40: Ottoman Empire
DIPLOMACY: Pending: -
Ottoman Empire:
Wars:
Alliances: Roman Republic
Treaties: Research with Roman Republic, Trade with Islands Alliance, Trade with Reborn Khanate, Trade with Belgian Empire
Belgian Empire:
Wars: Reborn Khanate
Alliances: Canadian State, Roman Republic, Karelian Coalition
Treaties: Trade with Canadian State, Trade with Roman Republic, Trade with Ottoman Empire, Trade with Karelian Coalition
Reborn Khanate:
Wars: Karelian Coalition, Belgian Empire
Alliances: Canadian State
Treaties: Trade with Canadian State, Research with Canadian State, Trade with Ottoman Empire
Karelian Coalition
Wars: Reborn Khanate
Alliances: Belgian Empire
Treaties: Trade with Belgian Empire
Alliance of Associated Islands:
Wars: Canadian State
Alliances: Roman Republic
Treaties: Trade with Roman Republic, Research with Roman Republic, Trade with Ottoman Empire
Roman Republic:
Wars: Canadian State
Alliances: Islands Alliance, Belgian Empire, Ottoman Empire
Treaties: Research with Islands Alliance, Trade with Islands Alliance, Trade with Belgian Empire, Research with Ottoman Empire
Eastern Canadian State:
Wars: Roman Republic, Islands Alliance
Alliances: Reborn Khanate, Belgian Empire
Treaties: Research with Reborn Khanate, Trade with Reborn Khanate, Trade with Belgian Empire
TECHNOLOGIES:
Ottoman Empire: BLUEPRINT: Explosive Shells, BLUEPRINT: Primitive Aeroplanes, Modern Chemistry (-), BLUEPRINT: Diesel Fuel
Belgian Empire: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Diesel Fuel (-)
Reborn Khanate: Diesel Fuel (-), BLUEPRINT: Modern Chemistry
Karelian Coalition: Explosive Shells (+1 ATK, all units), Diesel Fuel (-)
Alliance of Associated Islands: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Steel Hulls (-)
Roman Republic: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)
Eastern Canadian State: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)
:|
12, 55, 48, 12, 48, 76, 24, 98
2, 39, 62, 35, 7, 80, 97, 47
42, 23, 42, 36, 57, 95, 56, 38
12, 78, 46, 70, 97, 43, 61, 40
87, 83, 69, 44, 62, 61, 58, 56
97, 63, 41, 26, 43, 29, 85, 53
5, 7
"Apologies for Aliberti's absence... he is busy in a tactical meeting. You two are free, but please do not leave the castle without me or Ali accompanying you. You are also off limits from the royal library and the barracks, at least for the duration of the rebellion. This is best he could bargain for. Aurelian, thank you for keeping an eye on them. Please find others and instruct them to rest, we will be leaving tomorrow."