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Messages - Haspen

Pages: 1 ... 905 906 [907] 908 909 ... 2254
13591
LordBrassroast
StrawBarrel
SaberToothTiger
TheMoonlitShadow
GiglameshDespair
Sarrak
darkpaladin109
inaluct
Hawk132

One more ;v!

13592
"The engine room is off-limits but do not worry, I have locked the door so none of you can enter it without tripping the security system. And then I would be angry. Also, gravitometric propulsion schematics are off-limits for you natives."

13593
Belgian Empire:

Belgian forces continued to march overland Karelia. Another attack on Norway was attempted, too.

Quote from: Combat 1 in #6
Belgian Empire (+1) vs Kingdom of Norway (+2):
2+1 vs 3+2
Belgian army destroyed!

With expected result.

Then movements of fleets and armies ensured that St.Petersburg was host of ten armies total. Death's hordes loomed over Khanate borders!


Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn RP/Turn  Current
NPC. Ottomans        15          27       21+6        2+3     m10+4    1/2turns (BLUEPRINT: Explosive Shells)
1.Belgian Empire     14          23       16+8        3+4     t30      64/200 (Primitive Tanks)
2.Reborn Khanate     14          25       21+4        3+2     m11+4    29/80 (Explosive Shells)
3.Karelian Coalition 7           6        9+2         4+1     r20      20/80 (Primitive Radio)
5.Islands Alliance   5           10       6+4         3+2     d18+8    52/125 (Destroyers)
6.Roman Republic     14          18       16+4        2+2     r29+8    107/200 (Military Aircraft)
7.Canadian State     8           13       9+4         3+2     t16+8    72/200 (Military Aircraft)

Minor Nations: Kingdom of Norway (#6)

Current Populous Provinces (controlled by):
#4: Belgian Empire
#20: Reborn Khanate
#23: Reborn Khanate
#27: Ottoman Empire
#40: Ottoman Empire

DIPLOMACY: Pending: -

Ottoman Empire:
Wars:
Alliances: Roman Republic
Treaties: Research with Roman Republic, Trade with Islands Alliance, Trade with Reborn Khanate, Trade with Belgian Empire

Belgian Empire:
Wars: Reborn Khanate
Alliances: Canadian State, Roman Republic, Karelian Coalition
Treaties: Trade with Canadian State, Trade with Roman Republic, Trade with Ottoman Empire, Trade with Karelian Coalition

Reborn Khanate:
Wars: Karelian Coalition, Belgian Empire
Alliances: Canadian State
Treaties: Trade with Canadian State, Research with Canadian State, Trade with Ottoman Empire

Karelian Coalition
Wars: Reborn Khanate
Alliances: Belgian Empire
Treaties: Trade with Belgian Empire

Alliance of Associated Islands:
Wars:
Alliances: Roman Republic
Treaties: Research with Canadian State, Trade with Roman Republic, Research with Roman Republic, Trade with Ottoman Empire

Roman Republic:
Wars:
Alliances: Islands Alliance, Belgian Empire, Ottoman Empire
Treaties: Research with Islands Alliance, Trade with Islands Alliance, Trade with Belgian Empire, Research with Ottoman Empire

Eastern Canadian State:
Wars:
Alliances: Reborn Khanate, Belgian Empire
Treaties: Research with Islands Alliance, Research with Reborn Khanate, Trade with Reborn Khanate, Trade with Belgian Empire

TECHNOLOGIES:

Ottoman Empire: BLUEPRINT: Explosive Shells, BLUEPRINT: Primitive Aeroplanes, Modern Chemistry (-), BLUEPRINT: Diesel Fuel

Belgian Empire: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Diesel Fuel (-)

Reborn Khanate: Diesel Fuel (-), BLUEPRINT: Modern Chemistry

Karelian Coalition: Explosive Shells (+1 ATK, all units), Diesel Fuel (-)

Alliance of Associated Islands: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes, Steel Hulls (-)

Roman Republic: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)

Eastern Canadian State: Primitive Aeroplanes (-), Explosive Shells (+1 ATK, all units)

13594
Leveeeellllsssss:

Quote
63, 20, 54, 92, 89, 12, 14, 11

Alice: +STR, SPD

Quote
40, 90, 5, 23, 92, 25, 21, 85

Chalco: +HP, MAG, SKL, DEF, RES

Quote
8, 96, -, 88, 82, 54, 97, 41

Cyrus: +HP, SPD

Quote
74, -, 80, 95, 36, 63, 73, 75

Galen: +MAG and SKL from pref.stats

Quote
43, -, 63, 33, 62, 33, 13, 61

Iolani: +HP, SKL, RES, SPD

Quote
54, 9, -, 26, 25, 16, 64, 33

Lian-Ziu: +HP, STR, SKL, DEF, SPD

Quote
60, 9, -, 50, 78, 58, 1, 59

Lizbeth: +HP, STR, SKL, RES, SPD

Quote
95, 28, -, 15, 83, 21, 22, 1

Niccola: +STR, SKL, DEF, RES, SPD

Quote
28, 7, 66, 27, 31, 85, 72, 4

Sen: +HP, STR, SKL, SPD

Quote
40, 21, -, 58, 6, 58, 10, 47

Titus: +HP, STR, SKL, LCK, DEF, RES, SPD

Quote
51, 77, 90, 43, 23, 82, 68, 50

Vera: +HP from rolls, +LCK from pref.stats

---

Quote
38, 31, -, 59, 76, 14, 10, 8

Captain Orena: +HP, STR, DEF, RES, SPD

Quote
59, 53, -, 96, 42, 57, 76, 22

Gwyn: +STR, SPD

Quote
84, 72, -, 45, 44, 58, 31, 4

Odysios: +SKL, RES, SPD

Quote
34, 4, -, 45, 78, 85, 75, 23

Prince Titon: +HP, STR, SKL, SPD

Gotta updoot HP spoiler! Aaand that's done!

13595
After a little match of Galenball, he was deposited to safety.

~~Enemies Turn!~~

Till few seconds later, at least.

Quote from: Poacher B vs Galen
Hit: 105-10-10-10-12 = 63
Hit roll: 42, hit!
Damage: 13-3 = 10dmg

Galen counterattacks!
Hit: 94+10+10-18 = 96
Hit roll: 49, hit!
Damage: 15+2-2 = 15dmg

Quote from: Bodyguard B vs Galen
Hit: 107-10-10-10-5-12 = 60
Hit roll: 20, hit!
Damage: 14-3 = 11dmg

Lizbeth has been axed, Gwyn was (almost) stabbed... //Only now it came to my attention that half the enemies in stats file didn't have their skills statted, but that has been fixed and they count from now on (no retroactive fixings though).

Quote from: Thug C vs Lizbeth
Hit: 81+15+10-15-10-5-25 = 51
Hit roll: 25, hit!
Damage: 17+1-3 = 15dmg

Quote from: Deserter C vs Gwyn
Hit: 91-10-25 = 56
Hit roll: 75, miss!

Cyrus got knifed because even weapons want bad boys.

Quote from: Thief D vs Cyrus
Hit: 109+15-10-30-10 = 74
Hit roll: 95, miss!

Cyrus retaliates!
Hit: 89+10+15-15-28 = 71
Hit roll: 27, hit!
Damage: 13-1-2 = 10dmg

Thief D strikes again!
Hit: 109+15-10-30-10 = 74
Hit roll: 26, hit!
Damage: 9+1-5 = 5dmg

The Alice was targeted with sharp and scorchy things.

Quote from: Deserter B vs Alice
Hit: 94+15-10-28 = 71
Hit roll: 79, miss!

Quote from: Reject A vs Alice
Hit: 100-10-28 = 62
Hit roll: 41, hit!
Damage: 13-1 = 12dmg

Then Cyrus was knifed again!

Quote from: Thief B vs Cyrus
Hit: 109+15-10-30-10 = 74
Hit roll: 4, hit!
Damage: 9+1-5 = 5dmg

Cyrus retaliates!
Hit: 89+10+15-15-28 = 71
Hit roll: 9, hit!
Damage: 13-1-2 = 10dmg

Thief B strikes again!
Hit: 109+15-10-30-10 = 74
Hit roll: 58, hit!
Damage: 9+1-5 = 5dmg

Then Iolani had lots of work on her hands.

Quote from: Thief A vs Iolani
Hit: 109-18 = 91
Hit roll: 46, hit!
Damage: 9-1 = 8dmg

Iolani retaliates!
Hit: 109-28 = 81
Hit roll: 8, hit!
Damage: 12+2-2 = 12dmg

Thief A strikes again!
Hit: 109-18 = 91
Hit roll: 26, hit!
Damage: 9-1 = 8dmg

Quote from: Deserter A vs Iolani
Hit: 91-14 = 77
Hit roll: 84, miss!

Iolani retaliates!
Hit: 109-15 = 94
Hit roll: 80, hit! Crit roll: 6!
Damage: 12+2-1 = 13x3 = 39dmg

Quote from: Thief E vs Iolani
Hit: 109-18 = 91
Hit roll: 39, hit!
Damage: 9-1 = 8dmg

Niccola and Lian-Ziu were busy as well.

Quote from: Thug H vs Lian-Ziu
Lian-Ziu has Vantage!
Hit: 95-15-8 = 72
Hit roll: 99, miss!

Thug H finally attacks!
Hit: 81+15-16 = 80
Hit roll: 82, miss!

//Dingdingdingding!

Quote from: Reject B vs Lian-Ziu
Hit: 100-15-16 = 69
Hit roll: 75, miss!

Quote from: Deserter D vs Niccola
Hit: 91-15-20 = 56
Hit roll: 15, hit!
Damage: 13-4 = 9+5 = 14dmg

Quote from: Poacher D vs Niccola
Hit: 105-15-20 = 70
Hit roll: 77, miss!

~~Allies Turn!~~

Prince Titon knif'd a thug.

Quote from: Prince Titon vs Thug C
Hit: 113+15+10-8 = 130, autohit!
Damage: 11+1+2-4 = 10dmg

Prince Titon strikes again!
Hit: 113+15+10-8 = 130, autohit!
Damage: 11+1+2-4 = 10dmg

Gwyn shot a Thief.

Quote from: Gwyn vs Thief D
Hit: 104+10-28 = 86
Hit roll: 59, hit!
Damage: 18-2 = 16dmg

Odysios hacked a fool.

Quote from: Odysios vs Bodyguard B
Hit: 87-14 = 73
Hit roll: 5, hit! Crit roll: 2!
Damage: 15-5 = 10x3 = 30dmg

And Captain Orena slashed at a Thief before going back a bit to protect Vera.

Quote from: Captain Orena vs Thief B
Hit: 113+10-28 = 95
Hit roll: 90, hit!
Damage: 14-2 = 12dmg

~~Player Turn 3~~



Spoiler: HP (click to show/hide)

13596
* Haspen prods Sheb v:

It's been a new turn.

13597
Forum Games and Roleplaying / Re: FEF: Clashing Ideals IC Thread
« on: February 16, 2016, 08:28:00 am »
Andala nodded and then scritched Valerie on the other ear.

13598
Forum Games and Roleplaying / Re: FEF: Clashing Ideals IC Thread
« on: February 16, 2016, 07:56:49 am »
"Just make sure that you don't space out when the situation is dire! You're a credit to the team. Well like most of the team. Except maybe that boy, Peter."

13599
Forum Games and Roleplaying / Re: FEF: Clashing Ideals IC Thread
« on: February 16, 2016, 07:25:44 am »
"Well I think it's mostly because you seem detached or absent most of the time." She looked at Valerie with a smirk at the counter-earrub. "Are you feeling well? Tell nurse Andala all your problems, Elysia."

13600
Forum Games and Roleplaying / Re: FEF: Clashing Ideals IC Thread
« on: February 16, 2016, 07:09:40 am »
Andala stopped the scritches and looked at Valerie.

"I must remember to never let you go on any important or secret quest or negotiations alone. One single ear-rub from a dashing your man or someone like that and you gonna doom us all." But one more ear-rub wouldn't hurt, so Andala did rub the ear. Then she turned to the side.

"Elysia, right? Were you speaking to us?"

13601
Forum Games and Roleplaying / Re: FEF: Clashing Ideals IC Thread
« on: February 16, 2016, 06:54:09 am »
"A good point." And so Andala rewarded the doggie with a scritch on left ear.

13602
Forum Games and Roleplaying / Re: FEF: Clashing Ideals IC Thread
« on: February 16, 2016, 06:42:51 am »
"Stuck with people who want to kill us just because we're different? Why, you could say that sounds just like our Sanctuarian friends! Ha ha ha." Andala, now far from immediate danger, was in a bit-too-happy mood.

13603
Quickly they had returned to the glade - which still had the stump as before - and then they have managed to return to the beach as well.

The longboat crew was worriedly looking at the sky, some were sitting at the oars, and the captain was pacing about.

"There you are!" He shouted. "I asked you not to wander far! But you had to leave for almost whole morning."

13604
Forum Games and Roleplaying / Re: FEF: Clashing Ideals IC Thread
« on: February 16, 2016, 04:50:50 am »
"Well we were going to keep Eneas out of reach of Sanctuary anyway so this surely counts. It's just that we will never return home, and that's not the part of the plan."

13605
The black liquid caught on fire, the flame being low and red-orange as expected...

...before the bowl erupted in a pillar of white, searing-hot fire! The flame was so hot that Lugus and others had not choice to step away from the immediate vicinity of the shrine, lest they be scorched.

The pillar of fire then slowly took form of a man of flame, from waist up, with clearly defined head and arms and torso. 'It' stared at the Walkers, before turning its attention to the bodies of Fomorians which already began to catch fire from the blue motes of fire.

Then the fiery man lunged at the bodies, engulfing them with his own fire, and the smell of burned meat could be smelled for a while. Then the humanoid moved away from the corpses, or rather what was left of them - two piles of ash and just a bunch of blackened bits of bones amongst the remains.

"Shrine restored..." 'It' spoke clearly, for once. 'I am now free to return... You... were the first...' Suddenly, Geraldine was smacked on her face with the blue flame! But instead of being greviously scorched, the flame was merely warm, and once it was gone, all could see that Geraldine had a small black rune on her left cheek, of unknown design and language.

The spirit of fire then extended his fiery fingers to the foreheads of all Walkers, and they had sudden better understanding of the universe as such. Then, just as suddenly as the shrine exploded into the flames, the blue flame receded all the way to the bowl and then dissipated. The wooden bowl was still intact, albeit the black liquid was gone.

All Walkers receive +1 Skill point from this experience.
You can spend your Skill Points while resting for the night, or while traveling great distances at the sea.

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