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Messages - Haspen

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13636
Forum Games and Roleplaying / Re: FEF: Clashing Ideals IC Thread
« on: February 13, 2016, 04:10:27 am »
"Books~! And to think that in my rush I forgot to pack some with me onto the ship. As for the characters, clearly Tomik and Laura were meant to be battle partners but oh well. Not enough cast survived the ending for that to happen."

"Who was Clare Redwing though? I don't remember her."

13637
The longboat proved to be only an illusion of a working vessel - in fact, the other side of the boat was stripped down of materiel. Someone must've used it to reinforce some other boat.

There was no sign of recent grave digging nor was there any visible human remains in the area.

The longboaters remained in thier ship, some deciding to take a nap now that they don't need to tired themselves down with oars.

13638
The longboat's captain nodded and then ordered his men to set course for the Shore Point.

It took an hour to get to a small crescent beach where signs of old bonfires could be seen, old planks and nets strewn about and a rotting longboat half submerged at the north end of the beach.

Naught a ship or sailor was present at the Shore Point at the moment.

"It is early, after all." The captain spoke as the longboat gently landed on the wet sands of the beach. Dedicuous forest spanned entirety of the area outside the beach, stretching from south to north.

"You may stretch your legs if you wish. Nobody lives here permamently, and animals are rare sight."

13639
//I assume Culise meant 9.15

Stabs.

Quote from: Alice vs Thug D
Hit: 124+15+10+5-8 = 146, autohit!
Damage: 10+1+2-4 = 9dmg

Thug D counterattacks!
Hit: 81-15-10-5-28 = 23
Hit roll: 81, miss!

Alice strikes once more!
Hit: 124+15+10+5-8 = 146, autohit!
Damage: 10+1+2-4 = 9dmg

Quote from: Lizbeth vs Poacher B
Hit: 91+10+5-18 = 88
Hit roll: 92, miss! //o lel

Spoiler: HP (click to show/hide)

13640
You must specify a side.

13641
The leader shrugged.

"Mayhaps a brave explorer would be coming from Elbion by chance, or a trader would be willing to barter or donate to the Walkers' noble endeavour. This just an option."

"It's still Harvest though." Chimed in some other sailor. "A bit early for our kin to be returning home for winter in great numbers."

13642
----

After the supplies were divided, or rather, taken by speedier of the cast, it was time to sail. Starting 5th Harvest, the journey to Elbion should end by 17th Harvest.

As the longboat silently left the piers of the small lake that Dornheim was built around, children, mothers and elderly watched the group of fourteen begin their journey....

---



Next six days were full of sailing and full of boredom. The calm sea only sometimes was stirred by an bout of wind and clouds, but there was no storms whatsoever. It was truly a pleasant time to travel and the safest too.

By the morning of sixth day of travel, when land was spotted in the direction they were headed, the leader of the longboat crew sat amongst the Walkers.

"We're reaching the Shore Point. Sometimes fishermen from Salmon's Waters or merchants from Aalborg come here for a rest or to repair their boats on their way to Varangia. Shall we change course and stop at the coast and see if there are any of our kin there? We could even wait a day or two if you do not mind a slight delay in your journey."

13643
The funny thing is the general could probably roflstomp his way through all the party without much issue, especially if he was backed up with more troops.

General Lazyside.

13644
"So be it. You will begin your journey in few days." The council has been ended and the entirety of priestly circle began preparations for the brave Walkers.

---

Few days have passed.

The longboat was ready, and so was its crew of eight who would pilot it through the Svagard's Sea and the Salmon's Waters to the distant western land of Elbion. With the sunny weather and only occasional mild storm, the journey was thought to be easy.

"Hail!" Said Bjaarke, bringing with him several men who were carrying bags and baskets on their backs.

"This are the goods that High King Gunnar had ordered our craftsmen and women to prepare. Take care of them well, but do not be afraid to barter them away if you have too. There are idols of Svagard, some fur wraps, spare weapons, fine quality skins and Jorald the craftsman had time to prepare some jewelry as well. There's also enough bread and dried meat for a week traveling on foot for you, as the crew of the longboat will share their food with you during the journey through the seas."

//Feel free to hoard stuff onto you (1 Large container or 2 Small containers per person, each person can hold 5 sets, containers or objects total (armor does not count when worn). Whatever you do not initially pick will be stored on longboat and be accessible later, when you reach Elbion.

Code: (Goods) [Select]
Month settings (Harvest): Normal quantity barter goods, no metal armor, low quantity of spare weapons.

IN CONTAINERS:
Large Basket: (dibs by: Xanmyral)
*x3 Bear Fur
*x3 Lynx Fur
Small Bag: (dibs by: Solymr)
*x3 Svagard's stone idol
Small Bag: (dibs by: Ochita)
*x3 Copper Bracelet
*x1 set of Copper Earrings
Large Bag: (dibs by: adwarf)
*x20 Dry Rations
Large Bag: (dibs by: GiglameshDespair)
*x20 Dry Rations

LOOSE:

x1 Axe: 2d4, melee, Blade (dibs by: Xanmyral)
x1 Spear: 2d4, melee, Pierce (dibs by: adwarf)
x3 Throwing Axe: 1d8, ranged, Blade (dibs by: GiglameshDespair)
x3 Javelin: 1d6, ranged, Pierce (dibs by: Ochita)
x3 Fur Wraps: +1 Cold Resistance when worn. (dibs (3 of 3) by: Ochita, adwarf, kj1225)
x1 Leather Armor: +1 Impact Resistance when worn. (dibs by: Xanmyral)
x1 Quilted Armor: +1 Impact and Pierce Resistance when worn. (dibs by: GiglameshDespair)

13645
Creative Projects / Re: Random Things you drew/shopped/made/etc.
« on: February 12, 2016, 09:45:30 am »
[Rayman flashbacks intensify]

Maks should make Rayman game, I would play it :P

13646
run instead of loot

You underestimate our greed.

13647
Forum Games and Roleplaying / Re: ??? (0/5)
« on: February 12, 2016, 09:06:02 am »
@GM:

Can we boost less stats and this way also put less penalties? As in, boosting only 2 stats and then put a -1 in one stat instead of usual 3:2 ratio? :v

13648
Aaaaand waitlisted.

13649
Forum Games and Roleplaying / Re: Imperium (1/6 Players) Sign-up open
« on: February 12, 2016, 06:17:59 am »
Spoiler (click to show/hide)

13650
Hmmmm, we're having a shortage of replacements, I need more waitlisters v;

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