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Messages - Haspen

Pages: 1 ... 983 984 [985] 986 987 ... 2254
14761
Forum Games and Roleplaying / Re: FEF: Clashing Ideals IC Thread
« on: October 01, 2015, 01:59:24 am »
-no shenanigans-

14762
Forum Games and Roleplaying / Re: Era of Diesel: Fantasia 1, IC Thread!
« on: September 30, 2015, 03:50:31 pm »
Rakdar:

Minor army movements and construction of new HQ in the south! That's all Rakdar could accomplish this month.


Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn RP/Turn  Current
NPC. Bretain         15          15       19+2        2+1     m9+8     16/80 (Explosive Shells)
1.Ahrman Dominion    13          9        20+4        2+2     m5+8     13/80 (Explosive Shells)
2.Drudenburg         6           4        7           3       t8       8/80 (Explosive Shells)
3.Buenderland        5           6        6+4         3+2     t6+8     14/80 (Modern Chemistry)
4.Belgia             7           2        9+4         3+2     t12+8    20/80 (Explosive Shells)
5.Zosterian Domain   7           6        8+4         4+2     t11+4    10/80 (Diesel Fuel)
6.Rakdar             3           6        4+4         4+2     t6+4     8/80 (Primitive Radio)
7.Marrowlend         9           7        11+4        2+2     r11+4    15/80 (Explosive Shells)
8.Provinces of Asxai 7           5        11+4        2+2     r14+4    18/80 (Explosive Shells)
9.Galaran Union      4           2        6+2         4+1     d6+8     55/80 (Explosive Shells)

Minor Nations: Disputian Republic (#39), Kingdom of Ligyea (#44), Zomewereland (#69)

Current Populous Provinces (controlled by):
#2: Belgia
#8: Empire of Bretain
#17: Provinces of Asxai
#35: Galaran Union
#55: Marrowlend
#75: Ahrman Dominion
#76: Ahrman Dominion

DIPLOMACY: Pending:

Empire of Bretain:
Wars: States of Drudenburg
Alliances:
Treaties: Research with Belgia, Research with Ahrman Dominion, Trade with Ahrman Dominion

Ahrman Dominion:
Wars:
Alliances: Marrowlend
Treaties: Research with Bretain, Trade with Bretain, Research with Marrowlend, Trade with Marrowlend

States of Drudenburg:
Wars: Bretain Empire, Belgia, Galaran Union
Alliances:
Treaties:

Buenderland:
Wars: Marrowlend
Alliances: Rakdar, Zosterian Domain
Treaties: Trade with Provinces of Asxai, Research with Provinces of Asxai, Trade with Zosterian Domain, Research with Zosterian Domain

Belgia:
Wars: Drudenburg
Alliances: Rakdar, Marrowlend, Galaran Union
Treaties: Research with Bretain, Trade with Marrowlend, Trade with Zosterian Domain, Research with Galaran Union

Zosterian Domain:
Wars: Marrowlend
Alliances: Buenderland
Treaties: Trade with Belgia, Trade with Buenderland, Research with Buenderland

Rakdar:
Wars:
Alliances: Belgia, Buenderland, Provinces of Asxai, Galaran Union
Treaties: Trade with Provinces of Asxai, Trade with Galaran Union, Research with Galaran Union

Marrowlend:
Wars: Buenderland, Zosterian Domain
Alliances: Belgia, Ahrman Dominion
Treaties: Trade with Belgia, Research with Ahrman Dominion, Trade with Ahrman Dominion

Provinces of Asxai:
Wars:
Alliances: Rakdar
Treaties: Trade with Rakdar, Trade with Buenderland, Research with Provinces of Asxai

Galaran Union:
Wars: States of Drudenburg
Alliances: Belgia, Rakdar
Treaties: Trade with Rakdar, Research with Rakdar, Research with Belgia

TECHNOLOGIES:

Empire of Bretain: -

Ahrman Dominion: -

States of Drudenburg: -

Buenderland: -

Belgia: -

Zosterian Domain: -

Rakdar: -

Marrowlend: -

Provinces of Asxai: -

Galaran Union: -

14763
Roman Republic:

Armies are moved to the frontiers and railroads are greatly expanded.

Research department informs that they're not yet done working out the blueprints but they will be ready to pursue another project next month.



Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn RP/Turn  Current
NPC. Ottomans        15          23       21+2        2+1     m7+8     56/80 (Modern Chemistry)
1.Belgian Empire     13          18       15+4        3+2     t28+4    68/80 (Diesel Fuel)
2.Reborn Khanate     13          21       17+4        3+2     m11+4    75/80 (Diesel Fuel)
3.Karelian Coalition 7           9        9           4       r18+4    40/80 (Diesel Fuel)
5.Islands Alliance   5           8        6+2         3+1     d18+12   60/80 (Steel Hulls)
6.Roman Republic     14          17       16+4        2+2     r27+8    2/2 turns (Explosive Shells Blueprint)
7.Canadian State     8           13       9+4         3+2     t16+8    2/2 turns (Explosive Shells Blueprint)

Minor Nations: Kingdom of Norway (#6), Caucassian Union (#23), Union of Ireland (#2)

Current Populous Provinces (controlled by):
#4: Belgian Empire
#20: Reborn Khanate
#23: (NPC)
#27: Ottoman Empire
#40: Ottoman Empire

DIPLOMACY: Pending: Trade Ottoman-Belgian

Ottoman Empire:
Wars:
Alliances: Roman Republic
Treaties: Research with Roman Republic, Research with Islands Alliance, Trade with Reborn Khanate

Belgian Empire:
Wars:
Alliances: Canadian State, Roman Republic, Karelian Coalition
Treaties: Trade with Canadian State, Trade with Roman Republic, Research with Karelian Coalition

Reborn Khanate:
Wars: Karelian Coalition
Alliances: Canadian State
Treaties: Trade with Canadian State, Research with Canadian State, Trade with Ottoman Empire

Karelian Coalition
Wars: Reborn Khanate
Alliances: Belgian Empire
Treaties: Research with Belgian Empire

Alliance of Associated Islands:
Wars:
Alliances: Roman Republic
Treaties: Research with Canadian State, Trade with Roman Republic, Research with Roman Republic, Research with Ottoman Empire

Roman Republic:
Wars:
Alliances: Islands Alliance, Belgian Empire, Ottoman Empire
Treaties: Research with Islands Alliance, Trade with Islands Alliance, Trade with Belgian Empire, Research with Ottoman Empire

Eastern Canadian State:
Wars:
Alliances: Reborn Khanate, Belgian Empire
Treaties: Research with Islands Alliance, Research with Reborn Khanate, Trade with Reborn Khanate, Trade with Belgian Empire

TECHNOLOGIES:

Ottoman Empire: BLUEPRINT: Explosive Shells, BLUEPRINT: Primitive Aeroplanes

Belgian Empire: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes

Reborn Khanate: -

Karelian Coalition: Explosive Shells (+1 ATK, all units)

Alliance of Associated Islands: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes

Roman Republic: Primitive Aeroplanes (-), BLUEPRINT: Explosive Shells

Eastern Canadian State: Primitive Aeroplanes (-), BLUEPRINT: Explosive Shells

14764
* Haspen confettis Tawarochir.

14765
Laura siiiiighed and then got herself ready for the incoming arduous and mentally painful task.

14766
Forum Games and Roleplaying / Re: Era of Diesel: Fall of Europa: May 1902
« on: September 30, 2015, 08:49:44 am »
But of course. Didn't you research that on your own though?

14767
Forum Games and Roleplaying / Re: Era of Diesel: Fall of Europa: May 1902
« on: September 30, 2015, 08:17:11 am »
Army Movements:

2x armies from #14 attack #15
2x armies from #17 attack #16
2x armies from #23 attack #40
All armies from #73, #74 and #22 attack #42
Army from #78 to #73
Army from #75 to #74
Army from #21 to #22
Fleets from N.Atlantic and Channel to Mid Atlantic

Construction Orders:

Rebuild AA Batteries or Fortifications in #42 if they get destroyed
AA Batteries in #12, #13, #19, #20 and #21

14768
Forum Games and Roleplaying / Re: FEF: Clashing Ideals IC Thread
« on: September 30, 2015, 03:14:19 am »
Once everyone moves, 11-10 and heal Cyryl

14769
Heal Kaldach.

14770
"With all due respect to Armad, I'm not going back to my homeland. I think I will remain at the side of Queen Diana." Oscar grinned, wondering if this little clue will have such a big impact as if it would have few days earlier.

"Someone has to keep an eye on her back, after all."

14771
* Haspen confettis and firecrackers at Birdy.

The thread now has 7500 posts, yaaay \o/

14772
Moved processed so no he can't ;v

14773
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: September 29, 2015, 01:02:54 pm »
I was the only person to show up for my morning class today. It's very strange to receive a one-on-one lecture.

WTF #2: everybody was waiting in the wrong classroom, even though there was a sign right on the door saying that it had been moved to a different room. They were waiting for about an hour until I found them and told them.

Simple: it is not logical, just don't ponder on it ;v

14774
Oscar suddenly had a thought and then leaned to Diana, whispering.

14775
"Aaand... what now? It's all over, done, the end? Do we just... leave?"

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