Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Haspen

Pages: 1 ... 1013 1014 [1015] 1016 1017 ... 2254
15211
10.3

15212
Quote from: Miguel vs Wall
K-pow!

The wall crumbled.
"Kthunk."
"Kthunk."



Small chamber and no more walls to destroy. The chest here is closed open, too!

Spoiler: HP (click to show/hide)

15213
Forum Games and Roleplaying / Re: FEF: Clashing Ideals IC Thread
« on: August 29, 2015, 08:09:04 am »
Andala looked at Hannah, then at the party, then crossed her arms.

"I will believe if they won't attack the naga on sight."

15214
Canadian State:

The military had been favored by the Ministry of Construction of Canadian State this month.

~~Turn 6 (June 1900)~~

Quote from: Event Roll
25
Type roll: 4, Rebellion
Province roll: #2
Ireland rebels against Belgian Empire!
Quote from: Typhus roll, Seville
63
Quote from: Typhus roll, Barcelona
85


Ottoman Empire

Fortifications were erected in Buda and on Cyprus, while armies created a military HQ at Romanian border with the Khanate.

One of the fleets was brought to Eastern Mediterranean to conduct naval training around Cyprus.



Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn RP/Turn  Current
NPC. Ottomans        15          21       21+2        2+1     m7+12    37/80 (Modern Chemistry)
1.Belgian Empire     13          15       15+4        3+2     t26+8    32/80 (Diesel Fuel)
2.Reborn Khanate     12          11       16+4        3+2     m8+4     60/80 (Diesel Fuel)
3.Karelian Coalition 8           5        10          4       r18+4    18/80 (Diesel Fuel)
5.Islands Alliance   5           8        6+2         3+1     d18+12   30/80 (Steel Hulls)
6.Roman Republic     14          10       16+4        2+2     r27+8    1/2 turns (Explosive Shells Blueprint)
7.Canadian State     8           7        9+4         3+2     t16+8    1/2 turns (Explosive Shells Blueprint)

Minor Nations: Kingdom of Norway (#6), Caucassian Union (#23), Union of Ireland (#2)

Current Populous Provinces (controlled by):
#4: Belgian Empire
#20: Reborn Khanate
#23: (NPC)
#27: Ottoman Empire
#40: Ottoman Empire

DIPLOMACY: Pending:

Ottoman Empire:
Wars:
Alliances: Belgian Empire, Roman Republic
Treaties: Research with Belgian Empire, Research with Roman Republic, Research with Islands Alliance, Trade with Reborn Khanate

Belgian Empire:
Wars:
Alliances: Canadian State, Roman Republic, Karelian Coalition, Ottoman Empire
Treaties: Research with Ottoman Empire, Trade with Canadian State, Trade with Roman Republic, Research with Karelian Coalition

Reborn Khanate:
Wars: Karelian Coalition
Alliances: Canadian State
Treaties: Trade with Canadian State, Research with Canadian State, Trade with Ottoman Empire

Karelian Coalition
Wars: Reborn Khanate
Alliances: Belgian Empire
Treaties: Research with Belgian Empire

Alliance of Associated Islands:
Wars:
Alliances: Roman Republic
Treaties: Research with Canadian State, Trade with Roman Republic, Research with Roman Republic

Roman Republic:
Wars:
Alliances: Islands Alliance, Belgian Empire, Roman Republic
Treaties: Research with Islands Alliance, Trade with Islands Alliance, Trade with Belgian Empire, Research with Ottoman Empire

Eastern Canadian State:
Wars:
Alliances: Reborn Khanate, Belgian Empire
Treaties: Research with Islands Alliance, Research with Reborn Khanate, Trade with Reborn Khanate, Trade with Belgian Empire

TECHNOLOGIES:

Ottoman Empire: -

Belgian Empire: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes

Reborn Khanate: -

Karelian Coalition: Explosive Shells (+1 ATK, all units)

Alliance of Associated Islands: Explosive Shells (+1 ATK, all units), BLUEPRINT: Primitive Aeroplanes

Roman Republic: Primitive Aeroplanes (-), BLUEPRINT: Explosive Shells

Eastern Canadian State: Primitive Aeroplanes (-), BLUEPRINT: Explosive Shells

15215
Bump.

I was waiting till you show up and then forgot altogether :P

EDIT: With poll results and uncertainty amongst other in mind, we shall stay with d6 in this game.

15216
Quote from: Leo heals Julius
22hp per usual

Spoiler: HP (click to show/hide)

15217
//While I assume dodging as in avoiding the blast, please note that Evade and Dodge are two different things in the mechanics, kthxbai v:

Fezz blasted the Eye to chunk after a magical exchange. Unfortunately, at the end his book burst in sparks and motes of light, indicating exhaustion of its magical potential.

Quote from: Fezz vs Eye G
Hit: 154+10+2+10-15-51 = 110, autohit!
Damage: 36-17 = 19dmg

Eye G retaliates!
Automiss! (via Benediction)

Fezz strikes again!
Hit: 154+10+2+10-15-51 = 110, autohit!
Damage: 36-17 = 19dmg
Shine breaks!

~~Allies Turn!~~

Renault continued his march and Ram followed, not interested in Matilda's corpse anymore.

~~Player Turn 17~~

Quote from: Poison rolls
Cyra feels better!



Spoiler: HP (click to show/hide)

15218
Forum Games and Roleplaying / Re: FEF: Clashing Ideals IC Thread
« on: August 29, 2015, 02:21:43 am »
18.13

"Of course it will end in blood. These are Sanctuarians, from what the man said, you can't parley with dumb fanatics."

15219
Quote from: Efa vs Eye I
Hit: about tree fiddy 85
Hit roll: 24, hit!
Damage: 35-15 = 20dmg

Quote from: Cyra vs Eye E
Hit: 158-51 = 107, autohit!
Damage: 27-15 = 12dmg

Quote from: Ciera vs Eye A
Hit: 133+15+10-51 = 107, autohit! Crit roll: 6!
Damage: 34-15 = 19x3 = 57dmg

Spoiler: HP (click to show/hide)

15220
The archer shrugged. "Why not maul them instead, like always?" Said nearby axeman.

15221
"No! These are the only ones that have been raised using terrible magicks! All others sleep peacefully under all the snow and ice."

15222
"Oooh, it's an unfortunate traveller that died in these mountains. It's mind is gone, it's soul trapped, and it's body frozen. Beware their chilly touch! It will numb and slow you down."

15223
SC, dat one is closed :P Brown with dots are doors, dark grey are open and visitable.

15224
"Monsters or not, helping King Ethelred might weasel us out of further quests for him. He might even give us the ring in exchange for our help, and I'm not gonna waste such a chance. Come!"

And the party rushed after the others, out into the cold, snowy village.

"King Ethelred! We shall lend our weapons to your fight!"

"What? We do not require your help, and after all, you are guests! Go back inside, please."

"Unfortunately we can't help but feel the urge to lend a hand!" King Ethelred looked a bit grumpy as his villagers waited for the enemies.

"Allright then! Be useful and check nearby houses. Ask for weapons and for late-comers to get out already!" Aliberti frowned just slightly.

"I'm a warrior, not an errand boy." He mumbled quietly, making Rosana giggle.

~~Player Turn 1~~

Objectives:
Primary: Help defend the village from incoming monsters. King Ethelred must survive.
Secondary: Ensure that no more than 2 village defenders get killed.
Bonus: Ensure that none of village defenders get killed.


Hint: All enemies are treated as elites (5xp hit, 10xp kill). You do not receive XP from actions of allied mooks, as well as King Ethelred's.

Enemies stats here!
Allies stats here!



Spoiler: HP (click to show/hide)

15225
"Hmmm, that's some idea." Prince Aliberti turned toward King Ethelred.

"King Ethelred-"

"King Ethelred! King Ethelred!" A young man ran into the meeting hall. "Howling! Beasts are coming! Frostlings for sure!!" King Ethelred and the feasting villagers stood up. The King frowned for a moment.

"In the middle of a feast? Bah! Such a nuisance. We will make with the duel later. Stay here, it is dangerous outside now." With that King Ethelred, men, women and even the girls left their seats and left the meeting hall, preparing for fighting.

"I don't have to say that we won't be sitting here waiting?" Prince Aliberti stood up and brushed his pants. "My legs were starting to hurt anyways."

Pages: 1 ... 1013 1014 [1015] 1016 1017 ... 2254