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Messages - Haspen

Pages: 1 ... 1026 1027 [1028] 1029 1030 ... 2254
15406
*foosh*

Quote from: Chance vs Lead Ghoul
Hit: 109-10-14 = 85
Hit roll: 96, miss!

Spoiler: HP (click to show/hide)

15407
Reborn Khanate:

The Khanate hordes crosses the Caucassus mountains in their bid to punish the rebels severely.

Quote from: Combat 1 in #23
Reborn Khanate (+1) vs Caucassian Union (+2):
2+1 vs 4+2
Khanate army destroyed!
Quote from: Combat 2 in #23
Reborn Khanate (+0) vs Caucassian Union (+2):
1 vs 3+2
Khanate army destroyed!
Quote from: Combat 3 in #23
Reborn Khanate (+0) vs Caucassian Union (+2):
3 vs 3+2
Khanate army destroyed!
Quote from: Combat 4 in #23
Reborn Khanate (+0) vs Caucassian Union (+2):
5 vs 5+2
Khanate army destroyed!

Unfortunately, the thick layer of hastily built fortifications, coupled with artillery fire, stopped the hordes that had to come in one-by-one, suffering numerical disadvantage very soon. The rebels have managed to obliterate all the Khanate's forces. This was severe blow for the Khanate's military.


Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn RP/Turn  Current
NPC. Ottomans        15          23!      21          2+1     m7+8     23/80 (Modern Chemistry)
1.Belgian Empire     14          7        16+4        3+2     t26+4    58/80 (Explosive Shells)
2.Reborn Khanate     11          3        15+4        3+2     m6+8     36/80 (Diesel Fuel)
3.Karelian Coalition 8           7        9+2         4+1     r16+4    60/80 (Explosive Shells)
4.Banner of the West 1           2        2           3       d0       0/80 (Explosive Shells)
5.Islands Alliance   5           5        7+2         3+1     d18+8    74/80 (Explosive Shells)
6.Roman Republic     13          9        15+4        2+2     r21+8    63/80 (Primitive Aeroplanes)
7.Canadian State     8           5        9+4         3+2     t16+8    68/80 (Primitive Aeroplanes)

Minor Nations: Icelandic Republic (#1), Kingdom of Norway (#6), Caucassian Union (#23)

Current Populous Provinces (controlled by):
#4: Belgian Empire
#20: Reborn Khanate
#23: (NPC)
#27: Ottoman Empire
#40: Ottoman Empire
#68: Islands Alliance

DIPLOMACY: Pending: Alliance Belgian-Ottoman, Research Islands-Ottoman

Ottoman Empire:
Wars:
Alliances:
Treaties: Research with Belgian Empire, Research with Roman Republic

Belgian Empire:
Wars: Banner of the West
Alliances: Canadian State, Roman Republic, Karelian Coalition
Treaties: Research with Ottoman Empire, Trade with Canadian State, Trade with Roman Republic

Reborn Khanate:
Wars:
Alliances: Karelian Coalition, Canadian State
Treaties: Trade with Karelian Coalition, Research with Karelian Koalition, Trade with Canadian State, Research with Canadian State

Karelian Coalition
Wars:
Alliances: Reborn Khanate, Belgian Empire
Treaties: Trade with Reborn Khanate, Research with Reborn Khanate

Banner of the West:
Wars: Belgian Empire, Roman Republic
Alliances:
Treaties:

Alliance of Associated Islands:
Wars:
Alliances: Roman Republic
Treaties: Research with Canadian State, Trade with Roman Republic, Research with Roman Republic

Roman Republic:
Wars: Banner of the West
Alliances: Islands Alliance, Belgian Empire
Treaties: Research with Islands Alliance, Trade with Islands Alliance, Trade with Belgian Empire, Research with Ottoman Empire

Eastern Canadian State:
Wars:
Alliances: Reborn Khanate, Belgian Empire
Treaties: Research with Islands Alliance, Research with Reborn Khanate, Trade with Reborn Khanate, Trade with Belgian Empire

TECHNOLOGIES:

Ottoman Empire: -

Belgian Empire: -

Reborn Khanate: -

Karelian Coalition: -

Banner of the West: -

Alliance of Associated Islands: -

Roman Republic: -

Eastern Canadian State: -

15408
Forum Games and Roleplaying / Re: Towers of Ragona [Game Thread]
« on: August 12, 2015, 10:36:52 am »
The chair under Rava creaked.

"I don't believe this Council should have any rights to do that, nor that it is capable of doing so. And what will be the next change in laws? How long till we end in a scenario where war rages, Centuria requires guidance, and we squabble over bureaucratic appointment for days upon days?"

15409
They're not listed v:

Code: [Select]
60% chance for an Event to happen per turn.

BAD:

Typhus Outbreak:
No Armies can be spawned in [province] until the Outbreak ends. If Populous, Province becomes Normal for duration of the Outbreak. 30% chance per Turn to destroy 1 Army stationed there.
(Lasts 3 to 10 turns)

Earthquake:
The earth shakes! There are numerous casualties in the [province], and [improvement] has been destroyed, too.
(Instant)

Emmigration Wave:
Due to poverty and other issues, people leave [populous province] en masse. Province becomes normal.
(Instant)

Rebellion:
Numerous issues pushed people of [province] to revolt. It is 'detached' from the [nation] till the government brings population under control by winning a battle against 1-unit strong garrison.
(Instant)

GOOD:

Young Genius:
A young scientist working on Research Project of [nation] came up with a brilliant theory. This adds 7x(Project's Rank) RP to the project.
(Instant)

Immigration Boom:
Prosperity and recent urban expansion in [province] enticed hundred of thousands of people to migrate there; this province becomes Populous.
(Instant)

NEUTRAL:

Interesting Times:
Aha! One of these moments in history when many things happen at once. Two events specified above will be rolled for!
(Instant)

15410
Forum Games and Roleplaying / Re: Towers of Ragona [Game Thread]
« on: August 12, 2015, 10:18:23 am »
Rava Procco smacked her lips.

"One thing our Republic does not need is a popular and skilled politician and commander influencing the Council while handling the leash of our troops. I do not dare to even think what will happen if such a man becomes more ambitious. I say, fellow Towers, vote Nay on the first proposal; keep the politics outside of our military. Let the Chief of Centuria appoint the generals, not our Council, where there are some not ashamed of murdering fellow councilmembers in public."

15411
You're using d6 for combat, right?

Yes :v

What happens if a capital were to rebel?

Don't I have written somewhere that Capitals are immune to rebellion?

15412
Taking it will be a pain in the ass in the first place :V

15413
Is this also true of rebellion like the one in the Caucasus?

Yes, armies in province that rebels are disbanded too...

...although I might go for the 'loyalist army battles rebels to keep province loyal' approach. Then again who says it's not the armies that rebel in the first place? v:

15414
I assume you mean after Capital conquest? All armies in provinces that switch die off :v

EDIT: Also, Capitals count as HQ; you do not need to make a HQ in #30, Rolepgeek v:

15415
Belgian Empire:

More construction in the land of Belgian Empire.


Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn RP/Turn  Current
NPC. Ottomans        15          23!      21          2+1     m7+8     23/80 (Modern Chemistry)
1.Belgian Empire     14          7        16+4        3+2     t26+4    58/80 (Explosive Shells)
2.Reborn Khanate     12          11       18+4        3+2     m3+8     36/80 (Diesel Fuel)
3.Karelian Coalition 8           3        9+2         4+1     r16+4    60/80 (Explosive Shells)
4.Banner of the West 1           2        2           3       d0       0/80 (Explosive Shells)
5.Islands Alliance   5           5        7+2         3+1     d18+8    74/80 (Explosive Shells)
6.Roman Republic     13          9        15+4        2+2     r21+8    63/80 (Primitive Aeroplanes)
7.Canadian State     8           5        9+4         3+2     t16+8    68/80 (Primitive Aeroplanes)

Minor Nations: Icelandic Republic (#1), Kingdom of Norway (#6), Caucassian Union (#23)

Current Populous Provinces (controlled by):
#4: Belgian Empire
#20: Reborn Khanate
#23: Reborn Khanate
#27: Ottoman Empire
#40: Ottoman Empire
#68: Islands Alliance

DIPLOMACY: Pending: Alliance Belgian-Ottoman

Ottoman Empire:
Wars:
Alliances:
Treaties: Research with Belgian Empire, Research with Roman Republic

Belgian Empire:
Wars: Banner of the West
Alliances: Canadian State, Roman Republic, Karelian Coalition
Treaties: Research with Ottoman Empire, Trade with Canadian State, Trade with Roman Republic

Reborn Khanate:
Wars:
Alliances: Karelian Coalition, Canadian State
Treaties: Trade with Karelian Coalition, Research with Karelian Koalition, Trade with Canadian State, Research with Canadian State

Karelian Coalition
Wars:
Alliances: Reborn Khanate, Belgian Empire
Treaties: Trade with Reborn Khanate, Research with Reborn Khanate

Banner of the West:
Wars: Belgian Empire, Roman Republic
Alliances:
Treaties:

Alliance of Associated Islands:
Wars:
Alliances: Roman Republic
Treaties: Research with Canadian State, Trade with Roman Republic, Research with Roman Republic

Roman Republic:
Wars: Banner of the West
Alliances: Islands Alliance, Belgian Empire
Treaties: Research with Islands Alliance, Trade with Islands Alliance, Trade with Belgian Empire, Research with Ottoman Empire

Eastern Canadian State:
Wars:
Alliances: Reborn Khanate, Belgian Empire
Treaties: Research with Islands Alliance, Research with Reborn Khanate, Trade with Reborn Khanate, Trade with Belgian Empire

TECHNOLOGIES:

Ottoman Empire: -

Belgian Empire: -

Reborn Khanate: -

Karelian Coalition: -

Banner of the West: -

Alliance of Associated Islands: -

Roman Republic: -

Eastern Canadian State: -

15416
Ottoman Empire agrees to such a proposal and has no ill feelings about cancellation of the trade treaty either.

Ottoman Empire offers a Trade Treaty to anyone interested.

15417
Ottoman Empire would like to ask the Associated Islands Alliance about an Alliance treaty, or just a Research pact.

15418
Canadian State:

Peace finally arrived at Canadians' doorstep - although expansion of military infrastructure continued.

~~Turn 4 (April 1900)~~

Quote
Event roll: 4
Event Type: 7, Interesting times! (Two events rolled this turn) //oh boy, here we go again

Event type: 4, Rebellion!
Province roll: 23 (Reborn Khanate)
Caucassus secedes from Reborn Khanate!

Event type: 1, Typhus outbreak! //haha oh god, all this typhus
Province roll: 64
Typhus epidemic reported in Apulia!
Quote from: Typhus roll, Seville
31
Quote from: Typhus roll, Barcelona
54
Quote from: Typhus roll, Apulia
16
Roman Army in Apulia has been decimated by Typhus!


Ottoman Empire:

The railroad project slowly approached the Baltic; meanwhile, Smyrna and Athens celebrated openings of new universities.


Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn RP/Turn  Current
NPC. Ottomans        15          23       21+2        2+1     m7+8     23/80 (Modern Chemistry)
1.Belgian Empire     14          9        16+6        3+3     t26+4    58/80 (Explosive Shells)
2.Reborn Khanate     12          4        18+4        3+2     m3+8     36/80 (Diesel Fuel)
3.Karelian Coalition 8           3        9+2         4+1     r16+4    60/80 (Explosive Shells)
4.Banner of the West 1           2        2           3       d0       0/80 (Explosive Shells)
5.Islands Alliance   5           5        7+2         3+1     d18+8    74/80 (Explosive Shells)
6.Roman Republic     13          9        15+4        2+2     r21+8    63/80 (Primitive Aeroplanes)
7.Canadian State     8           5        9+4         3+2     t16+8    68/80 (Primitive Aeroplanes)

Minor Nations: Icelandic Republic (#1), Kingdom of Norway (#6), Caucassian Union (#23)

Current Populous Provinces (controlled by):
#4: Belgian Empire
#20: Reborn Khanate
#23: Reborn Khanate
#27: Ottoman Empire
#40: Ottoman Empire
#68: Islands Alliance

DIPLOMACY: Pending: -

Ottoman Empire:
Wars:
Alliances:
Treaties: Trade with Belgian Empire, Research with Belgian Empire, Research with Roman Republic

Belgian Empire:
Wars: Banner of the West
Alliances: Canadian State, Roman Republic, Karelian Coalition
Treaties: Trade with Ottoman Empire, Research with Ottoman Empire, Trade with Canadian State, Trade with Roman Republic

Reborn Khanate:
Wars:
Alliances: Karelian Coalition, Canadian State
Treaties: Trade with Karelian Coalition, Research with Karelian Koalition, Trade with Canadian State, Research with Canadian State

Karelian Coalition
Wars:
Alliances: Reborn Khanate, Belgian Empire
Treaties: Trade with Reborn Khanate, Research with Reborn Khanate

Banner of the West:
Wars: Belgian Empire, Roman Republic
Alliances:
Treaties:

Alliance of Associated Islands:
Wars:
Alliances: Roman Republic
Treaties: Research with Canadian State, Trade with Roman Republic, Research with Roman Republic

Roman Republic:
Wars: Banner of the West
Alliances: Islands Alliance, Belgian Empire
Treaties: Research with Islands Alliance, Trade with Islands Alliance, Trade with Belgian Empire, Research with Ottoman Empire

Eastern Canadian State:
Wars:
Alliances: Reborn Khanate, Belgian Empire
Treaties: Research with Islands Alliance, Research with Reborn Khanate, Trade with Reborn Khanate, Trade with Belgian Empire

TECHNOLOGIES:

Ottoman Empire: -

Belgian Empire: -

Reborn Khanate: -

Karelian Coalition: -

Banner of the West: -

Alliance of Associated Islands: -

Roman Republic: -

Eastern Canadian State: -

15419
//I believe Tirian is absent due to monsoon weather and/or net problems :v

15420
No.

Except defenseless provinces that you grab, because there's no need for conditionals in that case.

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