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Messages - Haspen

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15646
* Haspen baps Swordstar.

Tiruin seems to be away and bust with irl so you go post for her in both games k? v:

15647
Forum Games and Roleplaying / Re: Towers of Ragona [OOC]
« on: July 29, 2015, 05:36:26 am »
What v:

What :v

15648
Forum Games and Roleplaying / Re: FEF: Winds of Change OOC Thread
« on: July 29, 2015, 05:34:09 am »
Hey but this poll makes future players' stuff different to, so obviously we should vote v:

I did :V

And of course I'm the only one to pick a particular option. Y'all softies I say :V

15649
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: July 28, 2015, 02:40:33 pm »
Heh, yeah, t'was a hammer.

15650
Forum Games and Roleplaying / Re: Towers of Ragona [OOC]
« on: July 28, 2015, 01:21:12 pm »
Replaced by NPC till a new player appears.

15651
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: July 28, 2015, 01:19:52 pm »
Short version:

An orc ambush party saw the rise and fall of murderous orcish hammer lord and death of eleven humans and twenty of my soldiers.

Long version:

When the human caravan was approaching my fortress, an ambush party of orcs sprung from between the trees of the local, forested hills. About six wrestlers, six bowmen and a curious pink unit. Soon I learned that it was the color of a Hammer Lord. Enemy elite units don't appear often so I was eager to deploy my army against the pink menace, who was armed in mediocre gear except maybe that *<<*Iron Mace*>>*, possibly some personal weapon.

Lo and behold, inferno began. The orcish hammerlord possessed hellish reflexes and speed, so while my soldiers were rushing toward the caravan, he and his buddies began murdering the hapless merchants and their guards. The bowmen potshotted at the humans, wounding and slowing them down, allowing the hammer lord, named Iwo Rkorrah, to catch up with them and...

K-POW! All I saw was bodies flying and being smashed into the ground. Iwo tore apart through the caravan. Two human pikemen tried to gang on him, only to have their brains smashed in. Pair of humans equipped in bows and arrows tried to shoot him, but he ran between the trees, reached the bowmen and soon they were turned into fine paste as well.

The caravan was broken and who could flee was tailing it to the borders of the playing field. My soldiers, one by one or in small groups, arrived at the gathering place, where they were to wait till rest of the army arrives and then they would deal with Iwo.

The problem was that Iwo was already running toward them.

The first four dwarves to arrive were relatively new recruits. They tried to gang on Iwo but he charged one of them and then bashed his skull before the three other dwarves could respond. He performed that trick numerous times with other dwarves.

More and more dwarves came after him, and he dodged, bashed skulls and innards into jam and then escaped unscathed to attack another few dwarves before they could mount of a resistance.

Twelve dwarves were dead before I ran out of nearby soldiers. It was then that Iwo ran across a small brook and began to wait, pacing around in one spot.

Meanwhile, I gathered the remainder of the soldiers and mixed pair of marksdwarves in (I had total of 6 crossbow dwarves but four were resting injuries from giants' siege few weeks back). Then I tossed that squad after Iwo.

Iwo prevailed! He began murdering my dwarves again, even finding a brief moment to flatten three war dogs that happened to be attached to one of the hammerdwarves. The count of dead dwarves was about 20 when the miracle happened.

Someone, either meleeing marksdwarf or a hammerdwarf, bashed Iwo's lower body and managed to hurt his stomach. The undestructible, lightning-fast orc now began to retch and vomit, slowing down considerably in the process. Then, he received a blow to his left hand and a bone broke. It was his downfall, and a pair of iron bolts launched by the marksdwarves sealed his fate.

Iwo Rkorrah the Walled Chamber of Anger was his full name, and he was Hammer Lord of the orcish peoples. He have slain eleven humans from the caravan, twenty dwarven soldiers of the fortress Zokunlor, and about ten various war-and-pack animals, before dwarven gods cursed his fate and allowed him to be killed.

His body have been enshrined in the same chamber were twenty dwarven coffins lie as well... while life in Zokunlor is trying to return to normal.

15652
Forum Games and Roleplaying / Re: FEF: Winds of Change OOC Thread
« on: July 28, 2015, 02:22:50 am »
Personally? Refreshing change from string of successes in every game :P It makes both GM and players improvise and work on something new~

15653
//To avoid unnecessary delay I will assume Gig did move Ayz before dance occured :v

Once the door was opened, Ayzebel could see that it was empty.

Except that metal chest at 2.6, looking a bit dusty and old.

15654
Currently waiting to see what's behind door number 2

Creeeeak.

The room is empty, lel :3

15655
Forum Games and Roleplaying / Re: FEF: Winds of Change OOC Thread
« on: July 28, 2015, 01:47:39 am »
Winds of Change? More like Winds of Failure is the Only Option \o/

(And in the end we still manage to beat the Big Bad)

15656
That was from earlier chapter and I dunno what.

15657
Forum Games and Roleplaying / Re: FEF: Clashing Ideals IC Thread
« on: July 28, 2015, 01:45:00 am »
Heal Lestat.

15658
Forum Games and Roleplaying / Re: Towers of Ragona [Game Thread]
« on: July 28, 2015, 01:44:16 am »
Aye (1A), Abstain.

15659
Forum Games and Roleplaying / Re: FEF: Clashing Ideals IC Thread
« on: July 27, 2015, 02:55:57 am »
Stand still, squished between wings and swordlady.

15660
//I think certain cricket got coords wronk and thus errors v:

~~Enemies Turn!~~

The ghoul swipes right at Giuseppina, but its her who strikes true!

Quote from: Ghoul H vs Giuseppina
Hit: 89-15-10-5-17 = 32
Hit roll: 48, miss!

Giuseppina counterattacks!
Hit: 93+5-11 = 87
Hit roll: 51, hit!
Damage: 12-6 = 6dmg

~~Allies Turn!~~

Then Prince Aliberti turned the ghoul into gross cheese.

Quote from: Prince Aliberti vs Ghoul H
Hit: 110+5-11 = 104, autohit!
Damage: 12-6 = 6dmg

Meteor roll: 5!
Prince Aliberti strikes three more times!
Hit: 110+5-11 = 104, autohit!
Damage: 12-6 = 6dmg

Hit: 110+5-11 = 104, autohit!
Damage: 12-6 = 6dmg

~~Player Turn 12~~



Spoiler: HP (click to show/hide)

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