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Messages - Haspen

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19036
Forum Games and Roleplaying / Re: Fire Emblem on Forums: Twin King (OOC)
« on: August 19, 2014, 06:08:51 am »
I want into jerk team.

Entreant AALBERG THE SADISTIC PYROMANIAC MAGE!


Here is his custom sprite and a mug that would be neat to have transparentified *wink wink nudge nudge at artsy peeps*

Spoiler (click to show/hide)

He can be in the first group of enemies, or the backstory of 'teaming up with travelers' might refer to main team... I'm just too lazy to write somethin else.

19037
Playergamer
Objective
Kingbodz
darkpaladin109
Tavik Toth
Digital Hellhound
4maskwolf
HmH
Harry Baldman
Sarrak

One gentlemang more.

19038
*rainbow sparkles of majick*

Quote from: Leo heals Alec
10+13+5 = Up to 28HP healed

Spoiler: HP (click to show/hide)

19039
Diana gets Charisma bonus? From whom v:

19040
*KSS-BLAM!*

The door almost gave way, the hinges twisting from the sheer force of the shot.

Quote from: Charlotte vs Door
40-5 = 35dmg

~~Allies Turn!~~

Charles smashed the door open with his lance and rode inside.

Quote from: Charles vs Door
35-5 = 30dmg

"Gregor! Gregor, where are you?"

"He must be somewher-"

"NyohohoHOHohohoho!"

"That's Ginging laughter! The demon is nearby!"

~~Player Turn 19~~



.



Spoiler: HP (click to show/hide)

19041
Forum Games and Roleplaying / Re: Pixel Art Collaboration
« on: August 18, 2014, 02:46:30 pm »
Make sure you use proper file, considering you posted before I uploaded edited pic :P

19042
Forum Games and Roleplaying / Re: Pixel Art Collaboration
« on: August 18, 2014, 02:41:39 pm »
DIBS!

EDIT: Finally! Skycastle done! Now time to ponder creation of underground mag-train... maybe some other day tho.


19043
Clicks from both close and afar came to Gregor's ears.

Lines on the glassy panel changed as follows:

"Access Line: Console 1 <- Console 2

Access Line: Console 2 - Console 3:
<-
->"

19044
Another thunk came from the door, which then swung widely open, and 'Locked' changed to a satisfactory 'Open' instead.

19045
A loud 'thunk' came from the door and the corresponding line on the glass changed to 'Locked'.

19046
After the blast of bright energy struck Crossbowman D, he stopped existing alltogether.

Quote from: Fezz vs Crossbowman D
Hit: 106+10+2+10-15 = 113, autohit! Crit roll: 11!
Damage: 17-3 = 14x3 = 42dmg

Spoiler: HP (click to show/hide)

19047
There were much more on the glass panel:

"Access Line: Console 1 -> Console 2

Access Line: Console 2 - Console 3:
->
<-

Garbage Pit #1 Neutralization Pattern: None

Lower Compartment Door: Closed"

In addition to the two buttons 'Belt' and 'Garb.Neutr' like at previous console, there were two extra lit up: "Access 2" and "Door Configuration".

19048
"...Charlotte, I think it will be better if you leave this bow. It gives off strange energy. I'm not sure I like-"

~~Allies Turn!~~

"There's another door!" Charles grimaced after riding into the next room, and Mari went after him.

"Well I don't see any other way than to smash it into sticks, hmm?"

~~Player Turn 18~~



.



Spoiler: HP (click to show/hide)

19049
~~Allies Turn~~

"Woah, Mari, what was that?" Charles moved back to the faery woman.
 
"Huh? What was what?"

"This explosion, the undead guy just exploded!"

"Wuh? Oh. Charlotte, was that you?"

~~Player Turn 17~~



.



Spoiler: HP (click to show/hide)

19050
No one "plans" that sort of thing.  The tile underneath you just suddenly changes direction and shoves you into there where you end up fighting a Disgaea-level bonus boss solo.  Not that, you know, there'd be any plans for such a thing... :3

* Haspen pats Culise on head for being highly inspirational.

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