SPECIAL:
Go kill an archer maybe?
Roll for random marksman enemy: 1, Ranger McBolt
Roll for Lord Nathan Bladeheart: 5 = 5
Roll for Ranger McBolt: 2, +1, +1 = 4, lost!
Roll for damage: 4+1-2 = 3dmg
Ranger McBolt now has -1/4HP left!
Ranger McBolt perishes!
If he doesn't post, I suggest he shoots Gaston
That works.
Too late!
Shoot Miss penny
Roll for Crossy McCann: 6, +2 = 8
Roll for Miss Penny: 3, +1, -1, +1 = 4, lost!
Roll for damage: 4+2-4 = 2dmg
Miss Penny has 3/5HP left!
Keep stabbing that Crossy McCann.
Roll for Miss Penny: 4 = 4
Roll for Crossy McCann: 2, +1, +1 = 4
Nothing happens.
Nonstop Shield Bash!
Roll for random enemy: 3, Deltarius
Roll for Meta-Knight: 1, +1 = 2, lost!
Roll for Deltarius: 4 = 4
Roll for damage: 4-1 = 3dmg
Meta-Knight has -1/4HP left!
Meta-Knight has been killed!
Continue defending the marksmen (focus on either the most attack or one in which I could stop an attack on)
??
Drake Knight Defends Crossy McCann!
Reload Crossbow
Akbar the Akbarian reloads his crossbow.
Burn in Tartarus, you rebel scum.
Chop Akbar to bits.
Roll for Deltarius: 5 = 5
Roll for Akbar the Akbarian: 1, +1 = 2, lost!
Roll for damage: 5-2 = 3dmg
Akbar the Akbarian has 3/6HP left!
Attack Meta Knight!
Too late as well!
"No one attacks Ranger McBolt like Gaston!"
Tooooo laaaaate!
REGEN:
Drake Knight now has 6/6HP!