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Messages - Haspen

Pages: 1 ... 1342 1343 [1344] 1345 1346 ... 2254
20146
That's even more polling than before :P

20147
Unfortunately our Wyvern and Nullify proposals are kinda tied together if you look at it. I think the poll would need to cover both at once, somehow v:

20148
I think we need a poll on this.

With every option properly and carefully described, and the poll closure requiring 15 or more votes.

20149
That's why I said I will run Village Emblem to do insane stuff like that. You will have an army* of low-lever chars to command, it will be easy to leave some behind v:
*Currently 20 or so villagers, and I didn't even plan further chapters

But knowing you people yer gonna somehow get casualties close to 0 anyways. I just feel it!

20150
Same at my grandma's funeral. I was my (numerous) cousin's pat-on-back and cry-shoulder, but right after we left cementery and I got to my parent's car, I broke into tears.

But sometimes you just gotta keep it together for the sake of other people :c

20151
Why do you want to take monster effectiveness out? >:V

So thunder isn't a weird anti creatyre catch all.

Besides, thunder has fair MT and there are many kinds of monster. Not super fair to get tons of bonus damage against all of them.

Plus Thunder has innate Crt rates, too.

20152
Yo, scap, take me off waitlist :v

I came to decision I have too much FEF-related stuff on my hands... and that it's better to drop one where I'm not active yet :P

20153
Ah, I thought it was a joke at first.  If it's serious, and if you want us to be a bit more blasé towards loss rates, it might be better not to bar players from returning if their characters die.

I want to GM Fire Emblem to all players more or less interested, less or more experienced, not a group of eight or so nerds drooling over it all the time.
No offense, but it irks me greatly how some guys tend jump into recruitment and all slots get taken within hours.
I can easily point with my finger at some people who jumped into three, three different Fire Emblems here and would prolly jump into another if only someone went and hosted one.
I'm not better, but I know =P

20154
Not in my games :3

Fortunately when I will launch Village Emblem you will quickly learn how to make sacrifices and how to handle no-win scenarios.

20155
Thunder tree is already Monster effective.

Wyvern =\= monster.

That's what I'm saying. If you want Thunder tomes to be vs Wyvern, then you better take off vs Monsters off the books, or I will veto :v

To be fair, Wyverns kinda got hit hard by the game mechanics merger - in individual games, they're arrow-weak like all fliers and always weak to Wyrmslayers and the like, but they tend to vary on other weaknesses.  In one game, they'll be wind-weak; in another, they'll be thunder-weak; in a third, they'll be Manakete-weak, but only if the Manakete has Wyrmslayer; and in a fourth, they won't be particularly affected by any of these, except insofar as their riders tend to have low RES.  I don't think any games have them give them all of the weaknesses across the board. 

Maybe that's a ringing bell to finally make Wyvern without Wyvern Scales pseudo-weakness-pseudo-strong stuff? I proposed one thing long ago:

Wyvern Rider Scales: +3 DEF vs Swords and Axes*
Wyvern Knight Scales: +3 DEF vs Swords, Axes, and +3 RES vs Fire magic*
*As long as they're mounted

Somehow I don't think many remember.

20156
I'm not communicating effectively here.

Okay. Valor is standing next to Salvatore and Olison.  He trades his francisca to Olison. He can't trade with Salvatore this turn now, but Salvatore can trade with him.  Savvy?

That's exactly what I'm talking about all the time. I don't care who recipient is, all I care is who starts the trade - that person can do it only once. For all other trades, it will be a recipient of incoming trades, but no longer can pass these items further to others.

This. Seriously, if you don't like trade shenanigans, perhaps you should tone things down slightly so that such shenanigans aren't necessary for simple survival.

So maybe you people should stop trying to pass every chapter with 0% casualty rate?

20157
Thunder tree is already Monster effective.

20158
Whatchoo talking about :v
Bows and Wind are both anti Flying so if you take Nullify vs Flying you don't get effective damage when getting attacked with those weapons.
Wyvern weakness is Thunder and anti Wyvern.

Hell no.

I can agree that Bows and Wind magic is clumped into 'vs Flying' but no way I will also let them have dual protection from two different things (class skill weakness AND anti-class weakness).

20159
Well one trade initiation meaning a character can only go through the inventory of one other character during their turn.

That's most absurd thing ever.

I don't remember seeing a single FE video game that didn't let you trade with another person if that person have already traded in the same turn.

20160
What no, Wyvern riders have 4 vulnerabilities:

Bows, Wind Magic (kinda wonky cuz Wind-resistance bonus), Thunder Magic, Anti-Wyvern.

Pegasus Riders have 3 vulnerabilities:

Bows, Wind Magic, Anti-Pegasus

And finally Great Knights have 2 vulnerabilities:

Horseback, Armored

Nullify lets you nullify one of such vulnerabilities.

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