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DF Modding / Re: Making Salt a valuable trade good
« on: November 16, 2013, 11:18:03 am »
Mining for salt is an ancient practice, and 'boil sea water to get salt' isn't nothing new either.
There's already rock salt in game; it wouldn't be hard to:
A) Make 'rock salt powder plant' via plant template
B) Make said 'salt' plant unavailable (so it can be made only via reactions) and allow it to be milled into powder
C) Make reaction 'rock salt stone -> rock salt powder'. As a powder, it could be used as ingredient for cooking, iirc.
The salt price varied - it was of course cheaper at the coastal areas and in areas close to salt mines.
There's already rock salt in game; it wouldn't be hard to:
A) Make 'rock salt powder plant' via plant template
B) Make said 'salt' plant unavailable (so it can be made only via reactions) and allow it to be milled into powder
C) Make reaction 'rock salt stone -> rock salt powder'. As a powder, it could be used as ingredient for cooking, iirc.
The salt price varied - it was of course cheaper at the coastal areas and in areas close to salt mines.






