The civil war came to an end, but the land was divived. The new Emperor, young Zhou Liang, is merely sixteen years old, but the death of his father prompted him to take the throne.
And in dire and surprising circumstances, the five old Lords died off as well in the same year; the Lord of Qi died fighting bandits; Lord Han dissappeared on a walk during a moonless night, and his close friend, Lord Shu, was found poisoned in his bed. Feeling adventurous, Lord Wu took a small ship on a sea voyage, and never returned, while Lord Yen died after long illness.
And by the law of the Empire, their sons are now wielding their power to rule. But will they serve the son of the previous Emperor like their fathers? Or is it prelude to sudden change...?After receiving the signed papers from the young Emperor, the young Lords arrived back at their estates in the Green season, 279 Year of Zhou Dynasty.
The advisors of each Lord presented them with the reports - first of many that were to come.
Emissary from Mountain-Dwellers of Sunset Peaks arrives at the Court of Lord Qi, seeking an audience.Some Tiger-Men scouts and hunters have been spotted inside borders of Province Shu. The population is concerned that it might be a prelude to a raid, or worse.Food Production: 1 - Game Meat/Rice
Crafts Production: 2 - Ceramics/Silk
Population: 3/6
Food:
Production: (1x2)x(0.8+2.0) = 2x2.8 = 5.6
Consumed: 3 population + 1 army = 4
Surplus: 1.6
Gold:
Taxes: 3 popualtion /2 = 1.5 Gold
Passive Selling: 2 Ceramics + 4 Silk = 6
Expenses: 1 for Army payment
Surplus: 6.5
Armies:
1 Spearmen unit, Capital City of Wu
Recruitment: nothing
Construction: nothing
Buildings:
6 Housing
Food Production: 1 - Game Meat/Rice
Crafts Production: 1 - Building Materials
Population: 3/6
Food:
Production: (1x2)x(0.8+2.0) = 2x2.8 = 5.6
Consumed: 3 population + 1 army = 4
Surplus: 1.6
Gold:
Taxes: 3 popualtion /2 = 1.5 Gold
Passive Selling: 1 Building Materials = 1
Expenses: 1 for Army payment
Surplus: 1.5
Armies:
1 Spearmen unit, Capital City of Shu
Recruitment: nothing
Construction: nothing
Buildings:
6 Housing
Food Production: 1 - Game Meat/Wheat
Crafts Production: 1 - Weapons
Population: 3/6
Food:
Production: (1x2)x(0.8+1.

= 2x2.6 = 5.2
Consumed: 3 population + 1 army = 4
Surplus: 1.2
Gold:
Taxes: 3 popualtion /2 = 1.5 Gold
Passive Selling: 2 Weapons = 2
Mint: 2
Expenses: 1 for Army payment
Surplus: 4.5
Armies:
1 Spearmen unit, Capital City of Yen
Recruitment: nothing
Construction: nothing
Buildings:
6 Housing
Marketplace
Mint
Food Production: 1 - Game Meat/Millet
Crafts Production: 1 - Ceramics
Population: 3/6
Food:
Production: (1x2)x(0.8+1.6) = 2x2.4 = 4.8
Consumed: 3 population + 1 army = 4
Surplus: 0.8
Gold:
Taxes: 3 popualtion /2 = 1.5 Gold
Passive Selling: 2 Ceramics = 2
Expenses: 1 for Army payment
Surplus: 2.5
Armies:
1 Spearmen unit, Capital City of Qi
Recruitment: nothing
Construction: nothing
Buildings:
6 Housing
Food Production: 2 - Wheat/Cabbage
Crafts Production: 1 - Weapons
Population: 3/6
Food:
Production: (2x2)x(1.8+1.2) = 4x3 = 12
Consumed: 3 population + 1 army = 4
Surplus: 8
Gold:
Taxes: 3 popualtion /2 = 1.5 Gold
Passive Selling: 2 Weapons = 2
Expenses: 1 for Army payment
Surplus: 2.5
Armies:
1 Spearmen unit, Capital City of Han
Recruitment: nothing
Construction: nothing
Buildings:
6 Housing
Food Production: 3 - Game Meat/Rice
Crafts Production: 3 - Building Materials/Ceramics/Weapons
Population: 6/9
Food:
Production: (3x2)x(0.8+2.0) = 6x2.8 = 16.8
Consumed: 6 population + 4 army = 10
Surplus: 6.8
Gold:
Taxes: 6 popualtion /2 = 3 Gold
Passive Selling: 1 Building Materials + 2 Ceramics + 2 Weapons = 5
Mint: 2 Gold
Gold Mine: 10 Gold
Expenses: 4 for Army payment
Surplus: 16.0
Armies:
4 Spearmen unit, Capital City of Zhou
Recruitment: nothing
Construction: nothing
Buildings:
9 Housing
Marketplace
Mint
Stone Castle