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Forum Games and Roleplaying / Re: Era of Diesel:RE Game Thread!
« on: June 18, 2021, 03:30:57 pm »
//Imic confirmed on Discord the HQ goes in 52. 36 gets no Railroads because of PI/Turn limit.
Hibernian infrastructure grew, but the ambitious plans couldn't be met with the supply and worktables...

Hibernian infrastructure grew, but the ambitious plans couldn't be met with the supply and worktables...
Turn 4!
TricMagic's phase!
Quote
Armies to deploy: 2

Code: (Summary) [Select]
Nation #Provinces #Armies Max Armies PI/Turn RP/Turn Party&El Current
1.Sordland(A) 6 2 7 3 16+4 - 44/80 (Explosive Shells)
2.Tradesmen(D) 8 7 11 3 23 IND (T7) 40/120 (Military Aircraft)
3.Sol(R) 7 5 10 2 14 - 22/50 (Diesel Engines)
4.Vlosavi(A) 8 7 11 3 12 - 22/80 (Radio)
5.Hibernia(D) 9 5 10 4 30 IND (T7) 0/80 (Modern Biology)
6.Reval(R) 8 4 12 2 16 - 42/50 (Modern Chemistry)
Populous Provinces:
#3 (Reval)
#7 (Reval)
#16 (Tradesmen)
#17 (Sordland)
#26 (Vlosavi)
#28 (Vlosavi)
#44 (Sol)
Researched Technologies:
1.Sordland: -
2.Tradesmen: Primitive Aeroplanes
3.Sol: Explosive Shells
4.Vlosavi: -
5.Hibernia: Modern Chemistry
6.Reval: -






