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Messages - Haspen

Pages: 1 ... 1603 1604 [1605] 1606 1607 ... 2254
24061
I honestly squee'd (very quietly) when I found out that the crit roll passes through Olison's luck.

* Haspen is terrible, terrible person.

24062
Quote from: Edwin casts Sleep on Wyvern Knight A
Staff hit: (30+[{23-10}x5]+21)-(5x2) = 30+65+21-10 = 106, autohit!
Wyvern Knight A is asleep!

Olison missed with his spear, and then was smitten with the thunder.

Quote from: Olison vs Mage A
Hit: 97+5+10-34 = 78
Hit roll: 84, miss!

Mage A counters!
Hit: 112-2-45 = 65
Hit roll: 39, hit! Crit roll: 16!
Damage: 26-5 = 21x3 = 63dmg

Spoiler: HP (click to show/hide)

24063
Naval tiles second testicle:



How's it now? v:

24065
Quote from: Ami heals Seyena
10+20 = Up to 30HP restored

//Ding ding ding v;

Spoiler: HP (click to show/hide)

24066
Bleh, I've spent 3 hours on that post? My skills are rusty, normally I would've done it in one and half I:

An excellent bloodbath nonetheless.

Well, yeah. Reminds me of Chapter 2 <3

Also: Yer 5exp away from level up v;

24067
Bleh, I've spent 3 hours on that post? My skills are rusty, normally I would've done it in one and half I:

24068
~~Enemy Turn!~~

The wyvern rider and his commander have flown to the side of the mercs and attacked Seyena. But even while wounded, her pegasus listened to her commands and not only she managed to evade the spears and lances of the wyvern guys, but she managed to lob her javelins at them, too.

Quote from: Wyvern Rider A vs Seyena
Hit: 103-5-15-47 = 36
Hit roll: 45, miss!

Seyena counters!
Hit: 111+5+10+10-32 = 104, autohit!
Damage: 22+1-16 = 7dmg

Seyena counters again!
Hit: 111+5+10+10-32 = 104, autohit!
Damage: 22+1-16 = 7dmg

Quote from: Wyvern Knight A vs Seyena
Hit: 105-5-15-47 = 38
Hit roll: 98, miss!

Seyena counters!
111+5+10+10-35 = 101, autohit!
Damage: 22+2-21 = 2dmg

Seyena counters!
111+5+10+10-35 = 101, autohit!
Damage: 22+2-21 = 2dmg

Then, one other wyvern rider swooped down onto Olison, and was soon backed by one of the magicians. But even the heavy lance and magical thunder didn't brought Olison down (but he wasn't in best shape either).

Quote from: Wyvern Rider B vs Olison
Hit: 103-2-5-45 = 51
Hit roll: 6, hit!
Damage: 29-15 = 14dmg

Olison strikes back!
Hit: 97+5+5+10-32 = 85
Hit roll: 6, hit!
Damage: 25+2-16 = 11dmg

Olison counters again!
Hit: 97+5+5+10-32 = 85
Hit roll: 81, hit!
Damage: 25+2-16 = 11dmg

Quote from: Mage A vs Olison
Hit: 112-2-45 = 65
Hit roll: 19, hit!
Damage: 26-5 = 21dmg

Olison counters!
Hit: 97+5+10-34 = 78
Hit roll: 89, miss!

Olison retaliates again!
Hit: 97+5+10-34 = 78
Hit roll: 65, hit!
Damage: 25-9 = 16dmg

Then, the nearby bishop moved closer and blasted Salvatore with holy magics. And then again, knocking the rider off his mount.

Quote from: Bishop A vs Salvatore
Hit: 133+10-5-22 = 116, autohit!
Damage: 28-7 = 21dmg

Bishop A attacks again!
Hit: 133+10-5-22 = 116, autohit!
Damage: 28-7 = 21dmg

Derick found himself under assault from Elite Lancer A, and after suffering a lance blow, he took care of the spearman with ease.
Then Paladin C smashed his lance into Derick, who then killed the rider. Unfortunately, another paladin rushed right after his fallen comrade and this time Derick was struck down.

Quote from: Elite A vs Derick
Hit: 110+15-5-2-57 = 61
Hit roll: 18, hit!
Damage: 24+1-11 = 14dmg

Derick counters!
Hit: 120+5+5+10-15-42 = 83
Hit roll: 48, hit!
Damage: 28-1-13 = 14dmg

Derick counterstrikes!
Hit: 120+5+5+10-15-42 = 83
Hit roll: 58, hit!
Damage: 28-1-13 = 14dmg

Quote from: Paladin C vs Derick
Hit: 128+15-5-2-57 = 79
Hit roll: 10, hit!
Damage: 30+1-11 = 20dmg

Derick counters!
Hit: 120+5+5+10-15-57 = 68
Hit roll: 56, hit! Crit roll: 18!
Damage: 28-1-14 = 13x3 = 39dmg

Quote from: Paladin D vs Derick
Hit: 128+15-5-2-57 = 79
Hit roll: 51, hit!
Damage: 30+1-11 = 20dmg

But that wasn't the end of their fighting. Bishop B moved onto the road and used his sacred magic against Tantallos, whose Worm spell barely scratched the holy man.
After that, Tantallos got attacked by Paladin B, and the lance hit deeply. The druid struck the enemy with dark magic and healed himself a bit, but the second lance attack brought him down beside Derick.

Quote from: Bishop B vs Tantallos
Hit: 133+15-5-10-46 = 87
Hit roll: 25, hit!
Damage: 28+1-18 = 11dmg

Tantallos counters!
Hit: 130+2+10+10-15-48 = 89
Hit roll: 61, hit!
Damage: 27-1-21 = 5dmg

Quote from: Paladin B vs Tantallos
Hit: 128-5-10-46 = 67
Hit roll: 18, hit!
Damage: 30-11 = 19dmg

Tantallos counters!
Hit: 130+2+10+10-54 = 98
Hit roll: 96, hit!
Damage: 27+2-10 = 19dmg
19/2 = 9.5 => 9HP restored!

Paladin B attacks again!
Hit: 128-5-10-46 = 67
Hit roll: 52, hit!
Damage: 30-11 = 19dmg

Suddenly a meteor 'exploded' Valor a bit, sending snow and dirt flying everywhere around.

Quote from: Mage Knight vs Valor
Hit: 115-10-37 = 68
Hit roll: 26, hit!
Damage: 26-8 = 18dmg

"YOU!" Wodan yelled, pointing at Gregor. "GREGOR! You have stolen my HONOUR! You RUINED everything! I will crush your skull and rip your smug grin from your face! I will strangle you with your own GUTS! I will KILL YOU!"

Arvis rubbed his chin after he got to the crossroad and was able to get a look of the situation ahead.

"Aren't we going to rush there, Arvis?"

"It kinda looks like we don't have to. Yeah, let's wait here. Would be nice to get away today without fighting, don't you think?"

"..."

"Psh..."

~~Allies Turn!~~

Anja couldn't move anywhere, but a curse was heard coming from her mouth. Something about someone's two fathers.

Meanwhile, Matilda checked the door, but it was locked. Then she paced around the room, before her eyes landed on a bag tucked under the table. She looked into it and blinked in surprise.

"That's my spell book... this charm looks magical, I will take it... and what are those papers?" She flipped one page before she heard an explosion.

"There will be time for reading later." Matilda mumbled to herself and then moved closer to the door, peeking through a crack in the wood. Then she struggled with the handle before the spearman moved closer and knocked on the door with his lance.

"Be quiet there!"

~~Player Turn 4~~



Spoiler: HP (click to show/hide)

24069
Magic users can have catraps(small magic tricks for roleplay reasons) right? What the size limit on portable gardens?

Potted flower would be the limit >:v

24070
I got my PF as a penalty vs monks at the moment, but I wonder how a PF to being in (strong) sunlight would work?

There's no sun-related weather effects or anything like that. If anything you could make it indoors/outdoors?

My problem is how my mage trainee, decides to abandon anima completley, / why she didn't just start out as a dark user, also I am thinking dissaproving parents (she should get a sword not pans arround with magic damnit) but maybe not it sounds kinda stereotypical

Dark rituals that taint your magic? Criptfeind's guy almost did that in FEF but Cript went away.
That or you might wait until the Prologue people become First Classes; the new people will be joining as First Classes so you can be outright shaman.

Had a thought, tell me if it's stupid, but since I am planning on Druid (where i get the anima back) maybe it could be that she is attempting to diversify, but wants to focus on the dark magic for a while before combining em. (oh goodness that sounds kinda stupid already and i only just finished typing it)

*shrug* it's up to you. I'm merely making sure that the thing people come up with doesnt' stray too far from the Handbook.

24071
Where's tomio?

Someone post for him.

24072
OK, well I will start a character sheet, I know were not posting em yet but itd be nice to have it ready, are we starting as trainees or 1st class?

Trainees.

EDIT: Oh, just to confirm, I take it we're using 1.20 rather than 1.22?

1.22 made me scream with angst, so obviously we're sticking to 1.20

My problem is how my mage trainee, decides to abandon anima completley, / why she didn't just start out as a dark user, also I am thinking dissaproving parents (she should get a sword not pans arround with magic damnit) but maybe not it sounds kinda stereotypical

Dark rituals that taint your magic? Criptfeind's guy almost did that in FEF but Cript went away.
That or you might wait until the Prologue people become First Classes; the new people will be joining as First Classes so you can be outright shaman.

"...It seems we shall be encompassing an entire spectrum."

Oh hi Mr.Broccoli, long time no see.

If we fight indoors a lot, then I'll take Shadow Sword (and possibly Ancient Magic with it for sick debuffs), but otherwise I'll go for the Duke Knight.

Mostly outdoors, including ship chapters and such.

24073
Oh yes, the missing corners of the railing, totally forgot about those.

I think I need that pointy thing on the front end of the ship, right? Maybe a tile or two of different floor for ~fanciness~, too.

You could also make, like, a wheel for the bow.

And of course I have to make the backside of the ship, too. At least a few pieces high so the boats won't look like rafts...

I didn't even start with the bow yet P:

24074
Oh yes, the missing corners of the railing, totally forgot about those.

I think I need that pointy thing on the front end of the ship, right? Maybe a tile or two of different floor for ~fanciness~, too.

And of course I have to make the backside of the ship, too. At least a few pieces high so the boats won't look like rafts...

Lookin' good. If I might make a suggestion you might want to give some darker borders around the edges of the ship just to signify some depth. It's a ship, not a floating bunch of planks :P

o:?

I dun grasp the idea of yours mostly that it's 1:30am and I should be sleeping

24075
Naval tiles test 1



Hmm...

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