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Messages - Haspen

Pages: 1 ... 1701 1702 [1703] 1704 1705 ... 2254
25531
As far as I know, high-range magic doesn't allow countering.

25532
I think he is at work or doing lots of errands, because:

Well, it's 3:00 AM and I have obligations to meet tomorrow, so... good night, and take care, as Aavak would say. ^^^

So I think we will need to wait at least few more hours :P

25533
Oh, sorry, my Lucius-radar is outdated V:

Or no, wait, Ramena is gonna assume he is a she because of the looks. Cue awkward situations&possible support xD

25534
derp I meant to click modify

25535
SC: What kind of map tiles you will be using? From some Fire Emblem game? The ones I made? Or your own?

ALSO! I'm changing Ramena's promotion plan to Sword Trainee -> Myrmidon -> Samurai

Plus slightly modified bio because I don't think we will be a part of some army? :P

Spoiler (click to show/hide)

Spoiler: Portrait (click to show/hide)

She looks like gender-bended Cloud, if you ask me. It's the hair/heavy clothes coloring.

Mercenary girl? :P

25536
Is it possible to flee the map if we cross the broken bridge?

...Maybe >.>

25537
...Can wagons cross ford tiles?

Yes, but it has 5 MOV only.

25538
Whilst Charlotte prepared her bow, Alexander psinkled himself with remainder of the Pure Water.

Quote from: Alexander uses Pure Water
+10 RES for 3 turns

~~Enemy Turn!~~

Of course, the Mage Knights weren't going to miss an opportunity to blast a large hunk of metal under them. Meteor flew and both hit Alexander.

Quote from: Mage Knight A vs Alexander
Hit: 109-2-17 = 90
Hit roll: 11, hit!
Damage: 24-10-2-5 = 7dmg

Quote from: Mage Knight B vs Alexander
Hit: 109-2-17 = 90
Hit roll: 47, hit!
Damage: 24-10-2-5 = 7dmg

In the meanwhile, most of the troop began moving down the hill. Wodan's lieutenant leaned toward him again.

"Sir, there are pegasi in the eastern skies, seems like they will be here in a moment."

"Gehehahah! Must be our riders. With them attacking form one side and our men from south, these traitors won't stand a chance!"

~~Allies Turn!~~

Dag moved behind Alexander, just in case.

~~Player Turn 2~~

Survive! 2/6



Spoiler: HP (click to show/hide)

25539
Question, how the hell do I calculate some of this stuff? >_____> the book doesn't go into much detail on how to calculate battle stats.

Quote from: And Sayeth the Divine Scripture at Page Ten-Three:
RNG: Weapon Range. Same as in regular inventory.
AT: Base attack power of the weapon. This amount is equal to (STR + MT) for Swords, Lances, Axes
and Bows, or (MAG + MT) for Anima, Light, Dark Spells, or Staffs.
Hit: The Weapon's Hit Rate. This is your chance to hit your target, which is reduced by the enemy's
Evasion (so a 100% to hit does not mean that you'll hit your target 100% of the time!). The value is
calculated by the following formula:
(Weapon Hit + [SKL x 2] + [LUK / 2] + Weapon Triangle Bonus)
AS: Attack Skill. If you have 4 or more in this value than your opponent's AS, you will score two hits
against them instead of one. Under normal circumstances, 2 hits is the maximum number of attacks you
can launch in one combat round. The second hit will always occur after your opponent's counter attack.
The value is calculated by the following formula:
(SPD - [Weapon Weight - {CON + Proficiency Bonus}]). Any Negative counts as 0.
Proficiency Bonus: Based on your Weapon Rank, you can take a certain number out of your Weapon
Weight, allowing for a higher Attack Skill. The following scale shows the number taken out per rank:
E = 0, D = 1, C = 2, B = 3, A = 5, S = 8
Eva: Your Evasion Rate. This is your chance to avoid your enemy attacks. This value is calculated by
the following formula:
(AS x 2 + LUK)
Crt: Your Critical Rate. This is your chance to land a critical hit against an enemy with your attack.
This value is calculated by the following formula:
(SKL / 2 + Weapon Critical Rate)
DG: Your Dodge. This number is directly reduced from your enemy's Critical Rate. It is equal to your
Luck Stat

25540
Wait a minute. HASPEN ISN'T TRACKING THE METEOR QL EVEN THOUGH THEY WOULD LAST FOR ONLY FOUR TURNS
AAAAAAAAAARGH, THAT WAS METEOR'S ONLY WEAK POINT.


Actually, long-range magic tomes are the only - I think - weapons that QL I will. After they use up all 5 uses, they knights will run after you with Elfire.

I want to know if the plague situation in Vilno (was that the name of the town? Something like that...) will ever be resolved.

It was resolved by the time you and Chris and others said your farewells. You visited an inn in Vilino, remember? The plague was in retreat by then.

25541
Six pages whilst I'm asleep... eh, got used to that :P

As for Ramena:

I will grab Anima affinity, thanks.

The most possible promotion plan is Swordman trainee -> Fencer -> Crusader, unless something or someone persuades me to be Shadow Blade.

25542
FFS: Ye can't get into swordsman A range:

4 tiles of grass + 3 points to get onto that hill tile = 7 MOV, and you only have 6.

25543
Ask Haspen Things comes to an end!

I will finish the turn tomorrow, I mean, at the morning, because I can't add simple math at the moment. G'night!

25544
The TANK-A-THON going on here.

Oh, I knew that Powder Miner will tank, I just didn't assume he would do that so efficiently.

You guys have improved since first few chapters :P

25545
Is it still Ask Haspen Stuff time?

Did you expect this turn of events?

Yes, for next 15 minutes or so, then I go to sleep.

Define 'this turn of events' :P

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