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Messages - Haspen

Pages: 1 ... 1735 1736 [1737] 1738 1739 ... 2254
26041
Sounds like a grevious typo, because I'm pretty sure that Aid needs to be 1 point higher than Con of the unit you want to rescue. Been this in many games.

Gods them handbook makers.

26042
Not happening. :p Tantallos' damage won't be enough. Pff almost forgot about the second passive, the +2 damage will work, but only using Flux. Actually.. Haspen didn't even add those +2 on Riven's attack too. Pegasus knight is a melee unit, no matter if it is using a javelin. >: o

I blame weather.

EDIT: Fix'd both spoilers

26043
We're now on page 404, please be careful.

26044
Plinkplinkplink

Quote from: Ami heals Tantallos
10+16 = Up to 26HP restored

Spoiler: HP (click to show/hide)

26045
~~Enemy Turn!~~

Pegasus Rider A flew closer to the wall and began throwing her javelins at Riven; two javelins brought the shamaness down, and her retaliatory strike between the two throws wounded the rider only slightly.
The rest of the Berebians just stood there, weapons ready and angry stares sent toward Alexander.

Quote from: Pegasus Rider A vs Riven
Hit: 104-5-21 = 78
Hit roll: 59, hit!
Damage: 14-4 = 10dmg

Riven counters!
Hit: 110+5+10-31 = 94
Hit roll: 58, miss!
Damage: 22-10 = 12dmg

Pegasus Rider A attacks once more!
Hit: 104-5-21 = 78
Hit roll: 22, hit!
Damage: 14-4 = 10dmg

Upon hearing the sounds of agony, Robert peeked into the storeroom, noticing his sister's body ridden with javelins, and then leaned into the corridor's wall, covering his face with his free hand for a moment. Then, he pulled the sword out.

"He always warned us, didn't he? 'Don't become mercenaries like your father'... Aulia... But it is not time to grieve. Sis, either I avenge you, or I shall join you!" And with that, he went to the door and began pounding on it with his sword.

Quote from: Robert vs Door 15.17
Damage: 21-5 = 16dmg

~~Player Turn 11~~



Spoiler: HP (click to show/hide)

26046
Someone has to move Daniel, Tant, Riven... and I think Gamerboy haven't moved yet either?

26047
I have one question: How are you going to make the sprites? All custom?

Somehow I will manage that. Few years in the future maybe :P

Also, I was just bored and had nothing to do. Things happened ;D

26048
WHAT HAVE SCIENCE (fiction) DONE!?

Spoiler: Star Emblem everything (click to show/hide)

Spoiler: Star Emblem classes (click to show/hide)

26049
Quote from: Xanmyral
Well, solved those two questions. After looking, seems the highest anyone could possibly get a crit would be around thirty to thirty five some, at the very most.

15 + 6 + 10 = 31%
Cutthroat Razor + max.ACC + Swordmaster bonus

Quote from: Xanmyral
No other questions I can see then, other than curiosity as to the classes.

Swordman is obviously Myrmidon class
Hacker is sci-fi Thief; doors, chests, forcefields, automated turrets etc
Armorman is Knight obviously
Rifleman is Archer, duh
Cannoneer is a mix of Knight and Archer with longbows: Big guns, big def.
Drake Rider is ground Wyvern Rider; heavy, tough and strong
Wyrm Rider is Cavalier, I guess.
Crystal Mage is Priest (and later something akin to Troubadour, just without a mount)
Sol Adept is basically Monk
And honestly do I have to explain Dark Matter Mages? :P

26050
Quote from: Xanmyral
I'm skeptical on the things that ignore all DEF though, but with none of them having high damage or being affected by strength it looks fine.

That's the point, they guarantee a tiny bit of damage at least.

Quote from: Xanmyral
What helps you avoid being hit by a crit is my question though. SPD might be an idea, but that might make that too powerful a skill.

Nothing helps against Crits; this is countered by the fact that there's very few weapons that give Crit, the ACC bonus is negligible, and only two calsses will have +10 Crit bonus.

26051
And thusly Seyena was all healthy again.

Quote from: Ami heals Seyena
10+16 = Up to 26HP healed

Spoiler: HP (click to show/hide)

26052
Decided to share my ramblings on sci-fi FE :P

Spoiler: Star Emblem (click to show/hide)

26053
Now if you please, there's LP section on the forums for your X-Com game.

26054
3/5

26055
What. I don't know if I have the unpatched version, got it from Direct to Drive when it was still a thing. Darn it, you telling me it went to beginner? Thought it was too easy. How would I tell if it was unpatched?

Original version is unpatched.
Collector's Edition is, I believe, patched.
DOSBOX version is definitely patched.

Bugs list and Check versions.

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