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Messages - Haspen

Pages: 1 ... 1786 1787 [1788] 1789 1790 ... 2254
26806
Heh. Today's morning I had searing hot temperatures, now a brief hail and thunderstorm.

The fun part is that I still had snow a week ago.

26807
EDITEDIT: Ok, this goes to WTF thread. :P

26808
After further examination:

Handbook 1.22 is abomination and no way I'm going to GM on that :P Neither now nor in FEF2.

26809
Chris ran up to Adarlan and stabbed him.

"Arrgh, damn you!..." And then the proud bow knight fell down.

Quote from: Christopher vs Adarlan
Hit: 112-25 = 87
Hit roll: 86, hit!
Damage: 11+2-7 = 6dmg

Spoiler: HP (click to show/hide)

26810
Oweeewoooo~!

Quote from: Ami heals Daniel
10+10 = Up to 20HP restored

Spoiler: HP (click to show/hide)

26811
Dammit, I feel like teasing you with FEF2's intro :P

Anyways... from my calculations it seems that when you will kill Eor, you will get another LVL UP :I

26812
(should be Daniel, but seem he down so Derick?)

((Grrr, last time I post an update at the morning without a coffee first :P))

26813
Derick brandished his iron sword and went at Adarlan.

Quote from: Derick vs Adarlan
Hit: 112-25 = 87
Hit roll: 9, hit!
Damage: 13+2-7 = 8dmg

~~Enemy Turn!~~

"Don't you dare ignore me!" Adarlan's arrow made a thud when it hit Derick's back, sending him back to the ground.

Quote from: Adarlan vs Derick
Hit: 107-25 = 82
Hit roll: 59, hit!
Damage: 12-6 = 6dmg

In the meanwhile, Eor gave Adrien a glance and then... went in the other direction.

The rain have stopped, and the clouds are breaking apart, showing splotches of pristine, blue sky.

~~Player Turn 14~~



Spoiler: HP (click to show/hide)

26814
Also, the weapon tables were mutilated so badly to ensure that there's only 2 weapons per rank. I think around 1/4 of swords dissappeared.

Yeah, there's no more Class-locked weapons, like Pugi, Shamsir, Royal Rapier, etc.


There are few empty pages after Piercing lances, I think something got botched?

EDIT: Woops! Apparently they moved all the class-locked weapons to the end of weapon table and called them 'Uniques', my bad.

26815
Them be crazy changes in classes in 1.22. Examples:

Archer gets auto-attack against melee attackers if he has Side sword in his inventory.
Knights are no longer bound to spears - they can be of any single subcategory (think FE4 knights).
Fighters lose the forest invisibility; in it's place, the enemies they fight who are in forest get no bonuses!
Myrmidons get some crazy Pass skill which lets them backstab and don't fear counterattack!
Troubadours give random stat boost to the healed ally.

And I haven't started Promoted Classes yet :I

@IronyOwl: If they are existing, they're either not translated, or not uploaded to internet :P

EDIT: Okay, Promoted Classes have even more bonuses. For example, now that Nullify is Cost skill, Paladins can choose another Cost skill or get +30% to spend on Progression rates O.o

Hell no, we're staying with 1.20 for this FEF.

26816
As far as my knowledge goes and I talked with others, Player's Handbook is the only one Fire Emblem tabletop book available.

26817
Sounds like Forde and Kyle. One is emotional lazy bum, other dutiful soldier :P

PS: Also there's Handbook 1.22 for Fire Emblem tabletop! I will read it over and see if there's much changes.

26818
Ye cannot move after being healed from KO, Gamerboy :P

26819
And Adrian would hae none :P

And Furtuka, GO ATTACK ADARLAN!

I forgot he used a bow ._.

I hope CrimsonEon doesn't mind.


26820
Someone should go ahead and make a shipping grid for this game.

Yessss.

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