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Play With Your Buddies / Re: Star Trek: Birth of the Federation Let's Play! (image heavy?)
« on: May 18, 2012, 04:22:15 pm »
12.
Next turn brings us a breakthrough in physics. It's not that much important for now, though. Given that Klingon military is in ruins, I've sent them an indefinite friendship proposal. We will see how that goes.
USS Ambassador, the namesake of it's class, is completed at Sol.
Few turns later this happens. Romulans are counter-measuring our counter-measures! And I'm still tweaking up our databanks. Hmph.
At least Antedeans consider us friends now. That will boost our economy a bit.
Two turns later Antedeans love us slighty more. Also Klingons made statement about ceding disputed territories to them, which of course was rejected by our Council. The construction of shipyard at Chalna extended the scouts' range far beyond Romulan space, Martynov-Sandhusky have been sent to scout these regions carefully.
Just as Gladiatoral Arena is built (or rather, funded) on Chalna, our scientists push our knowledge of biology further. With Genesis Research Lab, we will get a juicy +100% in Biology research, it needs a barren planet. We have several of those, and I think that one of systems close to Sol will be sufficient.
This upgrade in warp field science bring Andromede-Cortes closer to the goal of reaching the two alien worlds. Scientisits, diplomats and civilian population are all thrilled about incoming first contact. Our economy is stable, with 1300 to 1500 credits gained each turn. Our colony ships are working on several systems tucked on Acamar-Zakdorn-Betazed triangle, rich in various, large planets.
En route to Acamar, our two scouts discover this. As huge lifeforms can be potentially deadly, Andromede-Cortes has been instructed to avoid the thing and warp to Acamar.
Also, at Zakdorn and Acamar, mass-production of Ambassador-class warships has started. Cpt.Nrdl of Zakdorn is particularily happy about this.
Oh jesus, so many important things in one turn!
First of all, we get breakthrough in computers. Daystrom Institute needs a systems populated by humans, which we have aplenty. We will build it somewhere save.
Weapon breakthrough alone doesn't bring anything special, but in long run, it will allow better and more heavily-armed starships to be designed and built.
And at last but not least, Antedeans join the Federation. As you can see, their world is all-around Type-3 structures. With enough fabricators, they will be churning out credits for us in an astounding rate.
Phew! Time to do some management around the systems and I shall call it a day, it's getting pretty late anyway.
Two more images for you guys, first so I can boast my diplomatic skillz:
And galaxy map on turn 144:
Spoiler (click to show/hide)
Next turn brings us a breakthrough in physics. It's not that much important for now, though. Given that Klingon military is in ruins, I've sent them an indefinite friendship proposal. We will see how that goes.
USS Ambassador, the namesake of it's class, is completed at Sol.
Spoiler (click to show/hide)
Few turns later this happens. Romulans are counter-measuring our counter-measures! And I'm still tweaking up our databanks. Hmph.
Spoiler (click to show/hide)
At least Antedeans consider us friends now. That will boost our economy a bit.
Two turns later Antedeans love us slighty more. Also Klingons made statement about ceding disputed territories to them, which of course was rejected by our Council. The construction of shipyard at Chalna extended the scouts' range far beyond Romulan space, Martynov-Sandhusky have been sent to scout these regions carefully.
Spoiler (click to show/hide)
Just as Gladiatoral Arena is built (or rather, funded) on Chalna, our scientists push our knowledge of biology further. With Genesis Research Lab, we will get a juicy +100% in Biology research, it needs a barren planet. We have several of those, and I think that one of systems close to Sol will be sufficient.
Spoiler (click to show/hide)
This upgrade in warp field science bring Andromede-Cortes closer to the goal of reaching the two alien worlds. Scientisits, diplomats and civilian population are all thrilled about incoming first contact. Our economy is stable, with 1300 to 1500 credits gained each turn. Our colony ships are working on several systems tucked on Acamar-Zakdorn-Betazed triangle, rich in various, large planets.
Spoiler (click to show/hide)
En route to Acamar, our two scouts discover this. As huge lifeforms can be potentially deadly, Andromede-Cortes has been instructed to avoid the thing and warp to Acamar.
Also, at Zakdorn and Acamar, mass-production of Ambassador-class warships has started. Cpt.Nrdl of Zakdorn is particularily happy about this.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Oh jesus, so many important things in one turn!
First of all, we get breakthrough in computers. Daystrom Institute needs a systems populated by humans, which we have aplenty. We will build it somewhere save.
Weapon breakthrough alone doesn't bring anything special, but in long run, it will allow better and more heavily-armed starships to be designed and built.
And at last but not least, Antedeans join the Federation. As you can see, their world is all-around Type-3 structures. With enough fabricators, they will be churning out credits for us in an astounding rate.
Phew! Time to do some management around the systems and I shall call it a day, it's getting pretty late anyway.
Two more images for you guys, first so I can boast my diplomatic skillz:
Spoiler (click to show/hide)
Spoiler (click to show/hide)
























