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Messages - Haspen

Pages: 1 ... 1965 1966 [1967] 1968 1969 ... 2254
29491
12.

Spoiler (click to show/hide)

Next turn brings us a breakthrough in physics. It's not that much important for now, though. Given that Klingon military is in ruins, I've sent them an indefinite friendship proposal. We will see how that goes.
USS Ambassador, the namesake of it's class, is completed at Sol.

Spoiler (click to show/hide)

Few turns later this happens. Romulans are counter-measuring our counter-measures! And I'm still tweaking up our databanks. Hmph.

Spoiler (click to show/hide)

At least Antedeans consider us friends now. That will boost our economy a bit.

Two turns later Antedeans love us slighty more. Also Klingons made statement about ceding disputed territories to them, which of course was rejected by our Council. The construction of shipyard at Chalna extended the scouts' range far beyond Romulan space, Martynov-Sandhusky have been sent to scout these regions carefully.

Spoiler (click to show/hide)

Just as Gladiatoral Arena is built (or rather, funded) on Chalna, our scientists push our knowledge of biology further. With Genesis Research Lab, we will get a juicy +100% in Biology research, it needs a barren planet. We have several of those, and I think that one of systems close to Sol will be sufficient.

Spoiler (click to show/hide)

This upgrade in warp field science bring Andromede-Cortes closer to the goal of reaching the two alien worlds. Scientisits, diplomats and civilian population are all thrilled about incoming first contact. Our economy is stable, with 1300 to 1500 credits gained each turn. Our colony ships are working on several systems tucked on Acamar-Zakdorn-Betazed triangle, rich in various, large planets.

Spoiler (click to show/hide)

En route to Acamar, our two scouts discover this. As huge lifeforms can be potentially deadly, Andromede-Cortes has been instructed to avoid the thing and warp to Acamar.
Also, at Zakdorn and Acamar, mass-production of Ambassador-class warships has started. Cpt.Nrdl of Zakdorn is particularily happy about this.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Oh jesus, so many important things in one turn!
First of all, we get breakthrough in computers. Daystrom Institute needs a systems populated by humans, which we have aplenty. We will build it somewhere save.
Weapon breakthrough alone doesn't bring anything special, but in long run, it will allow better and more heavily-armed starships to be designed and built.
And at last but not least, Antedeans join the Federation. As you can see, their world is all-around Type-3 structures. With enough fabricators, they will be churning out credits for us in an astounding rate.

Phew! Time to do some management around the systems and I shall call it a day, it's getting pretty late anyway.

Two more images for you guys, first so I can boast my diplomatic skillz:
Spoiler (click to show/hide)
And galaxy map on turn 144:
Spoiler (click to show/hide)

29492
Mission 1, Turn 20

Quote from: Initiative
Harpe: 6 + 3 = 9

Harpe moved away, but no drones were in range, sadly.

Quote from: Initiative
Dylan: 4 + 4.5 = 8.5

Neither were any drones in Dylan's range, who boosted away toward the ship.

Quote from: Initiative
Valkyrie Suit: 4 + 4 = 8

And the Valkyrie boosted away as well.

Quote from: Initiative
Erava: 4 + 3 = 7

Erava boosted closer to the drones and shot at CDF IV!

(70+10-20=60>8, hit! Dmg: 62 -> 31 shields, hull)

Bazzzaam!

Quote from: Initiative
ViperDrone7: 6 + 0.5 = 6.5
CobraDrone1: 5 + 0.5 = 5.5
ViperDrone8: 5 + 0.5 = 5.5
CobraDrone2: 4 + 0.5 = 4.5

VDF VII moved closer and together with few buddies, they barrage'd Erava's suit.

(60-25=35<76, miss!)
(60-25=35>1, hit! Dmg: 28+24=52 -> 26 shields, hull)
(60-25=35>34, hit! Dmg: 29+26=55 -> 28 shields, 27 hull)
(60-25=35>4, hit! Dmg: 20+30=50 -> 25 shields, hull)

Few holes here, few holes there...

Quote from: Initiative
Kira: 2 + 1.5 = 3.5

CDF I was in range indeed.

(60+20-20=60>52, hit! Dmg: 72 shields) //sluggy
(40+10-20=30>20, hit! Dmg: 71 shields) //missile

It's newly restored shields were almost down in few seconds.
"Missile launcher empty." The computer stated loudly.

Quote from: Initiative
ViperDrone9: 3 + 0.5 = 3.5
ViperDrone6: 2 + 0.5 = 2.5
CobraDrone4: 1 + 0.5 = 1.5

Rest of drones moved, two of them further assaulting Erava with laser bolts.

(60-25=35<81, miss!)
(60-25=35>26, hit! Dmg: 21+33=54 -> 27 shields, hull)

And she got hit by one.

"They are out of our artillery range, pilots!" The First Officer boomed through the speakers. "Lure them closer to our ship!"

//End of turn, shield regen.

Spoiler: Suits' Status (click to show/hide)
Spoiler: Map (click to show/hide)

29493
I will take all these into considerations. These ideas will be helpful when I will be tinkering around :)

PS: It is Cruiser's artillery target range. It is there all the time, but as the ship moved closer toward the asteroid field, so does it's cannons' range.

PPS: During Intermissions, when it is storyline-and-logically possible. The other Cruiser that helped Scylla during bombardment few turns ago has several pilots and suits on board as all other... *wink wink, nudge nudge*

PPPS: They are fairly comfortable and basically think of cruisers like big city-fort-things floating in space. Weapons are given out only during danger of boarding. Food in general is plentiful on board, but there's not much of things to choose from, mostly basic and simple meals and provisions. Not really - neither side has means to perform artillery strikes without being noticed first on long-range sensors. Doors and hatches are motion-sensitive and are locked only during emergencies (fire on board, engine fuel leak, etc). Private quarters are private, but there's not really much place for anything else than bed, a small closet and few square metres of empty space. No, one person holds his quarters alone, unless requested. Yes, there are small portholes in most of rooms. Gravity is consistent thanks to technology shenaningans. Walls are silvery-black as the hull of Terran ships are made from titanium alloys. Walls do not have any viewing panels except in rooms, for communication purposes; intercom speakers can be found pretty much everywhere, on the ceilings. All places are lit quite well unless it is necessary to turn off the lights. Power generation is as stable as engines are. Everyone tries hard to be friendly to each other, because everyone knows that lack of teamwork will doom the ship to the superiority of Tsuan fleet.

Any more questions? :P

29494
3/5

29495
For now, nope. No one is attacking us, and our forces are too small to even try to engage the Calamarain.

29496
Romulans

29497
Banshee

29498
17th May, Constitution Day in Norway, if I recall correctly.

29499
Ponypenguielephantamen

29500
Gillmen

29501
Cave story

29502
11.

Spoiler (click to show/hide)

Someone stolen our credits!

Spoiler (click to show/hide)

It is obvious who is behind that theft. And they just reinforced Gaspar with an outpost. We might assume they are preparing to launch an offensive, given that Calamarain is roaming at Klingon systems.

Spoiler (click to show/hide)

At the same turn, I've received news from Zakdorn - their shipyard finished USS Exeter, one of Ambassador-class cruisers. Apparently Zakdornian strategist called Nrdl has been appointed by Starfleet Commission as it's captain. I'm fine with this. He will however be mostly stationed at his home system while we slowly build defensive group at Zakdorn.

After this, nothing interesting at all happens for 3 turns.

Spoiler (click to show/hide)
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As you can see, new colony has been founded, and Chalnoth agree to become our affiliates. Romulans also caused seeds of discontent to be sown in our home system. Their meddling have to stop soon, and I'm going to build few databanks to counter their espionage and sabotage.

Few more turns of boredo-

Spoiler (click to show/hide)

I have to give them that. Romulans are doing really wonderful job at stealing my money.

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This is, however, worse news. Okay, Klingon fleet of 5 or so ships have been vaporized, but that's totally border of Angosia. I've ordered the two Ambassadors stationed there to leave the system and hide in the deep space. Hopefully Calamarain prefers jumping around star systems, and not deep space fields.
In the meanwhile, databanks are being build on few colony systems that are big enough for such investments. Soon they will be training many of internal security agents who will do their best to thwart the works of Romulan spies.

Spoiler (click to show/hide)

Andromede-Cortes pair is picking up several different sensor readings in their local region. One of them is quite strong and is apparently an outpost. The design specifications are rather strange and unknown to us, and are nothing that scouts and traders of our member races seen themselves as well. Unless we get better engines or at least an outpost closer to this region, we can do nothing than wait for these aliens to come and meet with us first.
And the signal coming from 'SE' is a single ship, of different design than those aroudn the outpost. Yet again, no one in Federation ever heard of this kind of ship.

Another period of boring turns and we get this:

Spoiler (click to show/hide)

This came out of nowhere. Is it Calamarain that cripples them again after it left Exo? Maybe Romulans are nibbling their borders? Both these things? One or another way, we will happily accept their treaty, and given they are honourable warriors, this is propably the only diplomatic bond we can be sure of for a while.

Spoiler (click to show/hide)

Aaand seems that my tactic of beefing up our Internal Security corps have paid back at last. We quite possibly thwarted a research theft in Biology sciences department.

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Spoiler (click to show/hide)

They are my people! <3
And so is their star system, which is quite neat. It lacks many special structures, like Refinery, but in few turns we will have Chalna look like proper Federation system (I must remember to send a colony ship there to terraform the second-to-last planet).

That's all for now, and let's hope that next time it will be only better. Who knows, maybe we will have a breakthrough in propulsion and visit all those alien ships up there...

29503
Flamey wolfie! :3

9/11

29504
I'm thinking of new weapons and suits all the time.

It's hard to provide neat guns whilst still maintaining Tsuan technological superiority :P

29505
//ADVERTISEMENT: The game has an OOC Thread now!

Pages: 1 ... 1965 1966 [1967] 1968 1969 ... 2254