//I think it's worth reminding that you can both move and shoot (the order matters, of course). And that you can use the missile launcher along with either Side or Main weapon.
Mission 1, Turn 3Kira: 6 + 1.5 = 7.5
Another missile.
(40+10-20=30<40, miss!)
Another miss.
Suddenly a radio transmission was picked up by the suits.
"This is First Officer Sergei Romanov. Our long-range sensors have picked five additional enemy signatures heading toward your position. Expect enemy reinforcements in less than two minutes."
Dylan: 3 + 4.5 = 7.5
Dylan rushed toward his enemies and plunged his lance at the weakened drone.
(50+10-20=40>2, hit! Dmg: 88)
The little green machine got impaled onto it. It spend few seconds helplessly flailing on the titanium spike before it dislodged itself from the weapon.
Tsuchi: 4 + 3 = 7
Tsuchi took a leisurely stroll closer to the enemies.
ViperDrone1: 5 + 0.5 = 5.5
ViperDrone4: 5 + 0.5 = 5.5
Two drones began shooting lasers at poor Dylan.
(60-25=45<61, miss!)
(60-25=45<27, hit! Dmg: 22, 34 = 56 -> 28 shields, hull)
He dodged the first nicely, but the other hit him in his chestpiece.
Erava: 2 + 3 = 5
Even after moving closer, it is not close enough.
Harpe: 2 + 3 = 5
It is a very nice asteroid that Harpe has met. But he is still out of range of his weapons.
ViperDrone5: 4 + 0.5 = 4.5
ViperDrone3: 3 + 0.5 = 3.5
ViperDrone2: 2 + 0.5 = 2.5
Triple barrage of laser bullitz at Dylan!
(60-25=45<57, miss!)
(60-25=45<96, miss!)
(60-25=45<63, miss!)He evaded ALL OF THEM with finesse of a circus acrobat.
(turn ends, shield regen)
Pilot: Erava Senaris (+10% Hit, Rifles) (+0.5 Initiative) (+5% Evade)
Name: Aggressor-A
Class: Front Assault Suit
Hull Points: 500/500
Shield Generator: 400.15
Initiative Factor: 2.5
Evade Capability: 20%
Reactor Capacity: 895/80
Armaments:
-Main weapon:
--Heavy Laser Rifle [A: 25/RS]
-Side weapon:
--Slug Rifle [A: 40/40]
-Missile launcher:
--Scatterer [A: 60/60]
-Utilities:
--Slot Empty
===
Pilot: Harpe (+10% Hit, Rifles) (+0.5 Initiative) (+5% Evade)
Name: Aggressor-A
Class: Front Assault Suit
Hull Points: 500/500
Shield Generator: 400.15
Initiative Factor: 2.5
Evade Capability: 20%
Reactor Capacity: 894/80
Armaments:
-Main weapon:
--Heavy Laser Rifle [A: 25/RS]
-Side weapon:
--Slug Rifle [A: 40/40]
-Missile launcher:
--Scatterer [A: 60/60]
-Utilities:
--Slot Empty
===
Pilot: Kira Talderin (+20% Hit, Rifles) (+10% Hit, Launchers) (-0.5 Initiative)
Name: Stargazer-I
Class: Wingman Suit
Hull Points: 300/300
Shield Generator: 300.10
Initiative Factor: 2
Evade Capability: 30%
Reactor Capacity: 694/45
Armaments:
-Main Weapon:
--Heavy Slug Rifle [A: 20/20]
-Side weapon:
--Polarized Titanium Blade [A: -/-]
--Slot Empty
-Missile launcher:
--Devastator [A: 12/15]
-Utilities:
--Wingman Suit Docking Slot [Allows Wingman docking]
--Slot Empty
===
Pilot: Tsuchi "Sushi" Kitori (+5% Hit, Rifles) (+5% Hit, Melee) (+0.5 Initiative) (+5% Evade)
Name: Aggressor-A
Class: Front Assault Suit
Hull Points: 500/500
Shield Generator: 400.15
Initiative Factor: 2.5
Evade Capability: 20%
Reactor Capacity: 892/80
Armaments:
-Main weapon:
--Heavy Laser Rifle [A: 25/RS]
-Side weapon:
--Slug Rifle [A: 40/40]
-Missile launcher:
--Scatterer [A: 60/60]
-Utilities:
--Slot Empty
===
Pilot: Dylan Bowmen (+10% Hit, Melee) (+1 Initiative)
Name: Unicorn
Class: Front Assault Suit
Hull Points: 493/600
Shield Generator: 320.15
Initiative Factor: 3.5
Evade Capability: 25%
Reactor Capacity: 890/80
Armaments:
-Main Weapon:
--Polarized Titanium Lance [A: -/-]
-Side weapon:
--Laser Pulse Rifle [A: 15/RS]
-Missile launcher:
--Vetan Dual Homing Missiles [A: 11/12]
-Utilities:
--Secondary Aiming Computer [+20 to % Hit with Rifles/Missile launchers]
--Slot Empty