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Messages - Haspen

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31096
Bleeding furry eyes of statiiiic :O

9/11, and a hug.

31097

♪ Vector and Kael, sitting in a tree, K-I-S-... wait, Vector is a skilled kendo fighter and Kael is a very skilled flaming-swordfighter, right?
FFFF- *runs*

They will conquer the world one day, just wait :P

31098
Forum Games and Roleplaying / Re: Potash Maker Adventure II
« on: August 03, 2011, 02:36:21 pm »
Zan Malicepowder!

Potash Maker! :P Black hair, medium-long beard,, blue-dyed robe if possible,

I knew that B.I. just needs a little of poke to restart this :D

31099
0.9.

Nicely animated.

PS: The elf is, in fact, french.

It gives it an enormous bonus to sexy score :O

9.1/11 :3

31100
Greetings from inside the EP, suckas! :D
You're inside a short musical recording?
Elven Piņata.
=Japa's Head? :O

31101
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: August 02, 2011, 06:18:45 am »
Our newest recruit who uses a steel scythe went secretive and made a llama bone chain.

Congratulations on the chain aaaand 1st post of 1000th page of the thread :D

31102
Sexy elf guy, stay sexy :3

9/11

31104
So I'm playing a 16 year old game most people referred to as "Fantasy doom with less weapons".

I don't care. It's fun. X3c

Oooh. Care to say the name of that game? Share thy happiness with me? :o

31105
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: August 01, 2011, 02:14:45 pm »
1) MISC_WEAPON is the token you're looking for.
Nice one, thanks.

Quote
2) Dig out a room for a farm plot just beneath the surface.  Remove the ceiling.  Replace the ceiling with constructed floors.  Any farm plots built in this room will count as "above ground," even though they're safely underground beneath your indestructible artificial roof.
I meant it more in the sense of, can my dwarves be modded to have access to aboveground crops as well as underground ones on embark, and for purchase from the caravan?

[OUTDOOR_FARMING] to dwarven Entity. Add it.

31106
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: August 01, 2011, 12:41:32 pm »
only 10,000? weak.

Considering this was all before the first caravan arrived, I think not.

Enjoy 30 dwarven immigrants next spring :P

yay me...   :(

I already sold it though, does it still count for migrants?

I believe the wealth of fortress-at-point-of-caravan-successful-leave is counted. Also, the amount of wealth they buy from you means you're productive, which is another bait for immigrants.

31107
Joker Strife from fanalbum is some good shiiit.

31108
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: August 01, 2011, 11:51:04 am »
only 10,000? weak.

Considering this was all before the first caravan arrived, I think not.

Enjoy 30 dwarven immigrants next spring :P

31109
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: August 01, 2011, 11:36:19 am »
The young fort of Numtosid had it's first casualties.

From five axedwarves only one left, the sheer amount of shruk proves to be effective no matter how skilled the defenders are.

Another spring the dwarves survived, but who knows what future holds... prolly even more slaughter.

PS: The survivor managed to kill a large bunch of enemies and received the title "The Gush of Courage", which is kinda appropriate given how I saw him dive into enemies and jump away from their blows.

31110
Kitteh! :D

9/11

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