MECHA:Argonaut Series (water-adapted):1.
Name: Triton-Basic
Manufacturer: Fenix Mecha Production Company
Hit Points: 55
Base Weight: 45
Built-in Weapons [W:22]:
-Gladius [A:- W:4]
-Vulcar-P1 Rifle [A:PS W:4]
-PERIHELION Cannon [A:7/7 W:8]
-'Poseidon' Water Adaptavity Module [A:- W:6]
Weapons/Modules slots: 1
-
Weapon Weight Limit: 31
Total Weight: 67
Evade Weight Penalty: 17%
Engine Power: 4
Titanium Armor Level: 2
Energy Armor Level: 1
Power Supply: 15
Required EQ License: Advanced
Description: First mecha of Triton series. Equipped for water combat with use of cannons.
2.
Name: Triton-Excelsior
Manufacturer: Fenix Mecha Production Company
Hit Points: 63
Base Weight: 53
Built-in Weapons [W:28]:
-Gladius [A:- W:4]
-Vulcar-P1 Rifle [A:PS W:4]
-ABSTRATUS Cannon [A:4/4 W:12]
-THUNDERBOLT Launcher [A:10/10 W:8]
-'Poseidon' Water Adaptavity Module [A:- W:6]
Weapons/Modules slots: 1
-
Weapon Weight Limit: 37
Total Weight: 81
Evade Weight Penalty: 20%
Engine Power: 4
Titanium Armor Level: 2
Energy Armor Level: 1
Power Supply: 15
Required EQ License: Advanced
Description: Major improvement over Triton-Basic, packed with more weapons.
3.
Name: Triton-Seadragon
Manufacturer: Fenix Mecha Production Company
Hit Points: 76
Base Weight: 66
Built-in Weapons [W:41]:
-Gladius [A:- W:4]
-Vulcar-P1 Rifle [A:PS W:4]
-ABSTRATUS Cannon [A:4/4 W:12]
-Kaiser Franz 3000 [A:6/6 W:9]
-Matsumoto Corp. CLAYMORE-M [A:36/36 W:6]
-'Poseidon' Water Adaptavity Module [A:- W:6]
Weapons/Modules slots: 1
-
Weapon Weight Limit: 46
Total Weight: 107
Evade Weight Penalty: 26%
Engine Power: 4
Titanium Armor Level: 2
Energy Armor Level: 1
Power Supply: 20
Required EQ License: Advanced AND Cannoneer
Description: Best of Tritons, packed with five weapons. However, it's quite heavy.
1.
Name: Seahorse I
Manufacturer: Fenix Mecha Production Company
Hit Points: 50
Base Weight: 40
Built-in Weapons [W:21]:
-Plasma Knife [A:PS W:2]
-Vulcar-4 Rifle [A:60/60 W:6]
-Matsumoto Corp. CLAYMORE-M [A:36/36 W:7]
-'Poseidon' Water Adaptavity Module [A:- W:6]
Weapons/Modules slots: 1
-
Weapon Weight Limit: 28
Total Weight: 61
Evade Weight Penalty: 15%
Engine Power: 4
Titanium Armor Level: 2
Energy Armor Level: 1
Power Supply: 15
Required EQ License: Advanced
Description: First mecha of Seahorse series. Equipped for water mecha-on-mecha combat.
2.
Name: Seahorse XI
Manufacturer: Fenix Mecha Production Company
Hit Points: 60
Base Weight: 50
Built-in Weapons [W:28]:
-Plasma Sword [A:PS W:6]
-Vulcar-5 Rifle [A:60/60 W:8]
-Matsumoto Corp. CLAYMORE-M [A:36/36 W:7]
-EV-Module [A:- W:1 L:1] (+10 to Evade)
-'Poseidon' Water Adaptavity Module [A:- W:6]
Weapons/Modules slots: 1
-
Weapon Weight Limit: 35
Total Weight: 78
Evade Weight Penalty: 19%
Engine Power: 4
Titanium Armor Level: 2
Energy Armor Level: 1
Power Supply: 15
Required EQ License: Advanced
Description: Improvement over Seahorse I.
3.
Name: Seahorse LXI
Manufacturer: Fenix Mecha Production Company
Hit Points: 62
Base Weight: 52
Built-in Weapons [W:29]:
-Plasma Sword [A:PS W:6]
-Vulcar-5 Rifle [A:60/60 W:8]
-Matsumoto Corp. CLAYMORE-M [A:36/36 W:7]
-AIM-Module [A:- W:1 L:1] (+10 to Hit)
-EV-Module [A:- W:1 L:1] (+10 to Evade)
-'Poseidon' Water Adaptavity Module [A:- W:6]
Weapons/Modules slots: 1
-
Weapon Weight Limit: 36
Total Weight: 83
Evade Weight Penalty: 20%
Engine Power: 4
Titanium Armor Level: 2
Energy Armor Level: 1
Power Supply: 20
Required EQ License: Advanced
Description: Pinnacle of Seahorse series.
Standard Series (aka 'for cannon fodder'):1.
Name: PS-1
Manufacturer: Mech-Armory Industries
Hit Points: 35
Base Weight: 25
Built-in Weapons [W:12]:
-Gladius [A:- W:4]
-Gigas Submachine Gun [A:120/120 W:3]
-Lionheart Cannon [A:9/9 W:5]
Weapons/Modules slots: 1
-
Weapon Weight Limit: 17
Total Weight: 37
Evade Weight Penalty: 9%
Engine Power: 4
Titanium Armor Level: 1
Energy Armor Level: 1
Power Supply: 10
Required EQ License: Standard
Description: Cheap, mass-produced mecha with little space for customization. Widely used as cannon fodder.
2.
Name: PS-1T
Manufacturer: Mech-Armory Industries
Hit Points: 35
Base Weight: 25
Built-in Weapons [W:13]:
-Gladius [A:- W:4]
-Gigas Submachine Gun [A:120/120 W:3]
-Lionheart Cannon [A:9/9 W:5]
-'Savior' Auto-Evacuation Module [A:- W:1]
Weapons/Modules slots: -
Weapon Weight Limit: 17
Total Weight: 38
Evade Weight Penalty: 9%
Engine Power: 4
Titanium Armor Level: 1
Energy Armor Level: 1
Power Supply: 10
Required EQ License: Standard
Description: PS-1 equipped with auto-evacuation module, for safety during training missions.
3.
Name: PS-Excelsior
Manufacturer: Mech-Armory Industries
Hit Points: 41
Base Weight: 31
Built-in Weapons [W:12]:
-Gladius [A:- W:4]
-Gigas Submachine Gun [A:120/120 W:3]
-Lionheart Cannon [A:9/9 W:5]
Weapons/Modules slots: 2
-
-
Weapon Weight Limit: 21
Total Weight: 37
Evade Weight Penalty: 9%
Engine Power: 4
Titanium Armor Level: 2
Energy Armor Level: 1
Power Supply: 15
Required EQ License: Advanced
Description: There are skilled pilots who still have a sentiment toward old, crappy PS-1's. That's why Mech-Armory Industries developed this version. It's still crappy, but allows some customization.
1.
Name: Cloister 1
Manufacturer: Mech-Armory Industries
Hit Points: 45
Base Weight: 35
Built-in Weapons [W:16]:
-Gigas Submachine Gun [A:120/120 W:3]
-Lionheart Cannon [A:9/9 W:5]
-PERIHELION Cannon [A:7/7 W:8]
Weapons/Modules slots: 1
-
Weapon Weight Limit: 24
Total Weight: 51
Evade Weight Penalty: 12%
Engine Power: 4
Titanium Armor Level: 2
Energy Armor Level: 1
Power Supply: 10
Required EQ License: Standard
Description: More artillery-focused Mecha.
2.
Name: Cloister 5
Manufacturer: Mech-Armory Industries
Hit Points: 53
Base Weight: 43
Built-in Weapons [W:23]:
-Gigas Submachine Gun [A:120/120 W:3]
-PERIHELION Cannon [A:7/7 W:8]
-ABSTRATUS Heavy Cannon [A:4/4 W:12]
Weapons/Modules slots: 2
-
-
Weapon Weight Limit: 30
Total Weight: 66
Evade Weight Penalty: 16%
Engine Power: 4
Titanium Armor Level: 3
Energy Armor Level: 1
Power Supply: 15
Required EQ License: Cannoneer
Description: Upgraded version of Cloister I.
3.
Name: Cloister 10
Manufacturer: Mech-Armory Industries
Hit Points: 65
Base Weight: 55
Built-in Weapons [W:32]:
-Gigas Submachine Gun [A:120/120 W:3]
-PERIHELION Cannon [A:7/7 W:8]
-ABSTRATUS Heavy Cannon [A:4/4 W:12]
-Kaiser Franz 3000 [A:6/6 W:9]
Weapons/Modules slots: 2
-
-
Weapon Weight Limit: 38
Total Weight: 87
Evade Weight Penalty: 21%
Engine Power: 4
Titanium Armor Level: 3
Energy Armor Level: 1
Power Supply: 20
Required EQ License: Cannoneer AND Advanced
Description: Final mecha of Cloister series.
1.
Name: Sharpshooter A
Manufacturer: Mech-Armory Industries
Hit Points: 45
Base Weight: 35
Built-in Weapons [W:14]:
-Gladius [A:- W:4]
-Vulcar-4 Rifle [A:60/60 W:6]
-Vulcar-P1 Rifle [A:PS W:4]
Weapons/Modules slots: 1
-
Weapon Weight Limit: 24
Total Weight: 49
Evade Weight Penalty: 12%
Engine Power: 4
Titanium Armor Level: 1
Energy Armor Level: 1
Power Supply: 20
Required EQ License: Standard
Description: Standard rifle-oriented Mecha.
2.
Name: Sharpshooter A+
Manufacturer: Mech-Armory Industries
Hit Points: 51
Base Weight: 41
Built-in Weapons [W:16]:
-Gladius [A:- W:4]
-Vulcar-5 Rifle [A:60/60 W:8]
-Vulcar-P1 Rifle [A:PS W:4]
Weapons/Modules slots: 2
-
-
Weapon Weight Limit: 28
Total Weight: 57
Evade Weight Penalty: 14%
Engine Power: 4
Titanium Armor Level: 1
Energy Armor Level: 1
Power Supply: 25
Required EQ License: Shooter
Description: Improved version of Sharpshooter A, with additional equipment slot.
3.
Name: Sharpshooter H
Manufacturer: Mech-Armory Industries
Hit Points: 58
Base Weight: 48
Built-in Weapons [W:25]:
-Gladius [A:- W:4]
-Vulcar-4 Rifle [A:60/60 W:6]
-Vulcar-4X Rifle [A:12/12 W:9]
-Pessex-01 Ver.18 [A:PS W:6]
Weapons/Modules slots: 1
-
Weapon Weight Limit: 33
Total Weight: 73
Evade Weight Penalty: 18%
Engine Power: 4
Titanium Armor Level: 2
Energy Armor Level: 1
Power Supply: 30
Required EQ License: Shooter
Description: Sharpshooter equipped with some heavier weaponry.
4.
Name: Sharpshooter P
Manufacturer: Mech-Armory Industries
Hit Points: 54
Base Weight: 44
Built-in Weapons [W:23]:
-Gladius [A:- W:4]
-Vulcar-4 Rifle [A:60/60 W:6]
-Vulcar-P1 Rifle [A:PS W:4]
-Pessex-09 Ver.07 [A:PS W:9]
Weapons/Modules slots: 1
-
Weapon Weight Limit: 30
Total Weight: 67
Evade Weight Penalty: 16%
Engine Power: 4
Titanium Armor Level: 1
Energy Armor Level: 1
Power Supply: 45
Required EQ License: Shooter
Description: Sharpshooter outfitted with plasma weapons and larger Power Supply.
5.
Name: Sharpshooter M
Manufacturer: Mech-Armory Industries
Hit Points: 66
Base Weight: 56
Built-in Weapons [W:31]:
-Gladius [A:- W:4]
-Vulcar-6 Rifle [A:40/40 W:12]
-Vulcar-4X Rifle [A:12/12 W:9]
-Pessex-01 Ver.18 [A:PS W:6]
Weapons/Modules slots: 2
-
-
Weapon Weight Limit: 39
Total Weight: 85
Evade Weight Penalty: 21%
Engine Power: 4
Titanium Armor Level: 2
Energy Armor Level: 1
Power Supply: 30
Required EQ License: Shooter AND Advanced
Description: The best of Sharpshooters - widely praised amongst soldiers.
1.
Name: Standard Heavy Mecha
Manufacturer: Mech-Armory Industries
Hit Points: 80
Base Weight: 70
Built-in Weapons [W:38]:
-Matsumoto Corp. CLAYMORE-B [A:- W:11]
-ABSTRATUS Heavy Cannon [A:4/4 W:12]
-ALEXANDER Howitzer [A:5/5 W:15]
Weapons/Modules slots: 1
-
Weapon Weight Limit: 49
Total Weight: 108
Evade Weight Penalty: 27%
Engine Power: 4
Titanium Armor Level: 4
Energy Armor Level: 1
Power Supply: 15
Required EQ License: Heavy
Desc: The only Heavy Mecha from Mecha-Armory Industries.
2.
Name: Standard Missile Mecha
Manufacturer: Mech-Armory Industries
Hit Points: 60
Base Weight: 50
Built-in Weapons [W:28]:
-Gigas Submachine Gun [A:120/120 W:3]
-PERIHELION Cannon [A:7/7 W:8]
-THUNDERBOLT Launcher [A:10/10 W:8]
-Cluster Pack-5 [A:28/28 W:9]
Weapons/Modules slots: 1
-
Weapon Weight Limit: 35
Total Weight: 88
Evade Weight Penalty: 22%
Engine Power: 4
Titanium Armor Level: 2
Energy Armor Level: 1
Power Supply: 15
Required EQ License: Rocketeer
Desc: The only missile-oriented Mecha from Mecha-Armory Industries.
Custom Defined Suits, or, 'Stuff where you put a lot of your stuff to be original =P'1.
Name: CDS Albion-001
Manufacturer: Isuka Artillery&Missile Manufacturing
Hit Points: 75
Base Weight: 65
Built-in Weapons [W:27]:
-Matsumoto Corp. CLAYMORE-B [A:- W:11]
-Vulcar-5 Rifle [A:60/60 W:8]
-THUNDERBOLT Launcher [A:10/10 W:8]
Weapons/Modules slots: 5
-
-
-
-
-
Weapon Weight Limit: 45
Total Weight: 92
Evade Weight Penalty: 23%
Engine Power: 5
Titanium Armor Level: 4
Energy Armor Level: 2
Power Supply: 30
Required EQ License: Shooter AND Rocketeer AND Advanced
Desc: First released version of Albion produced by Isuka A&M. It is a versalite Mecha with quite a lot of space for customization.
Name: CDS Albion-006
Manufacturer: Isuka Artillery&Missile Manufacturing
Hit Points: 83
Base Weight: 73
Built-in Weapons [W:22]:
-Plasma Sword Ver.09 [A:PS W:6]
-Vulcar-5 Rifle [A:60/60 W:8]
-THUNDERBOLT Launcher [A:10/10 W:8]
Weapons/Modules slots: 5
-
-
-
-
-
Weapon Weight Limit: 51
Total Weight: 95
Evade Weight Penalty: 23%
Engine Power: 5
Titanium Armor Level: 4
Energy Armor Level: 2
Power Supply: 35
Required EQ License: Shooter AND Rocketeer AND Advanced
Desc: Improvement over Albion-001, this mecha offers a sturdier frame and plasma blade instead of metal one.
1.
Name: CDS Centaur
Manufacturer: Isuka Artillery&Missile Manufacturing
Hit Points: 74
Base Weight: 64
Built-in Weapons [W:17]:
-PERIHELION Cannon [A:7/7 W:8]
-Cluster Pack-5 [A:28/28 W:9]
Weapons/Modules slots: 5
-
-
-
-
-
Weapon Weight Limit: 44
Total Weight: 81
Evade Weight Penalty: 20%
Engine Power: 5
Titanium Armor Level: 3
Energy Armor Level: 2
Power Supply: 25
Required EQ License: Cannoneer AND Rocketeer AND Advanced
Desc: This is a CDS destined for long range operations, bombardment, not close combat. And no, it doesn't have four legs.
2.
Name: CDS Mantaur
Manufacturer: Isuka Artllery&Missile Manufacturing
Hit Points: 82
Base Weight: 72
Built-in Weapons [W:29]
-PERIHELION Cannon [A:7/7 W:8]
-ALEXANDER Howitzer [A:5/5 W:12]
-Cluster Pack-5 [A:28/28 W:9]
Weapons/Modules slots: 4
-
-
-
-
Weapon Weight Limit: 50
Total Weight: 101
Evade Weight Penalty: 25%
Engine Power: 5
Titanium Armor Level: 4
Energy Armor Level: 2
Power Supply: 25
Required EQ License: Cannoneer AND Rocketeer AND Advanced
Desc: Improvement over Centaur, Mantaur provides a built-in howitzer and better protection, albeit with a cost of one of weapon slots.
1.
Name: CDS Drake Knight
Manufacturer: Fenix Mecha Production Company
Hit Points: 70
Base Weight: 60
Built-in Weapons [W:23]:
-Matsumoto Corp. CLAYMORE-B [A:- W:11]
-Vulcar-P1 Rifle [A:PS W:4]
-PERIHELION Cannon [A:7/7 W:8]
Weapons/Modules slots: 4
-
-
-
-
Weapon Weight Limit: 42
Total Weight: 83
Evade Weight Penalty: 20%
Engine Power: 5
Titanium Armor Level: 3
Energy Armor Level: 2
Power Supply: 20
Required EQ License: Melee AND Cannoneer AND Advanced
Description: Drakeknights are first of Dragonknight series. Versalite and with a lot of place for new toys.
2.
Name: CDS Wyvern Knight
Manufacturer: Fenix Mecha Production Company
Hit Points: 67
Base Weight: 57
Built-in Weapons [W:18]:
-Uranos' Spear [A:PS W:4]
-Vulcar-4 Rifle [A:60/60 W:6]
-PERIHELION Cannon [A:7/7 W:8]
-EV-Module [A:- W:3 L:3] (+30% to Evade)
Weapons/Modules slots: 4
-
-
-
-
Weapon Weight Limit: 39
Total Weight: 75
Evade Weight Penalty: 18%
Engine Power: 5
Titanium Armor Level: 3
Energy Armor Level: 2
Power Supply: 35
Required EQ License: Melee AND Cannoneer AND Advanced
Description: Wyvern Knights are for those who prefer finesse and manuevering on the battle field, instead of raw power.
3.
Name: CDS Dragon Knight
Manufacturer: Fenix Mecha Production Company
Hit Points: 85
Base Weight: 75
Built-in Weapons [W:35]:
-Thor's Axe [A:- W:16]
-Serrated Disc-Yoyo [A:- W:7]
-ABSTRATUS Heavy Cannon [A:4/4 W:12]
Weapons/Modules slots: 4
-
-
-
-
Weapon Weight Limit: 52
Total Weight: 110
Evade Weight Penalty: 27%
Engine Power: 5
Titanium Armor Level: 4
Energy Armor Level: 2
Power Supply: 30
Required EQ License: Melee AND Cannoneer AND Advanced
Description: Those who prefer things getting brutal, should pick this heavy and melee-oriented Mecha.
1.
Name: CDS Nachtmare
Manufacturer: Fenix Mecha Production Company
Hit Points: 69
Base Weight: 59
Built-in Weapons [W:20]:
-Plasma Sword Ver.09 [A:PS W:6]
-Vulcar-5 Rifle [A:60/60 W:8]
-AIM-Module [A:- W:3 L:3] (Hit +30%)
-EV-Module [A:- W:3 L:3] (Evade +30%)
Weapons/Modules slots: 4
-
-
-
-
Weapon Weight Limit: 39
Total Weight: 79
Evade Weight Penalty: 19%
Engine Power: 5
Titanium Armor Level: 3
Energy Armor Level: 2
Power Supply: 35
Required EQ License: Shooter AND Melee AND Advanced
Description: Very fast mecha from Fenix's stable (ToNA pilots dubbed it "F'kin Ninja"). It's destined for short and close combat. AIM and EV modules are already on board.
======Weapons&Modules!1.
Name: Gladius
Manufacturer: Mech-Armory Industries
Properties: METAL, BLADE
Damage: 3d3
Ammo: -
Hit Bonus: 0
Desc: Standard mecha blade.
Required EQ License: Standard
Weight: 4
Special?: -
2.
Name: Matsumoto Corp. CLAYMORE-B
Manufacturer: Matsumoto Arms Corporation
Properties: METAL, BLADE
Damage: 4d4
Ammo: -
Hit Bonus: 0
Desc: Heavy-weight sword for close-combat.
Required EQ License: Melee OR Heavy OR Advanced
Weight: 11
Special?: -
3.
Name: Thor's Axe
Manufacturer: Panataikos&Criptfeind
Properties: METAL, BLADE
Damage: 2d10
Ammo: -
Hit Bonus: 0
Desc: Large, lethal, but very, very heavy.
Reqiored EQ License: Melee OR Heavy AND Advanced
Weight: 16
Special?: -
4.
Name: Plasma Knife Ver.22
Manufacturer: PLASMATRIX-EON Corporation
Properties: PLASMA, BLADE
Damage: 2d4
Ammo: [POWER SUPPLY], 1 Energy per use.
Hit Bonus: 0
Desc: Lightweight plasma weapon, in common use.
Required EQ License: Standard
Weight: 2
Special?: -
5.
Name: Uranos' Spear
Manufacturer: Panataikos&Criptfeind
Properties: PLASMA, BLADE
Damage: 1d12
Ammo: [POWER SUPPLY], 2 Energy per use.
Hit Bonus: 5
Desc: The only spear-shaped melee weapon. Can be devastating sometimes.
Required EQ License: Melee
Weight: 4
Special?: -
6.
Name: Plasma Sword Ver.09
Manufacturer: PLASMATRIX-EON Corporation
Properties: PLASMA, BLADE
Damage: 2d7
Ammo: [POWER SUPPLY], 3 Energy per use.
Hit Bonus: 0
Desc: Loved by the sword-fans and mecha-pilots alike.
Required EQ License: Melee OR Advanced
Weight: 6
Special?: -
1.
Name: Gigas Submachine Gun
Manufacturer: Mech-Armory Industries
Properties: METAL, RIFLE
Damage: 1d8
Ammo: 120/120, 8 Bullets per use.
Hit Bonus: 5
Desc: Standard mecha short-range rifle.
Required EQ License: Standard
Weight: 3
Special?: -
2.
Name: Vulcar-4 Rifle
Manufacturer: Vulcar Rifle Company
Properties: METAL, RIFLE
Damage: 2d6
Ammo: 60/60, 4 Bullets per use.
Hit Bonus: 10
Desc: Quite good rifle from Vulcar Rifle Company, albeit a bit heavy.
Required EQ License: Standard
Weight: 6
Special?: -
3.
Name: Vulcar-5 Rifle
Manufacturer: Vulcar Rifle Company
Properties: METAL, RIFLE
Damage: 3d5
Ammo: 60/60, 5 Bullets per use.
Hit Bonus: 5
Desc: Improvement over Vulcar-4, but heavier anyway.
Required EQ License: Shooter OR Advanced
Weight: 8
Special?: -
4.
Name: M-AK-47
Manufacturer: Alex Cimmon's Weapon Industries
Properties: METAL, RIFLE
Damage: 2d8
Ammo: 50/50, 5 Bullets per use.
Hit Bonus: 0
Desc: A rather crude rifle, which is able to pack a punch.
Required EQ License: Shooter
Weight: 7
Special?: -
5.
Name: Vulcar-4X Rifle
Manufacturer: Vulcar Rifle Company
Properties: EXPLOSION, RIFLE
Damage: 2d6
Ammo: 12/12, 1 Shell per use.
Hit Bonus: 10
Desc: Modified Vulcar-4, now uses explosive shells for ammo.
Required EQ License: Shooter
Weight: 9
Special?: -
6. Vulcar-6 Rifle
Manufacturer: Vulcar Rifle Company
Properties: METAL, RIFLE
Damage: 3d6
Ammo: 40/40, 5 Bullets per use.
Hit Bonus: 0
Desc: Heaviest and most lethal of Vulcar Rifles.
Required EQ License: Shooter OR Heavy
Weight: 12
Special?: -
7. Vulcar-P1 Rifle
Manufacturer: Vulcar Rifle Company
Properties: PLASMA, RIFLE
Damage: 1d6
Ammo: [POWER SUPPLY], 4 Energy per use.
Hit Bonus: 15
Desc: Suprisingly light and accurate (for a Vulcar). The only plasma rifle for Standard EQ license soldiers.
Required EQ License: Standard
Weight: 4
8. Pessex-01 Ver.18
Manufacturer: PLASMATRIX-EON Corporation
Properties: PLASMA, RIFLE
Damage: 1d8
Ammo: [POWER SUPPLY], 5 Energy per use.
Hit Bonus: 10
Desc: Mass-produced plasma rifle from PLASMATRIX-EON, smaller and lighter than Pessex-09.
Required EQ License: Shooter OR Advanced
Weight: 6
9. Pessex-09 Ver.07
Manufacturer: PLASMATRIX-EON Corporation
Properties: PLASMA, RIFLE
Damage: 2d6
Ammo: [POWER SUPPLY], 8 Energy per use.
Hit Bonus: 5
Desc: Mass-produced plasma rifle from PLASMATRIX-EON, heavier and more energy-expensive than Pessex-01.
Required EQ License: Shooter OR Advanced
Weight: 9
10. Plasma Scatter Gun Ver.14
Manufacturer: PLASMATRIX-EON Corporation
Properties: PLASMA, RIFLE
Damage: 4d4
Ammo: [POWER SUPPLY], 10 Energy per use.
Hit Bonus: 5
Desc: Heavy plasma rifle, that instead of single, concentrated burst, shoots a cloud of loose ionized particles.
Required EQ License: Shooter OR Heavy
Weight: 14
1.
Name: Karnak-0425A
Manufacturer: Alex Cimmon's Weapon Industries
Properties: METAL, AIMED RIFLE
Damage: 1d10
Ammo: 9/9, 1 Shell per use.
Hit Bonus: 25
Desc: Rather old and not very effective, but still widely used aimed rifle.
Required EQ License: Shooter OR Advanced
Weight: 7
Special?: -
2.
Name: Vulcar-S1
Manufacturer: Vulcar Rifle Company
Properties: METAL, AIMED RIFLE
Damage: 1d12
Ammo: 8/8, 1 Shell per use.
Hit Bonus: 45
Desc: Rifle packed with sophisticated aiming system. Very accurate.
Required EQ License: Shooter
Weight: 8
Special?: -
3.
Name: Plasma Heavy Sniping Rifle, Ver.17
Manufacturer: PLASMATRIX-EON Corporation
Properties: PLASMA, AIMED RIFLE
Damage: 2d8
Ammo: [POWER SUPPLY], 15 Energy per use.
Hit Bonus: 30
Desc: Heavy and deadly. And burns through energy supply very, very fast.
Required EQ License: Shooter OR Heavy
Weight: 16
Special?: -
1.
Name: Lionheart Cannon
Manufacturer: Mech-Armory Industries
Properties: METAL, CANNON
Damage: 1d10
Ammo: 9/9, 1 Shell per use.
Hit Bonus: 10
Desc: Standard mecha cannon.
Required EQ License: Standard
Weight: 5
Special?: -
2.
Name: PERIHELION Cannon
Manufacturer: Isuka Artillery&Missile Manufacturing
Properties: METAL, CANNON
Damage: 3d4
Ammo: 7/7, 1 Shell per use.
Hit Bonus: 5
Desc: Popular amongst pilots with a thing for long-range weapons.
Required EQ License: Cannoneer OR Advanced
Weight: 8
Special?: -
3.
Name: ABSTRATUS Heavy Cannon
Manufacturer: Isuka Artillery&Missile Manufacturing
Properties: EXPLOSION, CANNON
Damage: 2d8
Ammo: 4/4, 1 Shell per use.
Hit Bonus: 5
Desc: Heavy, and with only four slots of explosive ammo.
Required EQ License: Cannoneer OR Heavy
Weight: 12
Special?: -
4.
Name: Plasmatron Cannon Ver.10
Manufacturer: PLASMATRIX-EON Corporation
Properties: PLASMA, CANNON
Damage: 3d6
Ammo: [POWER SUPPLY], 20 Energy per use.
Hit Bonus: 0
Desc: Most devastating piece of non-aimed weapon around. PLASMATRIX-EON is damn proud of this thing.
Required EQ License: Cannoneer OR Heavy
Weight: 17
Special?: -
1.
Name: Kaiser Franz 3000
Manufacturer: Alex Cimmon's Weapon Industries
Properties: METAL, HOWITZER
Damage: 1d12
Ammo: 6/6, 1 Shell per use.
Hit Bonus: 10
Desc: Classic weapon, used commonly all over the world.
Required EQ License: Cannoneer OR Advanced
Weight: 9
Special?: -
2.
Name: The Great Matsumoto Howitzer
Manufacturer: Matsumoto Arms Corporation
Properties: EXPLOSION, HOWITZER
Damage: 2d8
Ammo: 6/6, 1 Shell per use.
Hit Bonus: 5
Desc: Named after the founder of the corporation. It's a decent piece of weapon.
Required EQ License: Cannoneer
Weight: 10
Special?: -
3.
Name: ALEXANDER Howitzer
Manufacturer: Isuka Artillery&Missile Manufacturing
Properties: EXPLOSION, HOWITZER
Damange: 3d6
Ammo: 5/5, 1 Shell per use.
Hit Bonus: 0
Required EQ License: Cannoneer OR Heavy
Weight: 15
4.
Name: KAMINA Aimed Cannon
Manufacturer: Isuka Artillery&Missile Manufacturing
Properties: PLASMA, HOWITZER
Damage: 4d6
Ammo: [POWER SUPPLY], 24 Energy per use.
Hit Bonus: 20
Desc: Putting aside the weight and need to aim, this thing is a beast. Named in honor of late Dr.Kamina.
Required EQ License: Cannoneer OR Heavy
Weight: 18
Special?: -
1.
Name: Matsumoto Corp. CLAYMORE-M
Manufacturer: Matsumoto Arms Corporation
Properties: EXPLOSION, MISSILE LAUNCHER
Damage: 1d6 x6
Ammo: 36/36, 6 Missiles per use.
Hit Bonus: 5
Desc: Heavy-weight sword for close-combat.
Required EQ License: Standard
Weight: 7
Special?: -
2.
Name: THUNDERBOLT Launcher
Manufacturer: Isuka Artillery&Missile Manufacturing
Properties: EXPLOSION, MISSILE LAUNCHER
Damage: 2d8 x2
Ammo: 10/10, 2 Missiles per use.
Hit Bonus: 10
Desc: Launcher based on an old aircraft missile system.
Required EQ License: Rocketeer OR Advanced
Weight: 8
Special?: -
3.
Name: Cluster Pack-5
Manufacturer: Reysson&Reysson Missile Arms Company
Properties: EXPLOSION, MISSILE LAUNCHER
Damage: 3d3 x4
Ammo: 28/28, 4 Missiles per use.
Hit Bonus: 15
Desc: Most popular missile launcher - Reysson&Reysson's commercial success.
Required EQ License: Rocketeer
Weight: 9
Special?: -
4.
Name: Le Grande Trio M2
Manufacturer: Reysson&Reysson Missile Arms Company
Properties: EXPLOSION, MISSILE LAUNCHER
Damage: 1d10 x3
Ammo: 15/15, 3 Missiles per use.
Hit Bonus: 5
Desc: Another of Reysson's weapon, just a bit less popular than previous one.
Required EQ License: Rocketeer OR Heavy
Weight: 12
Special?: -
5.
Name: Behemoth-6a Launcher
Manufacturer: Reysson&Reysson Missile Arms Company
Properties: EXPLOSION, MISSILE LAUNCHER
Damage: 4d6 x2
Ammo: 10/10, 2 Missiles per use.
Hit Bonus: 5
Desc: Heavyweight launcher, shooting two missiles at once, filled with liquid explosives.
Required EQ License: Rocketeer OR Heavy
Weight: 19
Special?: -
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1.
Name: AIM-Module
Manufacturer: XyberFour Corp.
Function: +10% to Hit per Level.
Levels: 1-4
Energy Cost: -
Desc: A couple of aiming and trajectory calculating systems
Required EQ License: Level 1, Standard; Levels 2-3, Advanced; Level 4, Master
Weight: 1 per level.
2.
Name: EV-Module
Manufacturer: XyberFour Corp.
Function: +10% to Evade per Level.
Levels: 1-4
Energy Cost: -
Desc: A couple of trajectory calculating and maneuvering systems
Required EQ License: Level 1, Standard; Levels 2-3, Advanced; Level 4, Master
Weight: 1 per level.
3.
Name: 'Instinct' Auto-Rotation Module
Manufacturer: Fenix Mecha Production Company
Function: Nullifies Evade penalties of Facing.
Levels: 1
Energy Cost: 1 Energy per Rotation.
Desc: Priceless when facing multiple or/and fast enemies who can go behind you.
Required EQ License: Level 1, Advanced.
Weight: 6
4.
Name: 'Savior' Auto-Evacuation Module
Manufacturer: Fenix Mecha Production Company
Function: The Pilot is automatically catapulted when Mecha's HP drops below 5.
Levels: 1
Energy Cost: -
Desc: Saved many lives, albeit few proud/stupid pilots prefer not having that thing in their Mecha.
Required EQ License: Level 1, Standard.
Weight: 1
5.
Name: OVR-Module
Manufacturer: XyberFour Corp.
Function: +2 to PLASMA Damage per level; Used on pilot's discretion
Levels: 1-4
Energy Cost: 3 per Level.
Desc: This module overloads the ionization chamber with additional energy drawn from Power Supply.
Required EQ License: Levels 1-2, Advanced; Levels 3-4, Master.
Weight: 2 per level.
6.
Name: Add.Titanium Plating
Manufacturer: Mech-Armory Industries
Function: +1 to Titanium Armor.
Levels: 1-5
Energy Cost: -
Desc: Just additional armor for mecha.
Required EQ License: Level 1, Standard; Levels 2-3, Advanced; Levels 4-5, Master.
Weight: 5 per level.
7.
Name: Energy Armor Coating Module
Manufacturer: PLASMATRIX-EON Corporation
Function: +1 to Energy Armor.
Levels: 1-3
Energy Cost: 1 Energy per 1 nullified point of Damage.
Desc: Special module that creates active energy grid around the mecha, boosting the defense against plasma weapons.
Required EQ License: Level 1, Advanced; Levels 2-3, Master.
Weight: 2 per level.
8.
Name: Repair Kit
Manufacturer: Fenix Mecha Production Company
Function: Replenishes 2d4+5 of Mecha's HP. Can be used on self as well as on allies. Can be used only once on battlefield.
Levels: 1
Energy Cost: -
Desc: A small box tucked under armor of the Mecha, containing repair tools and titanium patches.
Required EQ License: Level 1, Advanced.
Weight: 6
9.
Name: BR-Module
Manufacturer: XyberFour Corp.
Function: Replenishes 30 Energy. Can be used only on self. Can be used only once on battlefield.
Levels: 1
Energy Cost: -
Desc: A charger for mecha, often stocked by plasma weapons mecha.
Required EQ License: Level 1, Advanced.
Weight: 6
10.
Name: Ammo Replenishing Module
Manufacturer: Fenix Mecha Production Company
Function: Fully restores ammo of one choosen weapon. Can be used only on self. Can be used only once on battlefield.
Levels: 1
Energy Cost: -
Desc: An ammo box - every one is filled with the ammo fitting the module carrying mecha.
Required EQ License: Level 1, Standard.
Weight: 4
11.
Name: PSX-Module
Manufacturer: XyberFour Corp.
Function: +10 to Power Supply per level.
Levels: 1-4
Energy Cost: -
Desc: A secondary batch of batteries, loved by pilots using a lot of plasma weaponry.
Required EQ License: Level 1, Standard; Levels 2-3, Advanced; Level 4, Master.
Weight: 3 per level.
12.
Name: 'Scorpio' Footing Balance Calibration Module
Manufacturer: Fenix Mecha Production Company
Function: Mecha can travel without movement penalties over difficult terrain.
Levels: 1
Energy Cost: -
Desc: This module contains a lot of feet control subsystems, helping the pilot during moving through difficult terrain.
Required EQ License: Level 1, Advanced.
Weight: 4
13.
Name: 'Poseidon' Water Adaptavity Module
Manufacturer: Fenix Mecha Production Company
Function: Mecha can operate in water without movement and evade penalties.
Levels: 1
Energy Cost: -
Desc: Module commonly used during amphibious attacks.
Required EQ License: Level 1, Advanced.
weight: 7
14.
Name: 'Eagle' Magnetic Levitation Module
Manufacturer: Fenix Mecha Production Company & XyberFour Corp.
Function: Mecha can travel without movement penalties over difficult terrain and water, can pass over walls/cliffs.
Levels: 1
Energy Cost: 5 per tile spent 'in air'.
Desc: This module is attached to feet of the mecha, and upon activation, it allows a low-height floating.
Required EQ License: Level 1, Master.
Weight: 8
15.
Name: 'Reach' Howitzer Range Extension Module
Manufacturer: Fenix Mecha Production Company
Function: Choosen Howitzer weapon gets +2 to range.
Levels: 1
Energy Cost: -
Desc: This is basically an magnetic rail extension to the cannon, improving it's range.
Required EQ License: Level 1, Advanced AND Cannoneer.
Weight: 8
16.
Name: 'Winged Ram' IP Engine
Manufacturer: Fenix Mecha Production Company & XyberFour Corp.
Function: The mecha glides 7 tiles in straight line, terrain penalties not counted. If the mecha hits anything, the mecha and 'obstacle' take Xd4 damage (armor not counted), where X is amount of tiles that mecha had left to glide.
Levels: 1
Energy Cost: 15 Energy per use.
Desc: A very complex and futuristic engine mounted on the back of the Mecha. It was released in December 2067, so it's fairly rare to get.
Required EQ License: Level 1, Master.
Weight: 9
17.
Name: 'Combochain' Multi-Weapon Module
Manufacturer: Fenix Mecha production Company
Function: Allows firing up to 3 chained weapons at once. The 'combo' cannot be set during fighting.
Levels: 1
Energy Cost: -
Desc: Fenix Mecha listened to complaints of more mecha-game geeky pilots and created this.
Required EQ License: Level 1, Master.
Weight: 4