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Messages - Haspen

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32731
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: June 14, 2010, 02:23:30 am »
A caste for each rock type, perhaps?

*imagines Realgar Troll marrying a Saltpeter Troll*

DO ET.

And each tooth a different type of diamond!

32732
General Discussion / Re: Things that made you sad today thread.
« on: June 13, 2010, 06:14:02 am »
$250 on drinks?!?!

Did they place a spoonful of caviar in each shot?
If each shot alone was $5, did you have 50 shots?!

Or he paid for his friends' drinks as well :P

32733
Forum Games and Roleplaying / Re: Potash Maker Adventure!
« on: June 12, 2010, 11:10:36 am »
Hahah, I lol'd at Bubbles' speech.

Cthulhu fhtagn, hell yeah ;D

Also: I wonder where Kib and Iron (and his marble figurine of... what? Lol XD) will end.

32734
DF Adventure Mode Discussion / Re: Draw your adventures
« on: June 12, 2010, 11:05:02 am »
Haha, I thought it's snow, before I spotted 'hey neat, white sand'.

Are those based on your real adventurer?

32735
DF Dwarf Mode Discussion / Re: Hurray for Ant Men! (Spoilers)
« on: June 12, 2010, 07:20:27 am »
wait, now the random combat system is now THAT fucked?

F-ked you say, sir?

I don't see any wrong in ability of a group of antmen slaying a monster. Group of guys with weapons (wooden, but still) gang-fight a monster and win. It's equal to a pack of mis-equiped dwarves, duh.

32736
Forum Games and Roleplaying / Re: Potash Maker Adventure!
« on: June 12, 2010, 06:29:42 am »
Oh crap
I thought I had posted; my bad.

Anyway.

>Point the ROY-ALA-TEE at the puppies and mumble something mystical-sounding.

Awww, he is alive :C So is the game :D

32737
Forum Games and Roleplaying / Re: Potash Maker Adventure!
« on: June 12, 2010, 05:25:21 am »

32738
DF Adventure Mode Discussion / Re: Draw your adventures
« on: June 12, 2010, 03:03:43 am »
[awesome pic goes there]

*faints* That yellow glow under her hood is a real killer.

Honestly, do several comics on some site and make people squee (I would squee!) :P

32739
General Discussion / Re: Things that made you sad today thread.
« on: June 11, 2010, 04:58:43 pm »
Don't be an ol' timer jerk, having new fans is fine.
But they aren't new fans! They will be playing a totally unrelated game, convinced that it's an X-com/FF/Fallout game! Which encourages the publishers to make MORE games of the inferior new version! [/nerd rage]
Have to agree.

The main point of old gamers' RAEG is, they're using the title X-COM on a game that isn't related with X-COM in anything but killing aliens.

32740
DF Announcements / Re: Dwarf Fortress 0.31.06 Released
« on: June 11, 2010, 03:32:30 pm »
I seem to always be asking this, and I hope I'm not asking in the wrong place, but has anyone managed to get Reveal working in the new version? I hate starting a new fort without "checking."

I don't know what you would like to reveal.

You have guaranteed underground water (unless you mess with world_gen), guaranteed metals and most possible flux. Soil as well. Same goes for adamantine and magma.

Reveal is unnecessary nowadays.

32741
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: June 11, 2010, 02:48:38 pm »
Hmmm, I kinda already like that fortress.

Hammerdwarf just destroyed several skeletal groundhogs. I will have bones for crafts. Then i will get the pick from caravan.

Cool plan, we will see how long I will survive :3

32742
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: June 11, 2010, 02:36:03 pm »
If you have enough wood, you can melt the hammerdwarf's gear to make a pick.
The problem is, I had a choice:

Either steel battle gear or anvil. Yeah :P

But I have 30 logs, so I will make a hovel + beds + storage and somehow survive it. Does someone knows if distance from mountain home counts? Because I'm literally on the other side of the world.

32743
General Discussion / Re: Things that made you sad today thread.
« on: June 11, 2010, 02:00:35 pm »
Yeah, I'm playing Apoc right now, and it barely feels like an X-COM game.  It doesn't really have that "Oh shit it's Chrysalid's.  Oh shit this is a night mission, oh shit I'm doomed it's only the second turn and that was my favorite dude! NOOOOOOOOOOO" feeling that Enemy Unknown did.

Been there.

So maaany times lately.

Also, I love the trailer. They say 'STUDY THEM' at one point and you indeed study them - shooting them dead like during whole trailer *sigh*

Game will be in 95% looking like this. Last 5% will be adding/deleting people from roster at your base which you won't upgrade, cuz, hell! It's about shooting aliens, ya know!? Not messing with something non-important likes bases...

32744
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: June 11, 2010, 01:48:57 pm »
Went into challenge on 40d.

Preparing my sturdy dwarves to survive in tundra, with water deep away, and without immigrants [POPULATION_CAP:7]. Name of the fort: Sabrewinters (Astakath)

Everything neatly prepared, all points spend, needed skills spread amongst dwarves, every Plump Helmet of the heap counted, barrels of booze, wood and some helpful stuff, as well as bit of steel gear for a hammerdwarf (undead-infested hills around).

Embark.

So at start I say: "Go, proud miner Urist! Strike the Earth!"

Urist blinks '?' at me: "With what?"

*facepalm*

32745
Wow, he got manly O.o

infinity/1

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