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Messages - Haspen

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32866
I wonder what kinds of monster haven't visited Deepspark yet.

32867
Hey! Wolfbears again!

7/10

32868
Forum Games and Roleplaying / Re: Potash Maker Adventure!
« on: May 19, 2010, 06:10:25 am »
I lol'd so hard at the 'savage punch' image.

I'm still laughing.

And awww, one dwarf dead. I'm closer to my turn :3

32869
And angry face!

8.4/10

32870
DF Adventure Mode Discussion / Re: Deities and... Immortality?
« on: May 19, 2010, 04:59:51 am »
Really? All goblins are immortal? That doesn't seem right.

Forgot to add that elves are immortal as well.

32871
DF Adventure Mode Discussion / Re: Deities and... Immortality?
« on: May 19, 2010, 04:51:12 am »
Erm, no. Goblins are immortal by default.

And 'name name, name-name of name the name' is granted when you kill at least 5 creatures.

32872
General Discussion / Re: Things that made you sad today thread.
« on: May 19, 2010, 04:40:21 am »
@Tack:

Um, well, that gif is years old. Not very awesome. Saw it +infinity times already :P

32873
General Discussion / Re: Gunnerkrigg Court?
« on: May 19, 2010, 04:21:42 am »
None can be equal to coyote in terms of godliness!

COYOTE ISSSSS! SUPERIOOOOR!

*cough*

32874
General Discussion / Re: Gunnerkrigg Court?
« on: May 19, 2010, 04:14:36 am »
Aata? Buddha would sound better.

And I officialy hate Jones now. For her stoicism and that... creepy look. And the fact that everyone treats her like some godness equal to coyote.

32875
Fellow almost-android!

8/10

32876
9/10. Don't know where it is from, but much better than the last one.

You don't know what Phantasy Star series are?

Pity. They were awesome.

Ah yes, 7/10 so it stays on-topic :3

32877
HAIL TEH HAMMER!

9.9/10

32878
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: May 18, 2010, 02:26:04 pm »
Guess it's just too early for me... -yawn- Guess I'll stop attempting to help people for now.

You can help me with the issue I posted before you, after 'EDIT' ;)

32879
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: May 18, 2010, 01:53:18 pm »
No, that's the spot where the dwarf stands. 2:2 is the middle of a 3x3 workshop. 2:1 would be the middle row on the left-hand side, 3:2 would be the middle column on the bottom row, etc.

To get it to show up in the Furnaces menu use BUILDING_FURNACE instead of BUILDING_WORKSHOP.

Oh. Thanks, Mephie~!

EDIT: Something more.

There are those lines at the very bottom of every custom, and I'm pretty sure it's about what materials are used in building.

How to make building need a fire-safe mechanism and pipe section?

32880
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: May 18, 2010, 01:37:37 pm »
What I would do without this thread.

Custom workshop:

[WORK_LOCATION:2:2]

I know it's about the menu in which it will appear. What are coordinates for Furnaces/Kilns menu? 2:1?

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