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Messages - Haspen

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4996
The diplomat from Eldrican is let in first. He is a tall, bearded man in splendid robes.

"Greetings, Emperor Houlandin! I bring you a request from my master, King Feir. The t'chai leaves that soothe the mind and invigorate the body are loved by Eldrican subjects of His Majesty, and he would like greater amounts of these sent to our lands. Of course, we would pay for those accordingly and handsomely."

A) "Alright, they're already selling better abroad anyway."
B) "No, my people want their leafy fix as well!"

4997
It's time for mixed Fireblood corps, is all ;v



You decide against any edicts.

1218 AD, Spring

The snow has begun to melt, and weather is slowly getting warmer.

Quote
4

According to the healers, the disease that has been wrecking havoc amongst your soldiers is growing weaker just as sunlight gets stronger.

News arrive from Eval; Caius Cuscus has managed to capture several forts in span of a week, but that's rather to coincidence than brilliant tactics.

His army is thirty five thousand and five hundred strong, while your spies bring news that a total of fifteen thousand fresh soldiers are stationed between Damdamian borderlands and Rucus, no doubt the Senate of Damdamia is preparing another huge army to march against you.

A delegation of your officers wishes to discuss war plans with you. However, there's also a delegate from Eldrican, wishing to talk about t'chai trade.

A) I shall talk about warfare first!
B) I shall talk about commerce first!

4998
033: Once More Unto Prague

Spoiler (click to show/hide)

4999
032: Adventures in Italy

Spoiler (click to show/hide)

5000
The old man shrugged, but his face betrayed that he didn't care to rake his memory much.

"Is all I know. You see, I like listening to rumors, but I ain't gonna risk my neck spying on guys in shadows."

5001
Forum Games and Roleplaying / Re: Fire Emblem on Forums 7: IC Thread!
« on: April 28, 2019, 12:11:37 pm »
Tap tap tap Tap tap TAP TAP tap tap Tap tap clapclap!

It was lots of walking.

~~Allies Turn!~~

Transportation shenanigans occured.

~~Player Turn 16~~

EXP: 283/100



Spoiler: HP (click to show/hide)

5002
031: Downfall of Bohemia

Spoiler (click to show/hide)

5003
MILITARY EDICTS:

Matters of military hierarchy, philosophy of war and development of military tech.

Adopt Fireblood Skirmisher Tactics:
Fireblood weapons are currently slow to load and rather inaccurate, but smoke and thunder they make alone can shatter morale. Some believe that if the hand-held Fireblood weapons are given to highly mobile units (cavalry), they could strike terror into enemy's ranks, allowing massed spear-and-sword infantry to advance afterwards and decimate the demoralized enemy troops.

Reform Military Administration:
Recent developments both on and off the field, combined with the size of our Empire, show that one big Army is not enough from logistical standpoint. We should reorganize the Imperial Army, splitting it into cohesive, standarized units capable of smooth coordination with each other. Of course, such sophistication will lead to greater expenses needed to sustain the new administration and logistics.

BUREAUCRATIC EDICTS:

Matters of administration and government.

Establish Passage Tax: (once in effect: 1142 - 1169 AD)
All those travelers, adventurers, merchants and others are moving through the country for free! Let's establish a tax for those entering and leaving our country - this will earn us nice profits each year, although it might slow down immigration and convince some merchants to seek passage through elsewhere.

Introduce Fireblood Tariffs:
Fireblood, as well as its components, are both valuable, important, and traded in large quantities. While a royal tariff on the mineral and Fireblood traders would surely hamper our trade and possibly lower amount of the precious black substance available for the Army, it could bring invaluable yearly profits to the Treasury.

Establish Imperial Trade Commission: (once in effect: 1167 AD - 1186 AD)
To ensure stricter and better control of trade in the Empire and through its borders, an imperial guild of trade and commerce should be created. Its officials will keep an ever-vigilant eye on market trends, supply and demand, as well as establish and maintain favorable tariffs and taxes on goods, and help our merchants gain upper hand over foreigners. Hopefully, they will avoid price gouging, corruption, favoritism and other nasty things.

Issue The Codex of Succession:
Currently, the selection process for heirs isn't codified, and Imperial bureaucracy does not keep track of potential heirs too well. By institutionalizing the whole selection process, greater amount of information about potential heirs would be available. On the other hand, allowing bureaucrats, of all people, have a say about who is and isn't allowed to sit on the throne might be a rather dangerous proposition.

CULTURAL EDICTS:

Matters of religion, culture and art.

Endorse State Patronage of Arts: (once in effect: 1174 - 1215 AD)
To help develop the nation culturally, set aside certain amount of budget money to sponsor sculptors, poets, musicians and painters. It will be a constant drain on the Treasury, but think of how prestigious your nation will become, what with those masterpieces of art popping left and right!

Proclaim Religious Equality: (once in effect: 1135 - 1172 AD)
Travelers, merchants, immigrants; they all bring new beliefs and philosophies into the country. Rather than fight those foreign influences, it might be best to allow all peoples free worship on equal level no matter the size and beliefs of the congregation, to help all different worshippers achieve a certain degree to harmony and peace.

Enforce Religious Unity:
Strengthen the nation and culture of the Empire by disallowing foreign faiths to preach freely in the Empire, as well as prevent rise of sects, zealots and fanatical schismatics amongst the clergy by declaring heresy a crime against the Empire, the Emperor, and his subjects.

Promote Missionary Orders:
Promote our faith outside the Imperial borders with monetary and political support from the Crown for the preachers and missionary groups. This will surely strengthen our state religion, on the other hand, it will probably upset religious minorities within the borders and our 'heathen' neighbours outside them.

---

REVOKE EDICT: Revokes a previously implemented edict, either to cut spending, appease some disgruntled subjects, or both. On the other hand, it might tick off some other peoples, potentially causing a deadly cascade of discontent.

Spoiler (click to show/hide)

5004
I6, boardax the knight to the south.

5005
You decide to march your troops to the capital.

Quote
4

On the way there, you too catch the gut malady. But after you're easily confined and given soups and herbal mixtures to calm down your stomach and keep fever down, you recover the night before arrival.

After returning home, you're greeted by your wife and children. You inspect the intricately woven iron-wrought coat the half-elves of Sylevessef left for you, and its adorned with copper clasps and stone beads interwoven into sleeves and collar.

And it's as inpractical and dangerous to wear as you have suspected.

You call for the people to provide for the army, and for the army to recuperate.

Quote
3

The reports you get from your administrators and noblemen aren't very positive. The implementation of Bill of Rights meant that many aristocrats and officials feel threatened, being (in theory at least) judged the same way as the commoners. On other hand, the commoners are quite aggressive in trying to exploit the Bill and in fact there have been instances of breaching the Rights by themselves, too.

It will take at least one more year before the Bill will be accepted as common law by all the social classes...

1217 AD, End of the Year

The time you spend with your wife is minimal for scribes and officials and noblemen wish to speak with you on many, many things.

And now, just as you think you can get yourself a goblet of wine, certain elderly man steps inside your chambers.

"I've brought Scrolls of Kingdom Status, my liege!" The Advisor speaks rather jovially.

Quote
2to4*, 5to6(1to4), 3to6

Happiness: 5
Population: 8
Economy: 5
Army: 8(+3)
Imp.Authority: +1

It seems that your Army haven't been depleted that much over last half a year. If not for the disease amongst your troops, it would be even higher.

"Emperor, I want to report that everything is proceeding smoothly at the moment. There are no oustanding problems, the trade and mining provide steady supply of money, and the Army, along with Helliste support, remains strong and ready."

"The Imperial authority is quite high. Do you wish to issue an Edict this year?"

A) "Mmkay."
B) "No!"

5006
030: Bohemia Rematch and Punting Austria

Spoiler (click to show/hide)

5007
Murder.

5008
Other Games / Re: How did you last *own*?
« on: April 27, 2019, 06:39:46 am »
Finally got through Exploding Head Syndrome.

It took me way too many attempts to solve that one, and turns out all I needed was some control nodes.

Spoiler (click to show/hide)

5009
029: Religion and Governance

Spoiler (click to show/hide)

5010
The old man glared at Siegfried.

"There have been many, travellers said me as they dined over past few weeks. Definitely spies and other Reich henchmen preparing the attacks! I think I saw few of these sneaky types at my inn once." The old man grumbled. "They wore hooded cloaks, but I saw the emblems on their shirts. I think it was some black cat on yellow or orange cloth. Or maybe red."

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