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Messages - Haspen

Pages: 1 ... 346 347 [348] 349 350 ... 2254
5206
You send the army's horsemen to pursue the fleeing infantry!

Quote
2*

But it was a feint! The enemy's first line turned around to mount spears and pikes against the ground, letting their fellows run behind them. Then the bombardment started; the Damdamian artillery, silent so far - fact which has escaped your attention - had more than enough time to prepare the powder cakes and load the heavy iron balls. Horses and men scream and the Methiantese eagles on your officers' shirts disappear in smoke and bodies. Before ever you can order a retreat of the cavalry, your horsemen turn around and flee toward the hills.

A) The infantry will follow-up, we can break through the pike wall!
B) We have height advantange! We can counter-bombard them, yeah!
C) Well, it was worth a try. Let's catch some Z's now?

5207
Play With Your Buddies / Re: I don't want to believe - X-Com Files
« on: March 08, 2019, 04:22:41 pm »
So much tuna steaks dead fishmen!

My inner cat approves ;v

5208
Forum Games and Roleplaying / Re: Fire Emblem on Forums 7: IC Thread!
« on: March 07, 2019, 01:09:30 pm »
After several turns of lagging behind, Beowulf finally killed a mook. Yaaay!

Quote from: Beowulf vs Thug B
Hit: 98+15-12 = 101, autohit!
Crit roll: 99, no crit
Damage: 17+1-5 = 13dmg

Thug B counterattacks!
Hit: 97-15-20 = 62
Hit roll: 68, miss!

Beowulf attacks again!
Hit: 98+15-12 = 101, autohit!
Crit roll: 76, no crit
Damage: 17+1-5 = 13dmg

Spoiler: HP (click to show/hide)

5209
Leave Mt.Calvary alone! It did nothing wrong!!1 /tears_on



You decide to call the footsoldiers from other location to help battle the wedge!

Quote
8!*

It seems it was a wise decision! The massed forces under your banner's shaft easily overwhelm the Damdamian horsemen, who are crushed and pushed away from the hillside, retreating in numbers.

But then officers tell you that the enemy is advancing from the other side! Light cavalry is pelting your rear with shots as the massed columns run up the hill. Thanks to how easily you repelled the attack of the lancers, you easily divert and mobilize the troops to deal with the new threat.

Quote
6*

This attack is also repelled; shortly after the melee begins, the enemy turns and runs! Your cavalry goes after them, cutting down the ones who were too slow to get to the safety.

Bodies, mostly clad in Damdamian colors, are strewn by hundreds in both front and rear of your positions. The sentries report that the enemies are in full, but organized retreat, most of them already outside the range of your Fireblood machinery. Your officers are eager to pursue and continue the fighting, however.

A) No, we shall regroup and recuperate.
B) Yeah! Pursue and cut them all down!

5210
Forum Games and Roleplaying / Re: Fire Emblem on Forums 7: IC Thread!
« on: March 06, 2019, 11:21:53 am »
Jill sure did put him to eternal sleep by the means of impaling his head through his mouth.

Some of brain matter stuck to the spearhead, too.

Quote from: Jill vs Javelineer B
Hit: 99-14 = 85
Hit roll: 15, hit!
Crit roll: 1!
Damage: 14-8 = 6x3 = 18dmg

Spoiler: HP (click to show/hide)

5211
Play With Your Buddies / Re: I don't want to believe - X-Com Files
« on: March 05, 2019, 01:48:43 pm »
Americans are now getting alien cable TV and am jealous :V

5212
bb
dddddd



You amass your forces at a trio of nearby hills.

This position will let you form a wall of infantry that protects the Fireblood machines that shall bombard the enemy, but it will be an inflexible formation with the cavalry having little to say.

The enemy approaches from two sides by the next hour; southwest and west, no doubt having tried to flank you. Seeing your troops so deposited on the uphills, they must've given up on the idea.

You raise your sword and begin initial bombardment just as the enemy approaches the hills.

Quote
2

It has little effect! The enemy deeper ranks are far from the blast zones, and only the small troops of skirmishers and vanguard are decimated by the early fire.

It's when you notice that the enemy is using cavalry to ride around the hills!

Quote
3*

The lightning-fast movements of light cavalry, showering your front lines with lead bolts shot by their Firetubes (or whatever Damdamian equivalent that is) cannot be easily matched by your infantry, which has trouble shooting accurately; your artillery can't even turn that fast to direct its fire!

Hundreds are picked off by the Damdamian mounted skirmishers before your officers raise an alarm - a great wedge of heavy cavalry, armed with axes and long lances, is running up the hill to smash through the most-thinned-out of your lines!

Quote
4*

The wedge smashes into your infantry lines, but this time its your troops that have upper hand. The cavalry soon loses its momentum and is bogged in a heavy melee, shots swishing above men's head as axes chop and spears stab, men screaming and horses whinning.

The fighting is inconclusive at the moment, but both sides certainly bleed. What to do?

A) I will inspire my men to do better by joining the frontlines!
B) I will strengthen the forces fighting in the melee with troops from other sides!
C) I will use my cavalry to reinforce the frontlines!

5213
Forum Games and Roleplaying / Re: Lords of SPAM! Game has begun!
« on: March 04, 2019, 11:41:41 am »
Suddenly, some Kiwis begun to feel a bit threatened.

Quote from: Combat in STT
Ceodwell (melkor) vs Kiwi (TankKit):
6 vs 2
Kiwi army destroyed!
Ceodwellian army moves from WCD to STT
Quote from: Combati n FLF
Ceodwell (melkor) vs Kiwi (TankKit):
2 vs 5
Ceodwellian army destroyed!

Unlurking Sentinel's Turn



Spoiler: SCs and Armies (click to show/hide)

5214
Board Axe the Knite.

5215
Forum Games and Roleplaying / Re: Lords of STARS!
« on: March 03, 2019, 04:54:34 pm »
*bshoom bshoom BOOM BOOM bshooom ka-KSHOOOM*

Quote from: Combat in RAY
Cyan (TankKit) vs Red (TopHat):
6, 5 vs 6
Red fleet destroyed!
Cyan fleet moves from KER to RAY

Doomblade187's Turn



Spoiler: SCs and Fleets (click to show/hide)

5216
Forum Games and Roleplaying / Re: Lords of SPAM! Game has begun!
« on: March 03, 2019, 03:57:48 pm »
The Parsian offensive was a complete success!

Quote from: Combat in DAH
Parsia (Doomblade187) vs Helliste (Unlurking Sentinel):
6 vs 2
Helliste army destroyed!
Parsian army moves from CYD to DAH

Quote from: Combat in HEL
Parsia (Doomblade187) vs Helliste (Unlurking Sentinel):
4, 1 vs 3
Helliste army destroyed!
Parsian army moves from HLC to HEL

melkor's Turn



Spoiler: SCs and Armies (click to show/hide)

5217
Forum Games and Roleplaying / Re: Lords of STARS!
« on: March 03, 2019, 03:47:20 pm »
The fighting in Crichton system was fierce, but ultimately the Commonwealth was victorious.

Quote from: Combat in CRH
Red (TopHat) vs Crimson (melkor):
6 vs 5
Crimson fleet defeated!
Red fleet moves from eER to CRH

TankKit's Turn



Spoiler: SCs and Fleets (click to show/hide)

5218
Forum Games and Roleplaying / Re: Fire Emblem on Forums 7: IC Thread!
« on: March 03, 2019, 02:16:04 pm »
The choppery quickly and violently shook the javelineer from his magic-induced slumber.

Quote from: Priscilla vs Javelineer B
Autohit!
Crit roll: 45, no crit
Damage: 15+2+1-8 = 10dmg

Javelineer B wakes up!

Spoiler: HP (click to show/hide)

5219
Hereeeee's levels!!

Quote
54, 39, -, 56, 31, 55, 75, 3

Beowulf: +HP, +STR, +SKL, +SPD

Quote
59, 34, 1, 43, 87, 72, 10, 40

Erica: +HP, +STR, +MAG, +SKL, +RES, +SPD

Quote
77, 87, -, 92, 8, 88, 32, 71

Jill: +LCK from rolls, +SKL from pref.stats

Quote
60, 87, 52, 57, 93, 27, 18, 9

Johannes: +MAG, +RES, +SPD

Quote
8, 70, -, 1, 50, 11, 37, 77

Priscilla: +HP, +SKL, +DEF, +RES

Quote
86, 26, -, 72, 47, 36, 48, 26

Rowan: +STR, +SPD

Quote
53, 89, -, 11, 100, 2, 95, 20

Venza: +HP, +SKL, +DEF, +SPD

---

Quote
64, 86, 39, 68, 63, 16, 77, 79

Princess Sophia: +HP, +MAG, +DEF

No lvl for Albrecht this time.

Now updating HP spoiler! And it's done!

5220
Forum Games and Roleplaying / Re: Fire Emblem on Forums 7: IC Thread!
« on: March 03, 2019, 10:21:51 am »
It was a splendid failure.

Quote from: Rowan vs Thug B
Hit: 87-15-12 = 60
Hit roll: 86, miss!

Rowan strikes again!
Hit: 87-15-12 = 60
Hit roll: 85, miss!

~~Enemies Turn!~~

Enemies haven't had much better luck either.

Quote from: Thug B vs Venza
Hit: 97-19 = 78
Hit roll: 13, hit!
No critroll.
Damage: 19-3 = 16dmg

Quote from: Wanderer A vs Jill
Hit: 95-15-19 = 61
Hit roll: 65, miss!

Quote from: Arbalest B vs Jill
Hit: 98-15-19 = 64
Hit roll: 67, miss!

Jill counters!
Hit: 96-6 = 90
Hit roll: 90, hit!
Crit roll: 60, no crit
Damage: 14-7 = 7dmg

Jill retaliates again!
Hit: 96-6 = 90
Hit roll: 42, hit!
Crit roll: 35, no crit
Damage: 14-7 = 7dmg

~~Allies Turn!~~

Just as Princess Sophia rushed to help Venza, so did Albrecht rush to stab a fool.

Quote from: Albrecht vs Wanderer A
Hit: 109-18 = 91
Hit roll: 26, hit!
Crit roll: 50, no crit
Damage: 23-8 = 15dmg

Wanderer A counterattacks!
Hit: 95-37 = 58
Hit roll: 58, hit!
No critroll.
Damage: 12-7 = 5dmg

Albrecht strikes once more!
Hit: 109-18 = 91
Hit roll: 19, hit!
Crit roll: 15, no crit
Damage: 23-8 = 15dmg

~~Turn 9~~

EXP: 215/100



Spoiler: HP (click to show/hide)

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