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Messages - Haspen

Pages: 1 ... 480 481 [482] 483 484 ... 2254
7216
You ask her to tell you about her roots and herbs and stuff.

Quote
6*

She tells you of her herbs and roots, but you easily see that her tales don't match with what you know of herbs. Some are indeed used as folk remedies, but the combinations are straight wrong, and some even poisonous if mixed wrongly. You decide to call her out on this, and from that point onwards, the old woman fumbles in her talk, until the courtiers decide they had enough of this charlatan. The old herbalist, screeching, is dragged into the dungeon.

Later on you learn that she had a deal with the magistrate who 'recommended' her, to get extra cash from payment she would earn. He is quickly dungeoned and replaced with someone much more honest.

1164 AD, End of the Year

For the first time in your life, you will peruse the Scrolls of Kingdom Status. This is quite exciting, sending shivers down your spine - or perhaps it's this freezing draft in the palace.

After hours of waiting since early morning, the Advisor finally comes to your chambers. Your wife, busy in the corner sewing a new tunic for Bjern, can't help but peek at the Scrolls herself.

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1to2

Happiness: 6
Population: 5
Economy: 5
Army: (9)
Imp.Authority: -1

"I'm pleased to announce that your father's policy of budget cuts, plus the profits from trade this year, have allowed our treasury to recuperate quite well. The statesmen and strong army strengthened your authority in the eyes of your subjects."

"The Army believes that it is a good moment to strike and conquer someone or gain fat loot. Is there anywhere Methiant should expand?"

A) Kingdom of Cydwyl!
B) New Parsian Kingdom!
C) Kingdom of Lametania!
D) Eldrican Kingdom!
E) Kingdom of Rucus!
F) Dwarven territories!
G) But we don't have to?

"Also, do you wish to issue your first Imperial Edict ever, my liege?"

A) What else have I waited all those years for??
B) No.

7217
You send for the woman to be brought before you.

1164 AD, Late Winter

The old witch of southern Donuth arrives before you, dressed in browns and greens. She thanks you profusely for your magnaminous invitation and kisses your hand thrice with those wrinkly old lips of hers.

The courtiers gasp and begin to murmur when she mentions that she is over seventy; but her wrinkles are soft and her hair basically still black, as if she was barely in her mid-forties. When asked, she chalks it up to herbs and roots she was using since she was living with her aunt, who also was a herbalist in her village.

You decide to...

A) Offer her a position of royal healer, so her remedies can save the lives of your family.
B) Thank her for her work during plague, and send her back home.
C) Ask her to entertain you with descriptions and uses of herbs and roots she uses in her daily work.
D) Offer to build for her a pharmacy in the capital, so, potentially, hundreds and thousands of your subjects can benefit from her herbs.

7218
You try to goad him into talks about trade.

But he isn't interested, and leaves.

1164 AD, Winter

Silver and gold arrive at the Treasury, while gems are of course sent north.

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5to6

Glassware brings abundance of profits. It's high quality is praised amongst your finer subjects.

1164 AD, Midwinter

There's a witch in your Empire.

Apparently, the magistrate in southern Donuth has gotten news that, apparently, during the plague, one of villages had eleven cases of the sickness, but thanks to remedies made by one of lonely, old women living by the forest of Tven, all eleven have survived. If she has such healing powers, the magistrate writes in his letter, she needs to be relocated to the capital and made a healer for benefit of all (or at least, your family).

You decide to...

A) Have the old witch brought to you for interview.
B) Dismiss the magistrate's idea.

7219
Prophet is right :P



You attempt to negotiate the price of dwarven steel.

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2

After a long while, the offended dwarves pack up and leave, telling you that they were clearly mistaken about the worth of Methiant's men and wealth.

Few days later, your cousin nephew Cyl, son of Erik, arrives with some courtiers to pay respects at the grave of Cyl, your father. Sometimes you wish his name wasn't so damn popular.

The visit is curt and all that Cyl does in matters of politics, is to reaffirm the alliance treaty between Methiant and Cydwyl. However, mayhaps he can be persuaded to talk about...

A) Family!
B) Trade!
C) Army!
D) Religion!
E) Weather.

7220
Creative Projects / Re: Random Things you drew/shopped/made/etc.
« on: April 14, 2018, 03:06:01 pm »
I await, with anticipation, the opportunity to hear Cathar voice a damsel in distress.

That would be glorious :D

7221
You decide to keep the funeral modest and for Cyl's coffin to be interred in the family tombs.

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4

You decision made quite few people grumble, but thankfully Shadowranks and Spymaster's agents prevented any violence or other incidents.

After the funeral, you receive news that dwarves have arrived to negotiate. The bearded, pudgy creatures clad in most gaudy of purple and golden cloaks bow their bald heads before you.

"Greetings, Emperor! Per call by your predecessor, we're here to negotiate exchange of Methiantese gold for Dwarven steel. Not many of humans have priviledge of using this stainless, rust-less metal for their personal use, you should feel honored already! It makes for the best swords and axes, and arrowtips and spearheads. Our mines and furnaces at Zonalath could easily smelt enough steel to supply several regiments worth of Methiantese soldiers per month."

The Advisor and the Marshal discuss the thing between themselves as the Dwarven negotiator continues to praise their metalwork.

Finally, the Advisor leans down to you and whispers.

"Your Majesty, if we were to use Dwarven steel on greater scale, the Marshal believes we would need at least five years worth of it to fully equip our Army with dwarven weapons. On other hand, a specialzied unit of shock cavalry or maybe heavy infantry, armored and equipped in all-Dwarven equipment could be fielded in a year. But that's decision for later."

"And your leaders want Methiantese gold, mined in northwest, in exchange for steel deliveries?"

"Yes, all of it, even the smallest of nuggets."

A) "That is a good trade if you ask me. Let's seal the deal!"
B) "That is too much of a price. Can we talk about something cheaper?"
C) "I don't think we will be getting anywhere with this. Pleasant journey home, dwarves."

7222
I'm still updating the first post ;v

7223
F7, Sauce-ion the beef

7224
You send for the dwarves. Having them negotiate in your splendorous keep in the middle of your grandiose capital city will surely work wonders.


Quote
1,1 finally, after 15 years of rolling for this trigger...

You are Eivan, son of Cyl! You are wise, and so is your current heir and eldest son, Bjern, if his tutors are to be believed.

All of Methiant is in deep mourning! Emperor Cyl I of Methiant, King of Felonsein and Ceodwell, Overlord of Donuth, Tiftit and Eval has died in his sleep tonight! His glorious, superbly long reign has gained him the posthumous title of 'The Great', marking him first monarch in the region to obtain such a prestigious epithet since the Ceól of Luathbas from the early 700s.

Thousands have gathered in the streets of the capital, lamenting the passing of the old Emperor, covering their faces with the traditional black veils of mourning. Even the manliest of courtiers are weeping, for to see the passing of a legend like your father is a terrible burden. But he has passed on to a better place, and you have to sit upon the old throne of Methiant, one that your father has occupied (with brief interludes) for almost half a century.

You consider what regnal name you should adopt.

Obviously, you cannot even dream to match your father's accomplishments, so the name of Cyl is outta consideration. The name of Houlandin seems to have a curse over it, but you're not sure whether because it draws back to the old Luathbas or due to hubris of your brother?

Nevermind, you already found an answer. You will return to the venerable name of your ancestors - Yoe!

All hail Yoe III, Emperor of Methiant!

As people gather in the capital to take part in the funeral proceedings and say farewells to their beloved Emperor, you need to decide how much money should be spent on the procession and the funeral of your father.

As for the funeral itself...

A) A simple ceremony for as simple man he always portrayed himself to be!
B) Nothing short of grandiose parade attended by tens of thousands will suffice!

As for your father's tomb...

A) He will join rest of the family in our dynastic tombs.
B) He must be enshrined in separate, adorned tomb. We ought to commission a famous builder for this.
C) He deserves nothing else but grandiose mausoleum, dripping with gold, silver and marble. Such a work needs supervising by grandmasters of art and architecture!



* Haspen sniffles in corner.

After all those years and three games, a monarch dies peacefully of old age. We're breaking boundaries with each update, guys!

7225
You order an armed expedition into the mountains while the garrison is to be strengthened further.

1164 AD, Summer

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1to3

The fur and skins' market must've been saturated in the south, because your merchants brought about a third of money they usually bring. They are optimistic, however, and believe they can recuperate their losses next year.

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1

Bad news come from Orcworld; the expedition failed to return, and scouts sent to sneak through the mountains found traces of campsites but not a living soul as far as a week on foot through the mountains (this mountain range, by the way, seems to be enormous and stretches further northwest). Two hundred are assumed to have perished.

1164 AD, Midsummer

Thunderstorms of great magnitude struck Methiant and its neighbourhood, but thankfully, the damage was minimal, the Scepter's glow once again having saved the land.

1164 AD, Autumn

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6

Springwine of the Hurthlings has sold very well, and the noblemen of Methiant were quite grateful to having been able to quench their thirst with this sweet, refreshing beverage of pink color!

The diplomatic corps bring a report; apparently few of your envoys have begun quite serious talks with the dwarves of Zonalath. The dwarves are interested in your gold that has been discovered across the mountains, and are even considering sharing the secrets of dwarven steel with you.

A) This is terrible idea, I quite like having gold, and our own metalwork is superior anyways!
B) Invite the bearded ones to the capital, so they can see I'm also taking them seriously!

7226
Creative Projects / Re: Random Things you drew/shopped/made/etc.
« on: April 14, 2018, 05:25:37 am »
...now I want Mong Kima cartoon series.

7227
Creative Projects / Re: Vastaghen12's daily drawing
« on: April 14, 2018, 05:25:00 am »
Quite lovely. I imagine her being in some underground bar/inn for halfbloods and demon worshippers and other such mystical misfits.

Also this marks 2 weeks without Aine image. I'm proud of vastaghen who seems to have become a recovering Aineholic :P

7228
aaaaa
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You decide to cut Army's budgets as much as possible.

1164 AD, Spring

Quote
2

The Orcworld Fortress has been attacked! Some fair-skinned tribe of lizard females, that were sneaking through the mountains or just flew on backs of some hideous, leathery bats are responsible for this onslaught. The attack came from northwesternly direction, the mountains there not exactly scouted.

The lizard women were quite ritualistic in their attack; first their let out a defeaning war cry and then attacked the fortress; much to the horror of your soldiers, the lizard women on the ground simply climbed the smooth stone surface, their palms and feet covered with some sticky substance. The flying ones dived to the walls and towers, plucking away soldiers one by one like bird disposes of old feathers. Few remainedi n the air, shooting bows, throwing rocks and, simply put, shit-filled jars at the men on the walls.

All in all, about six dozen lizard females and ten of their bat-mounts were killed. Loss of soldiers is approximately over a hundred; most of the mdead, but there are some reports that few soldiers were carried away in the claws of the bat-mounts. Neither the bats nor the lizards have shown any fear for the smoke, fire and sounds produced by Thundercats or other Fireblood equipment installed on the fortress.

You decide to...

A) Send an armed expedition to northwest of Orcworld, seeking the lizard females (and the soldiers they stole from you).
B) Strengthen the garrison of Orcworld fortress, bringing much more shooters and Fireblood equipment there.
C) Do both of things described above.

7229
You send messengers that extra money can be earned by those who will join the Army this year!

1163 AD, Midwinter

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6

The proposal has worked! Thousands flock into the Army, thousands of coins are being drained from the Treasurer's most precious location on this planet.

1163 AD, End of the Year

The Advisor arrives with haste at your study.

Happiness: 4
Population: 5
Economy: 0!
Army: (9)
Imp.Authority: -2

"Sire, if our Empire is to prosper, it needs more money!"

A) "Let's raise some taxes then!"
B) "Let's lower the Army's budget!"
C) "We need budget cuts for the Army and higher tax next year!"
D) "And we will get them soon, don't worry."

7230
E8 Saunion the swordguy.

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