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Messages - Haspen

Pages: 1 ... 486 487 [488] 489 490 ... 2254
7306
Forum Games and Roleplaying / Re: Imperialism Hurt&Heal!
« on: April 03, 2018, 11:53:26 pm »
Portuguese Empire: 9
French Republic: 13
Netherlands: 12
Prussia: 13
Ottoman Empire: 10
Qing Empire: 10
Austria-Hungary: 10
Tokugawa Shogunate: 12
Mughal Empire: 14

7307
You order a search for the whereabouts of Ur-Uk and their civilization to be conducted.

1160 AD, Autumn

Just as you're leaving for the council, a report comes from selling of the Tiftit wine.

Quote
5to6

Apparently, the wine made profits this year. Noblemen also developed a taste for its fruity flavor, praising its quality and praising you for establishing such fine viniculture in Methiant.


After you're arrival, you're seated on a high chair in corner of the room. The other three corners of this large council chamber, in the old castle of Felonsein dynasty, are occupied by representatives of all other faiths. Singularists are opposite to Pantheonists, and Alldivines are seated across from you.

There are several topics that the clergy wishes to discuss. You suspect they would prefer that they decide on the order of discussions, but you can steer the council with the authority of imperial court, if you want?

You decide to...

A) Talk about the Religious Tax edict.
B) Talk about the Religious Tolerance edict.
C) Talk about outside faiths and possible dangers thereof.
D) Talk about state of religion in the Empire.
E) Talk about relationship between the Empire and the cults.
F) Keep quiet and give the clergy some freedom of choice.

7308
Forum Games and Roleplaying / Re: Imperialism Hurt&Heal!
« on: April 03, 2018, 03:51:14 pm »
Portuguese Empire: 10
French Republic: 10
Netherlands: 12
Russian Empire: 8
Prussia: 12
Ottoman Empire: 10
Qing Empire: 13
Austria-Hungary: 10
Tokugawa Shogunate: 12
Mughal Empire: 14
Persia: 10

7309
You decide that such an important discussion cannot proceed without your humble personage taking part of it!

You send the desire to join the council, and your courtiers in meanwhile learn the date of the council, scheduled for this year's Autumn month.

1160 AD, Midsummer

With the fortress at the edge of the world tunnel complete, the scholars wish to send another military-scientific expedition in the Orcworld! They wish to know, o Emperor, whether they should conduct more investigations in the ruins-covered grasslands to the far east, or mayhaps this time venture south, where the nowadays-unseen Ur-Uk might be dwelling.

A) South, to meet new civilizations!
B) East, dig me up something cool!

7310
Creative Projects / Re: Random Things you drew/shopped/made/etc.
« on: April 03, 2018, 03:32:21 pm »
-glorious art-

Welcome back! I don't remember you, but still hi! :3

7311
You send for Eivan.

"Of course, that is a decent match for Hein. I agree."

"And so do I, inform King Tetan that we accept his proposal." The envoy thanks you both profusely and leaves.

1160 AD, Mid-Spring

Eivan gets a second third daughter! His wife named the child 'Graine'.

1160 AD, Summer

Quote
6

Merchants arrive from the south, bringing tons of profits from selling of the furs and skins! Some courtiers report that the Treasurer did most unmanly squee at the sight of the numbers in the merchants' ledgers.

However, something ugly might be rearing itself on the horizon - religious disturbance.

Apparently, the three main faiths of Methiant - Alldivinism, Pantheonism and Singularism - are neither happy with top-imposed equality, and of course, the tax upon their churches. Your courtiers report that the high clergy of these three cults are to meet in the western city of Fela, to discuss the state of Methiantese spiritualism, piety of the peoples, relationship of faith and the state, as well as future of the nation.

Whether on purpose or by accident, you have not received an invitation to this incoming theological council, then again, you're not a religious figure...

A) Well I'm gonna elbow myself in! Do they really think they can make plans for Methiant without the Emperor getting involved?!
B) I allowed religious freedom and that means they're also free to discuss things between themselves.
C) It's better I send some observers, just to make sure that they know I'm keeping an eye on their movements.

7312
You accept the silver, and praise King Tetan for honoring his word.

"There's also one more thing." The envoy says, seemingly happy that you agreed to take the silver. "King Tetan's wife, Aisalia, has borne him his first daughter, Irvalina. He has been keeping a close eye on Methiant and learned that current heir to the throne, Eivan, has two sons to spare. Therefore he proposes that Irvalina and the younger one, Hein, be arranged for marriage, of course fifteen or so years from now, when they're both mature for the wedding oath."

A) "I will let Eivan decide."
B) "Eivan's second son? Surely Bjern, his firstborn, is better match!"
C) "I accept!"
D) "Thank you for the offer, but no."

7313
Forum Games and Roleplaying / Re: Imperialism Hurt&Heal!
« on: April 03, 2018, 02:48:18 pm »
Portuguese Empire: 10
French Republic: 10
Netherlands: 12
Russian Empire: 8
Prussia: 12
Ottoman Empire: 10
Qing Empire: 13
Austria-Hungary: 10
Tokugawa Shogunate: 12
Mughal Empire: 14
Persia: 10

7314
You decide to introduce Elective Succession Laws! The court now has a year to review and formalize the whole thing. But you gave word, and your word shall be honored (hopefully)!

1160 AD, Spring

News come from other side of Rainbow Lizard Mountains; few settlements have been founded and already gold ore is being dug out for processing.

Silver arrives - from Eldrican!

"King Tetan I sends his regards and thanks the magnificent Emperor Cyl for his patience and magnaminosity."

A) "We accept the silver nobly and graciously. Tetan be praised for his honorable conduct!"
B) "King Tetan should speed things up; I'm losing patience, and I do not look upon unkept deals favorably!"

7315
MILITARY EDICTS:

Matters of military hierarchy, philosophy of war and development of military tech.

-

BUREAUCRATIC EDICTS:

Matters of administration and government.

Issue the Bill of Rights:
A standarized code of basic laws of the common peoples. Even if peasants will have nothing else left, they will always have their basic freedoms, helping ease their minds in times of emergency - and perhaps allow the spirit of liberty and humanism to blossom (for good or worse).

Introduce Elective Succession Laws:
Sometimes a firstborn might be below average in terms of his skills to rule the nation, but there might be no other alternatives left, even amongst females. Elective Succession will allow the monarch to select the most skilled to inherit the throne, even a distant (or foreign!) relative of the successor, although this might cause problems with less gifted yet highly ambitious relatives of the next ruler, as well as local nobility.

CULTURAL EDICTS:

Matters of religion, culture and art.

Establish Calendar of Festivities:
Rather than throw a festival every few years to celebrate a bontiful harvest, let's instead establish a cyclic and stable calendar of state-sponsored festivities for the whole year. This will cause a drain on the Treasury, but hey - people love festivals!

Endorse State Patronage of Arts:
To help develop the nation culturally, set aside certain amount of budget money to sponsor sculptors, poets, musicians and painters. It will be a constant drain on the Treasury, but think of how prestigious your nation will become, what with those masterpieces of art popping left and right!

Establish The Royal House of Learning:
Scholars scribbling down books in secluded libraries and scriptories should be a thing of the past! Let's instead establish a centre of learning, where those of intellect can exchange ideas and educate those willing to learn. It will help the nation develop technologically, although maintenance of this beacon of enlightenment will obviously require yearly costs.

---

REVOKE EDICT: Revokes a previously implemented edict, either to cut spending, appease some disgruntled subjects, or both. On the other hand, it might tick off some other peoples, potentially causing a deadly cascade of discontent.

Late Spring, 1135 AD: Established the Fireblood Court:
Creation of a specialized military branch devoted purely to development of Fireblood arms to ensure they are aplenty and of best designs around. This will allow to centralize the production, research and budgeting of Fireblood weaponry rather than having some errant alchemists and engineers running around, trying to make things happen.

End of Year 1135 AD: Proclaimed Religious Equality:
Travelers, merchants, immigrants; they all bring new beliefs and philosophies into the country. Rather than fight those foreign influences, it might be best to allow all peoples free worship on equal level no matter the size and beliefs of the congregation, to help all different worshippers achieve a certain degree to harmony and peace.

End of Year 1139 AD: Established Recruitment Offices:
Mandatory training for youths is a good thing, but after bloodier-than-usual wars, there might be shortage of men to replenish the ranks. If we were to expand on the royal bureaucracy to include offices for traveling civilian recruiters and offer citizenship grants for mercenaries and travelers looking for a new home, our Army could refill its ranks much faster.

End of Year 1140 AD: Established The Council of Statesmen:
Creation of a small council of governmental officials who will be tasked with helping the government run smoother alongside traditional advisors, and, of course, the monarch himself. This will help strengthen the Imperial Authority, even in dire times, and help pass edicts quicker, although giving even more political power away from the throne than in the past might become a source of troubles one day.

End of Year 1142 AD: Established Passage Tax:
All those travelers, adventurers, merchants and others are moving through the country for free! Let's establish a tax for those entering and leaving our country - this will earn us nice profits each year, although it might slow down immigration and convince some merchants to seek passage through elsewhere.

End of Year 1146 AD: Established Diplomatic Corps:
Creation of a small but highly professional cabinet of diplomats and ambassadors that would visit neighbouring countries on regular basis to strengthen ties with nearby rulers and their nobles, and maybe even develop favorable treaties with them.

Summer 1152 AD: Issued the Codex of Training Regimen:
A set of efficient (and slightly draconian) requirements and practices of training to ensure that the Army gets only the best recruits of them all. This will make the Army much better in combat, although there might be a problem to fill yearly recruitment quotas sometimes.

End of Year 1153 AD: Established the Shadowranks:
Politics often involve underhanded tactics. A castle full of commoner staff and visiting foreigners just asks for a disaster to occur. Let's have the military form a professional division of most loyal of soldiers, who would protect the Emperor, his family and important state officials, during the day, night, war, peace, revelries of festivals and monotony of daily life.

End of Year 1154 AD: Established Religion Tax:
Various congregations are given away territories and various tax exemptions for those. With erosion of religious influences upon the state, its prime opportunity to dip our hand into prime source of income that is donations and tithes gathered by those numerous cults present in the empire. It will surely not please them, and, by extension, your subjects.

End of Year 1156 AD: Expanded Primogeniture Law:
A string of bad luck can render a monarch without a male heir or cause succession debates. Rather than risk some unpleasant consequences of such a situation, it might be better to allow a skilled female to ascend to the throne, especially if she is as good at matters of the governance as any other ruler.

End of Year 1158 AD: Enacted Settlement Policy:
Guarantee that those willing to settle in previously undeveloped lands or territories yet unclaimed by any nation will be given a certain amount of money to help further their effort. However, this might cause a severe drain on the Treasury, especially during times of sudden, mass migrations to the countryside.

7316
Once I6 is vacant, go there.

7317
You decide that you must stop him!

"I POSITION THE RAY TOWARDS THE BOY!" He says as the mirror adjusts itself to shine the moonlight onto the boy. That's when you jump yourself on the Advisor! You two are trying to grapple each other as the young scribe screams in agony as the moonlight grows him a beard and wrinkles his skin! So that's how they maintain a steady continuation of elderly Advisors! By magical rituals!!

"Your Majesty I must continue For the good of the Empire!" He yells at you angrily.

"Your Majesty unhand me at once!"

"Your Majesty!"

"Your Majesty??"

You lift your head from your shoulder and blink in surprise. The Advisor is shaking you by your arm, as you have snoozed off in your study.

That was some... nightmare, you guess. But the Advisor has woken you up from dream, the Scrolls of Kingdom Status packed under his other arm. After a moment, you rub your face to shake off the tiredness and the vellum scrolls are laid upon your desk.

Quote
1to2

Happiness: 4
Population: 7
Economy: 6
Army: (9)
Imp.Authority: 0

"The settlement policy costed us a little bit, but on other hand, the statesmen managed to raise your authority after recent edict-issueing. The Treasury has also filled quite well; therefore there's no need to cut the Army's budget anymore!"

SLAM! Goes the door as the Marshal arrives, his winged helmet on and his hand saluting you.

"Greetings, Emperor! Our Army is in best shape and it will have funding once more, therefore, shall we go on mighty conquest for glory and victory!?"

You decide to...

A) Assault the Parsian heathens!
B) Forcibly make Cydwyls more than allies!
C) Make things even with the deal-breaking Eldricans!
D) Try again with Lametanians and Rucus, this will work this time!
E) Take war to the lands of Dwarves to prove the human superiority in both fighting and weaponry!
F) Keep the peace.

"Meanwhile, we should think about imperial administration - shall you issue an Edict this year?"

A) "Sure thing."
B) "Next year, yes."

7318
You ask the Shadowranks to find the Advisor.

They can't find him either!

You grumble under your nose; why you must always do this yourself? You descend into the wine cellar...

"I GRAB THE BOY!" You hear a shout from a storage room in the cellar, and rush to the door, peeking inside.

Here is the Advisor! A nubile young scribe, wearing only pants, is in his clutches, looking mortified. There's also an old tome, open and laying on a dais, and a large wooden frame of a bed. An old, dusty mirror is hanging in the corner of the room, the reflection of half-moon rising above horizon visible.

"I LAY THE BOY ON THE BED!" Shouts the Advisor in feverish pitch as he pushes the youth on the wooden frame.

A) Truly he wants to violate the boy! I must act!
B) What is this I don't even. I should observe some more!

7319
You check the bedchambers.

He ain't there either!

A) So it's the wine cellar after all!
B) Shadowranks, I choose you!

7320
You search for him in the grand library.

He ain't there.

A) To the wine cellars then!
B) To the bedchambers then!
C) Time to call Shadowranks cuz this is unnerving me.

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