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Messages - Haspen

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7441
You greenlight the conversion project. The wine must flow!

1156 AD, Winter

Gemstones and half of silver quota arrive without problems, and you receive the confirmation; the mines have been fully restored, except the leaking area, which has been sealed twice. Silver will be fully mined elsewhere, and the prospectors are already looking for new veins and deposits.

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The glassware makes excellent profits this year. The quality of the wares also helped keeping the peoples docile!

1156 AD, Midwinter

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You receive disturbing reports from countryside; apparently many nobles, with traditions ingrained into them since birth, took it very badly when you proclaimed that women will be given inheritance laws. And of course, nobles have their servants, friends and colleagues with them.

You can bet on your skin that there will be some grumbling and unhappiness.

1156 AD, End of the Year

You tap your fingers on the desk. The outside is silent; there was little of snowfall this winter, and the cool winds are rarely disturbing the peaceful tranquility of clear skies.

Back to business, though; the Advisor is here! And with him, of course, are the Scrolls of Kingdom Status.

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Happiness: 3
Population: 7
Economy: 3
Army: 7
Imp.Authority: +0

He bows his head.

"My liege, the population of Methiant is unhappy and the Treasury is looking empty. But there are some good news; the authority of the Emperor's office has been strengthened by your hard-working Statesmen despite the bleak situation, and the Army managed to fill its yearly quota of recruits just right."

"Do you wish to issue an Edict, your Majesty?"

A) "Gotta expand that list, duh!"
B) "Eh, ask me next year maybe."

7442
You name Owyn as your heir.

1156 AD, Autumn

A delegation of Tiftit administrators has arrived to discuss with you a certain proposal. It happened before, and you rejected it.

"Most blessed Emperor!" THe head admin bows. "The land of Tiftit is fertile and has many sloped terraces and hills suitable for vineyards. After years of Methiantese education, even Hurthling farmers believe that this would make the region richer than before." Your courtiers murmur while the Advisor steps forward.

"That will require a rather large amount of current farmlands to be demolished, am I right?" The administrator bows.

"Well, yes, but Hurthlings' expertise won't expire, and think of profits and happiness that bottles of Tiftit Wine will bring!"

You decide to...

A) Turn down their proposal and keep Tiftif valley dedicated to grain and other foodstuffs.
B) Transform the Methiantese breadbasket into a winecasket. Drinks for everyone, yay!

7443
You decide to permamently station a portion of the Army, and the national funds will be used to sponsor construction of a new fortress.

1156 AD, Late Spring

As you walk down the stairs one day, your left ankle giving you pains since you woke up, you suddenly slip and tumble down!

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Fortunately, afterwards, the healers look you over for damage and find nothing wrong there. They prescribe a stronger painkiller for your joints, and you're free to go.

You gotta be a bit more careful, old man!

1156 AD, Summer

Llynden and Herta's baby has just been born! It is a healthy boy, and Herta names him 'Owyn'.

The council gathers with you at the lead. It's about time you designate a heir.

A) My second-youngest son, Eivan, of course!
B) That would be my youngest son, Saenn!
C) Obviously, that's Owyn, by birth and by law!
D) Young Herta will lead us to bright future!

7444
Hmm, B or B... I'll go with C

That reasoning :P



You decide to send as many troops as possible to relieve the Orcworld outpost, of course within reasonable margin of reserves, plus so that people don't get lost during the trek through Ironbone Mountains.

1156 AD, Mid-Spring

Victory! The orcish savages were repelled, and true to their nomadic nature, had little in terms of loot on them.

Officers within the Army wonder however if it isn't time to enlarge the encampment as well as station more troops there.

A) Indeed, a proper fortress will secure Methiant from orcish raids forever. A tenth of the Army stationed within will man it well.
B) Such big construction project will only attract unwanted orcish attention. No, let's just keep big enough force in the outpost, and we will do fine.
C) Seen that? We've responded in time and that's all we needed. Neither fortresses nor dividing of Methiantese Army is required!
D) A big, tough fortress will make any invader think twice before attacking. Even skeleton crew can comfortably protect such a building.

7445
You decide to sponsor some festivals while Expanding Primogeniture Laws to include women.

1156 AD, Spring

Urgent message from the Orcworld fort! A large group of few thousand orcish nomads has found the location of the camp and has begun an assault on it. The officers in charge of the outpost request immediate assistance.

You decide to...

A) Ignore their plea. Properly trained, well-equipped men sitting behind fortifications are more than a match for few thousand nomadic savages.
B) Send a small portion of the Army to assist the Orcworld outpost.
B) Send a large porition of the Army to Orcworld, of course in a reasonable manner.

7446
MILITARY EDICTS:

Matters of military hierarchy, philosophy of war and development of military tech.

-

Expand Primogeniture Law:
A string of bad luck can render a monarch without a male heir or cause succession debates. Rather than risk some unpleasant consequences of such a situation, it might be better to allow a skilled female to ascend to the throne, especially if she is as good at matters of the governance as any other ruler.

Issue the Bill of Rights:
A standarized code of basic laws of the common peoples. Even if peasants will have nothing else left, they will always have their basic freedoms, helping ease their minds in times of emergency - and perhaps allow the spirit of liberty and humanism to blossom (for good or worse).

Enact Settlement Policy:
Guarantee that those willing to settle in previously undeveloped lands or territories yet unclaimed by any nation will be given a certain amount of money to help further their effort. However, this might cause a severe drain on the Treasury, especially during times of sudden, mass migrations to the countryside.

CULTURAL EDICTS:

Matters of religion, culture and art.

Establish Calendar of Festivities:
Rather than throw a festival every few years to celebrate a bontiful harvest, let's instead establish a cyclic and stable calendar of state-sponsored festivities for the whole year. This will cause a drain on the Treasury, but hey - people love festivals!

Endorse State Patronage of Arts:
To help develop the nation culturally, set aside certain amount of budget money to sponsor sculptors, poets, musicians and painters. It will be a constant drain on the Treasury, but think of how prestigious your nation will become, what with those masterpieces of art popping left and right!

Establish The Royal House of Learning:
Scholars scribbling down books in secluded libraries and scriptories should be a thing of the past! Let's instead establish a centre of learning, where those of intellect can exchange ideas and educate those willing to learn. It will help the nation develop technologically, although maintenance of this beacon of enlightenment will obviously require yearly costs.

REVOKE EDICT: Revokes a previously implemented edict, either to cut spending, appease some disgruntled subjects, or both. On the other hand, it might tick off some other peoples, potentially causing a deadly cascade of discontent.

Late Spring, 1135 AD: Established the Fireblood Court:
Creation of a specialized military branch devoted purely to development of Fireblood arms to ensure they are aplenty and of best designs around. This will allow to centralize the production, research and budgeting of Fireblood weaponry rather than having some errant alchemists and engineers running around, trying to make things happen.

End of Year 1135 AD: Proclaimed Religious Equality:
Travelers, merchants, immigrants; they all bring new beliefs and philosophies into the country. Rather than fight those foreign influences, it might be best to allow all peoples free worship on equal level no matter the size and beliefs of the congregation, to help all different worshippers achieve a certain degree to harmony and peace.

End of Year 1139 AD: Established Recruitment Offices:
Mandatory training for youths is a good thing, but after bloodier-than-usual wars, there might be shortage of men to replenish the ranks. If we were to expand on the royal bureaucracy to include offices for traveling civilian recruiters and offer citizenship grants for mercenaries and travelers looking for a new home, our Army could refill its ranks much faster.

End of Year 1140 AD: Established The Council of Statesmen:
Creation of a small council of governmental officials who will be tasked with helping the government run smoother alongside traditional advisors, and, of course, the monarch himself. This will help strengthen the Imperial Authority, even in dire times, and help pass edicts quicker, although giving even more political power away from the throne than in the past might become a source of troubles one day.

End of Year 1142 AD: Established Passage Tax:
All those travelers, adventurers, merchants and others are moving through the country for free! Let's establish a tax for those entering and leaving our country - this will earn us nice profits each year, although it might slow down immigration and convince some merchants to seek passage through elsewhere.

End of Year 1146 AD: Established Diplomatic Corps:
Creation of a small but highly professional cabinet of diplomats and ambassadors that would visit neighbouring countries on regular basis to strengthen ties with nearby rulers and their nobles, and maybe even develop favorable treaties with them.

Summer 1152 AD: Issued the Codex of Training Regimen:
A set of efficient (and slightly draconian) requirements and practices of training to ensure that the Army gets only the best recruits of them all. This will make the Army much better in combat, although there might be a problem to fill yearly recruitment quotas sometimes.

End of Year 1153 AD: Established the Shadowranks:
Politics often involve underhanded tactics. A castle full of commoner staff and visiting foreigners just asks for a disaster to occur. Let's have the military form a professional division of most loyal of soldiers, who would protect the Emperor, his family and important state officials, during the day, night, war, peace, revelries of festivals and monotony of daily life.

End of Year 1154 AD: Established Religion Tax:
Various congregations are given away territories and various tax exemptions for those. With erosion of religious influences upon the state, its prime opportunity to dip our hand into prime source of income that is donations and tithes gathered by those numerous cults present in the empire. It will surely not please them, and, by extension, your subjects.

7447
Ultimately it is decided to return the throne to retired Emperor Cyl, and to burn the root-infested corpse.

The ashes of the latter are then sent to be dumped far into Rainbow Lizard Mountains.

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Death of the Emperor has stirred the people of the Empire, but only to make them grief about sudden loss of such promising young man.

1155 AD, Late Winter

You are Cyl I, Emperor of Methiant!

Your son and his son both died within a year of each other. Truly a calamity without match in contemporary world. With Herta's pregnancy unresolved, and your leadership and experience acclaimed, you have to once again steer the Empire through the turbulence of the years.

It seems that despite your reclusiveness and rheumatism, people still prefer you over younger men. Truly the mark of your luck.

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You receive an update on implementation of the Religious Tax; this controversional edict has stirred quite a few followers of the large faiths! Many men and women loudly and openly curse the Emperor's office for this blatant sacriledge. Which, by the way, has already begun to provide profits to the Treasury.

1155 AD, End of the Year

Well huh. It's been only one new year's eve without those in your hands, but you have actually missed these Scrolls of Kingdom Status.

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Happiness: 3
Population: 7
Economy: 4
Army: 6
Imp.Authority: +0

The Advisor bows.

"The mood of the people is rather low, and the statesmen failed to strengthen the authority, given the turbulent year. The Army managed to get some recruits, but few has been flushed out for not stepping up to the standards of the codex."

"Some courtiers clamor for festivities to be hosted by the Crown. And of course, I will ask, like in the times old and new; do you wish to issue and Edict, Emperor?"

A) "Edict and festivals, yes!"
B) "No edicts, but we should lessen the burdens of peoples with parties!"
C) "We can't afford wild partying! I will issue an Edict, though."
D) "Neither!"

7448
You order him thrown into the dungeon. The guards drag him away as he shouts about dishonor, your questionable parentage, and so on.

1155 AD, Midwinter

Another day of working out minor domestic things with your noblemen. With Coronation Staff in your hand and the leaf-necklace on your torso, you're ready to help guide the Empire into bright future.

Suddenly, you feel terrible pain in your chest. You clutch the spot, feeling the absolutely alien warmth coming from the necklace. You scream in pain and fall to the ground, as few noblemen and guards rush to your side.

A wave of pain worse than moments before washes over your body and then your chest explodes in puff of crimson mist. The nobles scream in terror as a tree root has just brust from your innards! You scream for sweet release of death, but nothing comes of it. The root grows and you writhe in pain. Then the pain multiplies by thousands and you live through every second as second, third and further roots burst through orifices of your body; from your ear, from your penis and your anus. Blood pools undernearth your still alive body and bits of flesh hang from the bursted wounds like scraps from butcher's table.

The excruciating, absolutely gruesome spectacle continues for several minutes, and every tissue of your self experiences the pain as you writhe on the floor, the onlookers having no idea how to help you in any way.

Finally mercy arrives in most twisted of ways; a root bursts from your throat through your mouth, taking all the space, and letting you choke to death from lack of oxygen.

1155 AD. Few days later

Entirety of the court is in shambles. Thoroughly shaken, especially those nobles who witnessed Houlandin II's gruesome demise. It hasn't escaped some that the violent, root-related death of the Emperor came exactly at the time, to the very day and hour, of the opening of the strange honeycomb tomb. The corpse is entagled in numerous roots, of which one possesses a strange matrix of silvery veins around it tip, the tip adorned with only three small green leaves.

The Advisor strikes the table with the iron ball of authority.

"Noblemen of Methiant! Please calm yourselves down. As terrible and gruesome was the death of our short-lived Emperor, Houlandin II, we must concentrate and solve several issues, especially the matter of succession. His wife, Empress Herta, is pregnant with a child, of unknown gender. But there are two sons of Cyl, and the retired Emperor himself."

"Long live the long lived Emperor! He should take over the Empire!"

"No! We must wait till the child of the Empress leaves her womb first!"

"Fools! Just pass the Staff and Crown to Eivan, he will make a wise and just Emperor!"

"Take Saenn to the throne instead!"

CLANG CLANG CLANG! The Advisor speaks again:

"And what shall we do with the corpse of the Emperor? Ought we burn it to cinders and seal the ashes away?" The court murmurs, shouts and bemoans the fate of the Empire...

What will become of Yoean Dynasty now?

As for succession to the throne of Methiant...

A) We wait till Empress Herta gives birth, then we can consider a solution.
B) Return the throne to Emperor Cyl, for who knows how long. Hopefully only a short while.
C) Install Eivan as the next Emperor of Methiant.
D) Install Saenn as the next Emperor of Methiant.

As for the burial of Houlandin II...

A) Burn the root-infested corpse and seal the ashes far from the palace, just to be sure.
B) Even in this nightmarish state, the Emperor deserves proper burial in family tombs of Yoean dynasty.

7449
You order them to help him stand up so you can see him and hear him.

The youth looks at you and you can't help but notice certain similarities to your father, uncle and grandfather. Is he one of your relatives?

"Who are you? Say your name." The young man hisses.

"I am Cyl! Cyl of Methiant!" Your nobles murmur in astonishement.

"The retired Emperor is not a child-"

"No! I am Cyl! Cyl, son of Leath and Ysa! I came here to fulfill my destiny; to retake what is mine! To become the rightful Emperor of Methiant! And I will prove this in combat!" You look him up. In this beaten state and the wound in his leg, he can't be possibly a dangerous opponent, unless he is a martial character, or mayhaps luck forsakes you in spur of the moment.

However, he has no legal claim besides family ties; he has been disowned, and his mother exiled.

A) To dungeon with this jester, he wasted enough of my time already!
B) Fine, I will entertain him with a duel!

7450
You praise their bravery, despite their earlier disloyalty, and bestow upon them autonomy they always desired. They shall be your vassals now.

They leave the palace with the treaty of vassalage in their hands.

1155 AD, Winter

Gemstones arrive in the Treasury.

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Silver miners managed to fill half the quota, and an optimistic report arrives from their manager; he believes that draining of the flooded tunnels, barring any further disasters, shouldn't take more than one more year.

Glassware provides some profits, and the quality of the crafts brightens the mood of Methiantese craftsmen, merchants and noblemen alike!

Few days later, as you're convening with your courtiers about some less than important business, you suddenly hear a crash, some shouting, and sounds of a beating. Nobles curiously peek through windows, and few minutes later, the Captain of Shadowranks arrives with several of his men, dragging a beaten up, bloodied man with them. He can't be more than twenty five years old, and has somewhat charismatic aura about him. Of course, he would look better if not all this... battle damage he suffered.

"Sire, this man attempted to scale the wall of the palace and jump into this very room! My men shot him in the leg, beaten him up and dragged him here before your judgement!" The youth has, indeed, been thoroughly beaten. The Shadowranks take their guardian duties very seriously.

A) "And I say, throw him into dungeon! I have things to discuss with my noblemen."
B) "Help him stand up, so I can see his face and hear what this man has to say!"

7451
You decide to sign the treaty. The courtiers sigh and murmur as the diplomat smiles.

Three copies are made; one for Methiant, one for Lametanians, and one for Kingdom of Rucus. Along with the copies, the southerners receive letters of apology, written and signed personally by yourself.

1155 AD, Mid-Autumn

Fighting is over, and the soldiers return to rest from the bloody conflict. Forces from Cydwyl are sent back home, along with letter of thanks for honoring the treaty.

A delegation from Eval arrives; some thrice-removed cousins of purged nobles are ready to become your vassals, thus gaining autonomy in laws and territorial authority of certain degree.

A) Ha, fools! Throw them into dungeon and send the Army to purge Eval once and for all!
B) Vassals? No no no, you misunderstood, I'm only lessening few restrictions on their peoples.
C) And they better be compliant and faithful vassals, because otherwise they will suffer.

7452
You decide to negotiate.

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After many minutes of negotiating, haggling, persuading and attempting to find common ground, the diplomat nods.

"It is as the Crown Prince predicted. Very well then. You will give Evalians a degree of autonomy they desire, and issue a formal apology to the courts of Lametania and Rucus, Emperor."

A) Let's try to get an even better deal!
B) This won't do after all. Begone!
C) Alrighty then, time to sign the treaty.

7453
You decide to meet with the Spymaster first.

In the side corridor, he leans to your ear.

"Sire, the Evalians have managed to rout the Damdamian force that tried to establish themselves in that region, causing them thousands of casualties and capturing lots of supplies and even few dozen Fireblood machines. They are currently chasing some wayward Lametanian raider groups across the countryside of their province. My agents met with these Evalian 'patriots'; they expect to be rewarded for their efforts with independence or autonomy of some sort."

"Is that all?"

He nods, and with knowledge that Damdamians lost one of their objectives, you return to the audience room and let the diplomat in along with his dozen of guards.

"Emperor Houlandin II!" He begins with angry tone. "Your father has begun, and you are continuing, an unlawful and barbaric assault upon the fatherland of our friends, Lametanians. We possess advantage both in numbers, supplies and weaponry. But the casualties are mounting, and they include the previous Emperor of Methiant. Therefore, Crown Prince Lupus Onigirus Rucus offers a treaty, which copy I've brought to you." He takes out a scroll from beneath his robes and unfolds it.

"The Emperor of Methiant will issue formal apology to the peoples of Rucus and Lametania for causing this war. Empire of Methiant will send its yearly quantity of silver and gemstones to repay the peoples of Rucus and Lametania for their lost sons and fathers. Furthermore, the province of Eval will be released from Methiantese Empire, allowing peoples of Eval to choose whether they will remain a separate nation or if they shall return to Kingdom of Lametania." He folds the scroll and looks at you.

"Crown Prince however has noted certain 'qualities' of Methiantese leaders both modern and previous, and therefore I was given the right to negotiate on the Prince's behalf."

You decide to...

A) Accept all these conditions, as they're somewhat generous.
B) Attempt to negotiate some better deal. After all, they expect us to!
C) Throw the insolent diplomat into the dungeon and resume the war.

7454
You send two messengers; one to Damdamians, one to Cydwyl.

1155 AD, Autumn

A Damdanian envoy with several guards have arrrived to discuss with you the course of this 'senseless' war. But then one of your aides leans near and whispers that the Spymaster has a report about Eval.

A) Internal reports are most valuable.
B) Politics must be done first.



It's two kingdoms fighting us, each with a well-equipped army, plus what seem like coalition forces involved. Makes sense they'd have a lot of troops to throw in our direction.
One of them is still in a civil war you know :/

Neither Rucus nor Lametania is suffering any civil wars at the moment, dunno where you getting at :v

7455
You order the Army to protect Methiant.

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Once again, the Lametanians are beaten back! There has been casualties amongst your men of course, quite a few indeed, and your officers aren't sure they can mantain equal fighting against the enemy.

A week later, report from the north; the Cydwyl forces are here! Eight thousand soldiers have arrived, a third of them mounted. They're led by some generals and officers, but no one from the royal family arrived to help. The officers mention however that another three thousand could be mustered by King Erik, if needed, but that will take some time.

As for the course of war...

A) Now we have enough men to split our forces between Eval and Methiant!
B) Onwards, into Lametania, to crush the enemy!
C) Maybe we should negotiate.

As for extra reinforcements...

A) Sure, the more the merrier!
B) Nah, let's keep them for later.

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