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Messages - Haspen

Pages: 1 ... 545 546 [547] 548 549 ... 2254
8191
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Cyl I of Methiant!
« on: November 27, 2017, 04:57:46 pm »
You decide to spend money to buy grain from outside Methiant.

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5*

It has been a wise decision; the funds are spent on various contracts with merchants (suprisingly, most of them came from Lametania and Ceodwell), who provided enough supply of grains to last your people well into next Spring. Crisis averted, woo!

1120, Mid-Autumn

An envoy from King Elran III of Eldrican has arrived, with bad news. The current situation at the battlefront with Tirines has been putting a strain on the supply of Fireblood for their siege engines, and therefore King Elran III had to suspend the trade of gemstones for Fireblood components for unspecified amount of time. This will leave your own Fireblood armaments without fuel and ammunition, not to mention your alchemists without supplies to tinker with.

"Still, sire, what shall we do with our gemstones till then?"

A) "Stockpile them, so we might buy extra Fireblood ingredients from King Elran once he can afford it."
B) "Sell them off, we need the money, and its better to have surplus than a deficit."

8192
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Cyl I of Methiant!
« on: November 27, 2017, 04:44:48 pm »
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You tell Esta that you and her have enough kids, and maybe its time to start using herbs and other medicines to keep baby-making out of love-making. She thanks you profusely for being generous.

1120 AD, Autumn

While your wife is fertile and you're energetic, the same cannot be said about the land, unfortunately!

The late summer rains damaged the crops and the harvest was meager, at best. People fear of starvation and many city governors ask the Crown to buy foodstuffs in preparation for the coming winter.

The Advisor reminds you that people remain rather bitter towards the Crown at the moment, so denying this request might have bad consequences. Still, it's up to you to decide that...

A) Your people need to fast through the winter, and you will fast with them to promote the spirit of unity.
B) Your people need the grain, and thus its time to procure it abroad before the harsh winter strikes.

8193
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Cyl I of Methiant!
« on: November 27, 2017, 03:56:32 pm »
You decide to send your Army to vanquish the horrible beast!

Quote
3*

They do it! The battle rages for whole day and many hundreds of soldiers perished to the putrid breath or giant copper-clad paws of the nightmarish wolf. But volley after volley, the monstrosity was beaten up till it finally fell. Your soldiers then, much to their horror, saw the rotting beast partially explode, sending dissolving gasses across the vast field, which decayed as did hundreds of your soldiers decay to the bone.

Overall, more than a thousand of brave Methiantese soldiers perished in the fight against Nightscare the Ever-flowing Fountain of Rot.

But the Kingdom is safe, and that's the important part.

1120 AD, Summer

As you work up yourself and your dear wife for another round of baby-making, at one moment Esta forcibly pushes you out of her embrace with help of her foot. After you get yourself off the floor, flushed and annoyed, Esta covers herself with a blanket and stares at you with same annoyance.

"Should I present my skills as 'the Devourer of the Oyster' once again?" Your wife sighs, her face fiercely red.

"No, not really. At least, not this time!" You scratch your beard and then sit at the bed next to your wife.

"I'm tired of baby-making, my dear husband. I mean, I understand my responsibilities to the dynasty and I dearly love you, you bedchamber beast you, but, well, how to put it. There comes a time that a farmer needs to let his field lay fallow for a year so it regains fertility and strength." She bats her eyelashes at you. "Understood?"

You rub your chin thoughtfully.

A) Esta sure earned her vacation. Let's postpone the baby-making for a year or so.
B) More babies is always needed, especially as I'm the only dynasty male of age besides my uncle! I've gotta persuade Esta.
C) Well, we've got many babies done. Mayhaps its time to start using various herbs and such so we can enjoy bedtime without worrying about possibility of babies?

8194
Move one to the right, call dibs on axing the bow guy!

8195
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Cyl I of Methiant!
« on: November 27, 2017, 03:34:53 pm »
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You decide to keep the Army off-budget for another year.

1120 AD, Spring

Your wife gives birth to yet another boy! She names him 'Connan', after one of her uncles.

1120 AD, Mid-Spring

Nightscare the Ever-flowing Fountain of Rot has arrived!

It is a quadruped resembling a black wolf with rotting flesh. It has a hard protective exoskeleton made of copper. It's purple gaze instills insanity in all those who dare look up into its eyes. Beware its flesh-dissolving breath!

This terrible monstrosity has one day left the great forest in the northeast and begun laying waste and destruction to settlements along the border of Methiant. Your courtiers request that something is to be done as soon as possible; the people's mood is at its lows and ignoring this terrible monstrosity will definitely only serve to sour their spirits.

A) Time for our Army to go and blow up Nightscare up with Thundercats!
B) We will find a Wizard, and then all will be good, I promise.
C) How about we hire a party of lvl30+ adventurers to slay the beast?
D) Let's ignore it. If we don't think about it, it will go away on its own.

8196
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Cyl I of Methiant!
« on: November 27, 2017, 03:11:58 pm »
You decide to allow expansion of the silver mines.

You receive a report in which the overseer of the mines will begin the expansion in earnest but this year he can't promise anything.

1119 AD, Autumn

You hear that the war in the west is actually going head-to-head between Eldricans and the Tirines. Is the Eldrican Kingdom not as strong as it looks, or mayhaps the Tirines just exploited a moment of weakness, you're not sure. It's ahrd to get information out of travelers and King Elran III doesn't seem eager to get you involved.

Maybe it's for the best.

1119 AD, Winter

Quote
Tails

Unfortunately, the miners weren't able to finish expanding the mines this year, and thus you get no extra profits this time. Next year, though!

Gemstones also arrive, and are sent westwards to Eldrican with the caravan that brought Fireblood supplies.

1119 AD, End of the Year

The year came, the year went. It was a little uneventful, and you're not sure if that's good or bad. Good, maybe.

The Advisor brings the Scrolls of Kingdom Status, and you read them eagerly like an American dad reads his newspaper during breakfast with his family:

Happiness: 3
Population: 7
Economy: 0!
Army: 3

Your Advisor stares at you, expectantly. You decide to...

A) Keep the Army off budget for another year.
B) Raise the taxes again.
C) Cut funding to alchemists and engineers working with Fireblood.
D) All of the above.
E) Do nothing, you will stay afloat somehow.

"Oh right, I almost forgot my liege." The Advisor pulls a big-ass scroll out of his robes and sprawls it on your desk. "The scribes and cartographers have completed updating the map of our neighbourhood."


8197
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Cyl I of Methiant!
« on: November 27, 2017, 02:45:06 pm »
You decide to use this land for settlement and colonization. Some money and supplies is sent away with few hundred brave men and women already feeling the call of adventure!

Your Treasurer opens his arms in a very tired 'why' gesture and decides to take a week off the job.

1119 AD, Mid-Spring

Finally, you get some details on the deal between Calahan and the Gubta; apprently, he has converted to Eleven Graces, the current state religion of the Gubta, divorced his current wife and married fifth princess of Gubta Emperor. He also has to send half of profits from the gold mines at the easternmost tip of Ironbone Mountains to Gubta treasury for next ten years.

You look up from the report and at the Spymaster.

"They have gold mines?"

"Yes, my liege." The Spymaster nods. "Apparently they're highly efficient and provide Calahan with lots of money since he had them dug out at the start of the decade."

1119 AD, Late Spring

Esta gives birth once again! For once, it's a girl. Your beloved wife names her 'Erika'.

1119 AD, Summer

Seeking a good way to alleviate economical problems, the Treasurer has been digging through old papers and remembered that the silver mines are allegedly sitting on vast amount of silver.

"Mayhaps we should enlarge them so they bring us more yearly profits, my liege? Even if that will shorten their lifespan, I still think its a better alternative than hovering near-bankruptcy for next few years."

A) "Fine, let's expand the mines."
B) "Nah, they're fine as they are."

8198
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Cyl I of Methiant!
« on: November 27, 2017, 02:24:48 pm »
Didn't we sell it because there were lizards hiding in the caves underneath?

That was Zonalath, in northwest, as far as I remember ;v

8199
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Cyl I of Methiant!
« on: November 27, 2017, 02:14:49 pm »
You decide to withhold funding from the Army, and lower the taxes to previous amounts.

1119 AD, Spring

You hear of trouble in Kingdom of Eldrican; apparently, the new Tirine king has been rather uncooperative towards Elran III. After the last year was spent on covert hostilities, some insults and dealings with foreign rulers, the conflict blew up into a full-scale war.

Also, a proposal sent by the local Alldivine Cloisters has caused some ruckus amongst your courtiers. Apparently, the Alldivine Cloisterlords wish to establish a sacred land in ex-Zasitost lands. There their worshippers could live under the yoke just hand of theocratic government, to ensure that the faith of Alldivines will remain strong and have some temporal possessions to live on.

What was most surprising is the amount of money offered; almost equal to eight years of profits that taxation of Methiantese peoples could bring.

The proposal came up in the same days when your royal prospectors sent their report; the land around ruins of Zasitost is sparsely populated and thus has a lots of living room, not to mention quite fertile ground for farmlands and such. Colonization and settling of this land could give your subjects much breathing (and breeding, hehe) space, although this would require infusion of some royal funds to kickstart it.

After thorough contemplation on those proposals, you decide to...

A) Sell the land to the Alldivine Cloisters at agreed-to price.
B) Sell the land to the Alldivine Cloisters, but at much higher price; after all we're talking about highest quality farmlands here!
C) Sponsor settlement effort of the eastern lands.
D) Shoot down both ideas.

8200
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Cyl I of Methiant!
« on: November 27, 2017, 01:32:48 pm »
You decide to not risk it, and send the gemstones to the Eldrican, per usual.

1118 AD, End of the Year

You dread this time of the year. Did you do enough saving and profiting to save the Treasury, and, ultimately, the Kingdom, from bankruptcy?

Here comes the Advisor; in his hands, the Scrolls of Kingdom Status lie.

He places them on your desk, and slowly rolls them open in unnecessarily dramatic way...

Happiness: 3
Population: 7
Economy: 1
Army: 3

You rub your temples. A disaster has been barely avoided. The Advisor coughs and then looks at you.

"My liege, I have naught to offer but to slash the Army's budget for a year. Or we could keep the taxes raised."

As for Army budget...

A) Our Army is strill recovering from the war and subsequent revolt. We need to rebuild it!
B) Fine, that will be a fitting punishment for those rebellious bastards!

As for raised taxes...

A) Alas, we can only hope that my subjects will understand - keep the taxes raised.
B) I can't risk people rebel because I strain their pockets this much; we need to lower the taxes.

8201
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Cyl I of Methiant!
« on: November 27, 2017, 01:12:20 pm »
As extra to this update - Yoe dynasty tree!



You decide to let the governors handle this - after all they boast they have everything under control, so why should you doubt them?

Quote
4

Apparently, they had some rights; while riots smoldered for almost two weeks, in the end the calm returned and casualties numbered in less than hundred.

1118 AD, Winter

Silver and gemstones arrive at your Palace.

It is when the Advisor and the Treasurer approach you.

"Sire, the deal with the Eldrican is a fine one," the Treasurer begins, "but it is very unprofitable for the Treasury. Our fine gemstones bring us naught but fuel for the already expensive pursuit of Fireblood siege engines, and our profits aren't enough to outweigh our already high losses." The Advisor nods along.

"My liege, isn't it time we ask King Eldrican to provide us not only with Fireblood ingredients for the gemstones, but also some money as well?"

A) "That sounds fine, I will write him a letter at once."
B) "That might anger him and endanger the trade deal we already have!"

8202
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Cyl I of Methiant!
« on: November 27, 2017, 12:56:56 pm »
You decide to accept the money and forgive Queen Dogethe.

1118 AD, Mid-Autumn

There's rioting in the cities of old Donuth and Felonsein! Many large settlements suffer from riots as peasants and craftsmen harass adn mug your tax collectors and officials. The governors of the cities say they are having everything under control, but your courtiers doubt that this is true.

You decide to...

A) Send some inspiring speeches to the rioting masses in hopes of calming them down.
B) Tell the governors that you fully trust their abilities to solve those little crisises.
C) Order the Army to march northwards and deal with the rioters.

8203
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Cyl I of Methiant!
« on: November 27, 2017, 12:48:14 pm »
You decide to concede to the demands.

1118, Summer

By mediation via Gubta diplomats and under close observation by your Army officers, a peace is settled with Calahan III of Ceodwell; he decided to cede territory - only those that the old papers speak about. A negligible amount of settlements and fertile land was got, it means. There were no monetary tributes or payments involved. The truce between the two lands is set for ten years, a demand that was pushed in on last minute by the Gubtas (your Army commanders decided to allow for this).

In next few months, most of the Army commanders involved in this rebellion all suffer some unfortunate, and lethal, accidents, the Spymaster says.

1118, Midsummer

Your wife gives birth to a child! It is another boy, and she names him 'Houlandin', after the grandiose Luathbasian dynasty of old.

1118, Autumn

A caravan of silver has arrived from Kingdom of Cydwyl! It is a gift from Queen Dogethe, and the envoys accompanying the money say she hopes that the relationship between your two countries can be mended, as she would rather have Methiant as friends rather than enemies.

A) Accept the money and agree to let the past be past.
B) Shoo away, evil woman, and take your money with you!
C) Thanks for the money, but we will never forgive the treachery!

8204
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Cyl I of Methiant!
« on: November 27, 2017, 11:42:49 am »
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You demand from your Army to move forward at all costs!

1118 AD, Late Spring

Quote
2*

The Army is rebelling!

Your palace is in state of terror as your despicable courtiers began to pack up and leave as the Army commanders in the east, exhausted and tired of this meat-grinder war, have decided that they had enough of your overly ambitious plans for the east!

Instead of going with your plans, they've reversed their course and are now marching straight toward the capital. Their demands are that you settle for peace with the Ceodwells on any terms. If you comply, they will let you stay on the throne. Otherwise, they will find someone else who won't endanger the Kingdom in exchange for some territorial gains.

The Spymaster's agents report that there's two thousand soldiers marching for the capital. Were the remainder killed or otherwise gotten rid off, they're not sure. The rebellious mob does have the Fireblood and artillery with them.

For comparison, the garrison of the capital city is about a thousand and the palace's Captain of the Guard reports hundred fifty men at ready.

You proclaim that...

A) You will concede to their demands and seek peace with the Calahan III of Ceodwell.
B) You will execute every one of the traitors the moment they get into your hands!

8205
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Cyl I of Methiant!
« on: November 27, 2017, 12:48:55 am »
You decide to raise the tax.

1118 AD, Spring

Report comes from the Army; shortly after they embarked, they met with Ceodwells in battle again!

Quote
5*

They have given their enemies a proper pounding, and resumed their advance southeast.

1118 AD, Mid-Spring

Halfway through Ceodwell, your Army was attacked by eight thousand Gubta and a score of their dreaded Oliphaunts.

Quote
4*

They managed to inflict many losses upon the Gubta and even killed half of Oliphaunts on the field, but your commanders had to halt their advance. Their report says that only about three thousand Methiantese soldiers are left on the field, and Fireblood is running low, as your pursuit of newer designs left the production capacity of the weapons and their ammunition rather low.

A) We've taken the borderlands that were rightfully ours. I think its time to negotiate.
B) Retreat to the border forts, regroup, and renew the offensive!
C) Onwards! We either capture Ceodwell's capital, or die trying.

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