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Messages - Haspen

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8386
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Yoe II of Methiant!
« on: October 25, 2017, 12:58:18 pm »
You hold your sword aloft and CHAAAARGE!

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4*

This ends in both of you falling to the ground. While the bodyguards do manage to help you stand up, the Felonsine noble stays on the ground, blood pouring from the face wound you inflicted upon him. This could've very well be the other way around, you know!

You soon learn that he was indeed someone important.

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2*

The rebels do not fight as well and the y are beaten back from your flank, but only slightly. The battle continues as you and your commanders bark orders to keep the soldiers fighting!

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4*

The haphazard combination of troops amongst Felonsines, loss of a commander and loyalty of your soldiers tip the outcome of the battle in your favor. Soon, the mercenaries and other less trusted folk flee en masse, leaving their noble overlords behind to be destroyed.

By the next morning, you have twenty captives; your agents, after checking the bodies and questioning the captured nobles estimate that this battle helped get rid of 3/4ths of the nobles unaccounted for during last year's 'purge' before King Elran's arrival. Good riddance.

A week later, after your soldiers hunt down some more nobles and weed out lesser conspirators hiding in the area, the rebellion is dead. You return home, victorious.

1100 AD, Midsummer

Delivery of Fireblood components arrives from the west! As the Advisor delivers you this report, he also mentions that the resources are already being transferred into the hands of your alchemists and metallurgists, guided by the wise scholars of King Elran.

Speaking of which, the head of the Methiant's alchemists approaches you few days later.

"My liege, there's a dilemma going amongst me fellow alchemists. We have broad knowledge of how to manufacture Blackhearts, but the scholars from the west have designs for more elaborate machines which also use a different material composition for Fireblood and thus can acquire greater range and strength of the projectile; they call them Thundercats."

"So what's the dilemma because I do not really follow?" The alchemist smiles.

"It's that we can have some Blackhearts assembled and ready for war in few weeks' time, but making those Thundermares, that will take months of time till we learn how to do it skillfully... and we will need a larger assembly hall, some laboratories, and of course a specialized furnace..." A torch lits up above your head.

"You want money." The old alchemist smiles sheepishly and nods.

A) "Fine, you shall have the money. Blackhearts are so last century anyways - start making those Thundercats!"
B) "We don't need new designs, we need fire and roar to scare our enemies. Just forge me some Blackhearts, at once!"

8387
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Yoe II of Methiant!
« on: October 25, 2017, 09:30:04 am »
You decide to lead the men to glory! You don your armor, unsheathe your sword and put on your cloak.

Less than a week later, your Army, numbering almost three thousand, meets with the gathering of mercenaries, hired thugs and few traitorous soldiers who where on their way to Methiant proper, pillaging and terrorizing the peasantry as they go. After your forces are deployed to match the enemy, the battle is joined!

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1

The Felonsines attack with utmost ferocity! Your left flank is smashed apart as the horsemen mercenaries just plow right into it, showing no fear of the wall of spears, which caused the otherwise competent spearmen to flee away in fear!

Some horsemen then rode toward the center - and there he is! A man in dark green cloak! You do not know if it's Ewin Belgarech or one of his co-conspirators, but it sure must be someone important!

He charges at you with his sword high!

A) Chaaaarrrrggeeee!!!
B) Run awaaaay!!!

8388
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Yoe II of Methiant!
« on: October 24, 2017, 11:41:07 pm »
You ask the Army to go and get rid of the rebels.

"MY LIEGE!" The Marshal booms in the way only The Marshal can. "You haven't led us to glory lately! Wouldn't it be a prime opportunity to do so!?" You decide to...

A) Stay home once more.
B) PERSONALLY OVERSEE THE DESTRUCTION OF YOUR ENEMIES!

8389
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Yoe II of Methiant!
« on: October 24, 2017, 11:35:00 pm »
aaaaa
cccc
dddd



You decide to just hoard the money this time.

1100 AD, Spring

Per usual, caravan of spices is here!

Quote
3to5

People are ecstatic to get their hands on their beloved spices. Treasury gets some profits, of course.

1100 AD, Summer

A noble uprising is underway in the far west!

Some Felonsine nobles, dodging your agents, have managed to get about two thousand soldiers, most of them horsemen, under their banners. They are led by Ewin Belgarech, who proclaims himself 'The New King of Felonsein' and aims to restore the country from your imperialist, oppressive hands.

The Felonsine peasants themselves are unsure about this. Your donations to their lands last time surely mellowed them out. Your courtiers still believe that you ought to crush the rebellion before it gains momentum, or worse, gains the support of Felonsein populace.

You decide to...

A) Do nothing for now.
B) Send the Army to crush the rebels!
C) Send a letter to him, offering negotiations.

8390
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Yoe II of Methiant!
« on: October 24, 2017, 04:05:32 pm »
You agree to this trade as well.

The discussions then slip into less important matters, and soon it shows that neither of you have anything else to discuss. Therefore, King Elran is given spacious quarters and personal servants for a week's stay.

A week later, King Elran III leaves your palace and begins journey back home, with a honor guard of a fifty most loyal and skilled of your castle guards. You later learn that he returned home without incident.

1099 AD, Winter

You learn of a great war spurring in the east; the Shahshan and the Kashite has allied against the oppressive and increasingly unstable Gubta Empire which ruled the southeastern plains for centuries. If rumours from Ceodwellian travelers are to be trusted, the two minor states already obtained some victories, mostly due to element of surprise.

As for Kingdom of Ceodwell itself, they wisely opted to not get involved in the conflict, as the current Gubta dynasty has a reputation of harshly punishing those who wrong them.

Silver and gemstones arrive at your palace, only to be sent east and west, respectively.

1099 AD, Midwinter

The blizzards and snowstorms around the region has been pretty harsh, cutting off villages and severely limiting travelers - except for Methiant, which was surely protected by the Rainbow Scepter, its green shine reported by the vault's guards once more.

1099 AD, End of the Year

This eventful year comes to a conclusion; and here comes the Advisor. Per usual, he is carrying Scrolls of Kingdom Status in his hands.

Happiness: 8
Population: 6
Economy: 8
Army: 4

"It's a pleasure to bring the Scrolls with such high marks on them, my liege! Our people are plenty and happy, and our Treasury filled with riches. Shall we spend them on something special, something that would reflect our grandiose wealth?"

A) "Naaaah." Leisurely nap on your mountain of riches.
B) Sponsor construction of grand monument commemorating our recent military conquests.
C) Renovate the various minor keeps and manors across our expanded country to appease both garrison commanders and local nobility.
D) Contact the dwarves with the intent of commissioning their runemasters for creation of an artifact.
E) Expand, beautify and fortify your palace to reflect your power and reputation as a leader.

8391
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Yoe II of Methiant!
« on: October 24, 2017, 02:35:21 pm »
You decide to agree to the marriage between the kids.

You two spend a little bit discussing various matters. At one moment, you two mention the Fireblood, and the lack of resources in Methiant to properly pursue these glorious explosive arms. King Elran also lets slip that his country isn't particularily rich in precious metals and gemstones. One thing leads to another and...

"I see. Let me propose a fair trade then; the various gemstones mined by your people for the Fireblood ingredients mined by my subjects."

A) "Agreed!"
B) "Naaah."

8392
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Yoe II of Methiant!
« on: October 24, 2017, 12:55:50 pm »
After you two get seated together, you lean to King Elran and tell him in big words and big epithets what you think of him wooing your dearest wife.

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5

An explanation alter, King Elran spends a moment thinking it over, and then leans back to your, apologizing for his behaviour. It's just that your wife is so damn sexy that he couldn't resist her superior charm. While he doesn't seem to be exceptionally sincere, he does not flirt with Segeda again during the feast.

The next morning, the hangover reigns supreme, so you start negotiations with King Elran in the afternoon. He either keeps confidence to royal feasts or has been humbled, as this time he looks much more reserved.

"The engineers and alchemists that came with me shall stay with you, of course, per prior agreement. They will teach your men how to create Fireblood machines just like those I used to shatter Kiwi's strongholds across their land." You nod, as it is what you wanted. He doesn't mention Felonsine territories, as their ownership today is pretty clear.

"Now, about the marriage of our kids. Your son, Cyl, I reckon is his name, has just been born? Well, my little Esta is almost five by now, but it doesn't seem like my queen wishes for more children at the moment. Shall we agree to the bethrothal of Esta to Cyl, so that our dynasties might grow closer to each other in the future, hmm?"

A) "Sure, of course."
B) "No, thank you."


8393
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Yoe II of Methiant!
« on: October 24, 2017, 09:26:04 am »
//Sorry helmacon but I only noticed your vote after I wrote this huge update ;v

You decide to ignore the rumors, as they're obviously lies.

Ten days later you receive an urgent report from the westlands; King Elran III with his courtiers and two hundred soldiers of guard has entered Methiant through Ankurvat, and is slowly traveling toward your capital.

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5

The subsequent reports mention no incidents except one where an old lady threw a rotten apple at Elran's carriage (she missed). The lady in question was interrogated, flogged and then tossed into dungeon.

1099 AD, Mid-Autumn

With great pomp and much ruckus, King Elran III's entourage enters the capital city. Methiantese minstrels play for the arriving dignitaries while your maids prepare the guest rooms. The westerners are clad in yellows, greens, greys and blacks, which is slightly contrasts to blues, reds, purples and greens of your homeland.

A great feast is thrown in the palace halls; all sixty of Elran's courtiers are fed with delicious foods and watered with strong wines and ales. King Elran III personally toasts your leadership and governance, and hopes that there will be much to gain from closer relationship between Eldrican and Methiant.

Afterwards, your courtiers are quick to establish some ties with foreign nobles and exchange rumors and information.

For example, the Eldricans are highly militant peoples. While they were engaged in the war with Kiwis and Kois in their north and east, they were also skirmishing with Republic of Calvendocia and the State of Prawlant, both maritime powers which keep Eldricans from reaching open waters.

You also hear about the apparently very ancient roots of Eldrican Kingdom, which are derived from a city-state of Era, apparently dating to the times when your own peoples were ruled by chieftains and warlords of proto-Luathbas.

The nations of Calvendocia and Prawlant are, according to what your courtiers learned, both maritime, medium-sized nations that enjoy lots of wealth thanks to trade and hilly terrain abundant in various ores. The Calvendocians engage in slave trade (a grave offense to people in your region), and have several overseas colonies, where they exchange fruits and metals for gemstones and furs that are abundant in the lands of some people called 'Lefkandi'. The Prawlants are an inclusive republican state, where humans and dwarves enjoy nearly equal status; a small Elven minority also dwells there, mostly those who abandoned the old ways and moved out of the great Forest of Tisilenteliya.

A little bit of information has been shed on the resurgence of Eldrican and their ties to the Cult of Damed; apparently the first Eldrican king was a native who joined Damdamian Republic as a soldier, gaining fame and wealth, then retired to his homeland, and then took arms against the horse nomads that plagued the lands in the west in the previous centuries, overthrowing them and shattering their proud rule thanks to heavy donations from former Damdamian comrades and friendly Senators.

Your scribes managed to gain lots of useful information about the distant west. They now know the location of Calvendocia, some minor domains and few dwarven halls, and that the western lands are mostly grasslands and riverplains with rarely a mountainous region. You can expect that the Map will be greatly expanded in the coming years.

Finally, the afternoon gives to the evening, and the feasting and celebrating descends into heavy drinking and bold men wooing feisty women (and vice versa). What you did not expect was to see King Elran III, a man slightly older than you, make some flirtatious overtones towards your wife! While no man is free from temptation after consuming lots of alcohol and considering your wife's natural beauty, this would be a slight on your reputation if it wasn't for your wife's valiant and successful attempts at shooing Elran away.

Still, Segeda is yours, not Elran's, wife. You therefore decide to...

A) Grab something heavy and smack the foreign casanova over the head so that he learns his place!
B) Using big words explain to Elran that your wife is off-limits, thank you very much.
C) Keep it to yourself, for now.

8394
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Yoe II of Methiant!
« on: October 23, 2017, 11:46:17 pm »
Sure there is now ;v

8395
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Yoe II of Methiant!
« on: October 23, 2017, 11:39:49 pm »
You order the Spymaster to have the conspirators removed and Army regiments placed in key positions to prevent any riots.

1099 AD, Midsummer

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3*

There must've been an informant! Otherwise this would've gone better.

While few men and women were killed, the rest of influential Felonsines simply disappeared on their own accord. Some of Spymaster's agents were killed, too. The spies and soldiers will keep looking for them but who knows what kind of plots the Felonsines might be brewing now, outside your reach?

1099 AD, Autumn

You receive a letter from King Elran III; he apologizes as his visit needs to be postponsed a month or two, as crop failure has afflicted his vast kingdom and he has to deal with this emergency first.

Your wife doesn't see you as often after the birth of Cyl. She spends more and more time in the library you sponsored her and she doesn't visit your bed as much.

And now this rumor has surfaced that she is seeing some youngster(s?) when nobody's looking. May it be she is cheating on you, for whatever reason?

A) Time to publicly call her out for this and have her confess! CONFESS!!
B) Gotta talk to her and mention consequences if she doesn't explain herself.
C) Let's bribe one of her maids to spy on her and bring us information.
D) Nonsense, my wife's loyal to me! There's no need to give in to such ugly rumors.
E) Maybe she needs gifts? She's got a library, how about a nice, ancient, Luathbasian dress?

8396
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Yoe II of Methiant!
« on: October 23, 2017, 03:50:28 pm »
You agree to meet with King Elran III this Autumn to discuss most important matters.

Once the envoy leaves, the palace staff begins preparations; corridors are being renovated, guest chambers refreshed, gardens peeled of weeds. Your palace, a mere border keep few ceturies in the past, will be now hosting a king of grandiose nation in the west.

1099 AD, Summer

The Spymaster bumps into you in the corridors of the palace during one of the nights.

"Greetings, sire. I bring urgent news about the western parts of the Kingdom."

"What is it?"

"The rumors spread fast and the more uncooperative and influential of Felonsines might be try to stir trouble as King Elran passes through the recently conquered lands. It would be prudent to take some precautions, my liege."

A) "Crack down on the conspiring scum! Send out agents to get rid of the unwanted elements; and have the Army stationed in key places to maintain order."
B) "Have your agents remove some of the most important 'conspirators', and keep an eye on the rest of their friends."
C) "Just monitor the situation for now. I'm sure my new subjects won't actually try anything stupid."

8397
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Yoe II of Methiant!
« on: October 23, 2017, 03:00:30 pm »
You sign the papers, allowing the bureaucratic reform to proceed.

1098 AD, Winter

The last five months were relatively peaceful; maybe it's for the best, considering the recent warfare. Half a year of peace and stability won't hurt anybody.

Oh, and the gemstones get to your Treasury while silver is once again sent to Ceodwell.

1098 AD, End of the Year

Should you begin to worry? No disasters, no monsters, no wars for another quarter of the year. Even the weather, compared to last year, is pleasant; there's little snow, winds are calm and temperature decent (for a winter, of course).

Anyways, here is the Advisor with Scrolls of Kingdom Status in his hands!

Happiness: 7
Population: 6
Economy: 7
Army: 4

Seems censuses for Felonsein and Donuth has earned you a notch in the rating of Methiant subjects. Otherwise, all is good.

1099 AD, Spring

The spice caravan is here!

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3to5

This time people are more enthusiastic about the spices! Their spirits are lifted as the cinnamon cakes once again appear on their kitchen tables. Of course, your Treasury gets a nice cut from selling the spices to your subjects.

1099 AD, Mid-Spring

The Court sings praises to all the gods of fertility they can name! Your second wife, Segeda, has given birth to a boy! She named him 'Cyl', but he might as well become Yoe III once he replaces you as King of Methiant. The dynastic continuity has been secured!

Several days later you receive a visit from an Eldrican envoy.

"Greetings, King Yoe of Methiant! I'm here to announce that the war in the west has finally come to an end. The Kiwis has been destroyed, the Koi made our vassals. This would not happen if you wouldn't take off the fearsome Felonsines out of the equation, for which King Elran III praises you. Despite your unwillingness to send money to further our goals, King Elran believes you should be rewarded. Therefore, he is ready to send you the designs on the Fireblood siege machines, along with engineers and alchemists who know how to make more of the substance. He also wishes to discuss the matter of marriage between his daughter, Esta, with any of your sons." You explain that you only few weeks ago gained a son and an heir.

"Ah, I see. Still, King Elran would like to discuss it, even if the marriage won't happen for decades. For this, he is asking whether you would be willing to welcome him in your Palace around Autumn this year?" This request makes your courtiers abuzz; rarely heads of state risk a long journey through foreign lands just to discuss matter, relying instead on emissaries. King Elran must really trust you and your realm if he wishes to meet you in person.

You ponder this extremely delicate yet important decision, and decide to...

A) Agree to have King Elran III of Eldrican visit your humble palace.
B) Reject the offer, citing high risks of such a meeting.

8398
DF Community Games & Stories / Re: Mong Kima - The Nation of Pearls
« on: October 23, 2017, 02:11:31 pm »
It's all good points though :vc

Haspen should do the sweet talk; someone else should wave a knife or do some grunting if the 'subject' of interrogation would be uncooperative.

8399
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Yoe II of Methiant!
« on: October 23, 2017, 02:05:30 pm »
You decide to conclude the campaign and order the ARmy back home to be given a celebration as new lands will be integrated into Methiant proper.

1098 AD, Summer

Queen Dogethe of Cydwyl has installed one of Donuth's bastards as new King of Donuth, and her vassal. The new 'Kingdom' however is smaller than the original Domain; some northlands were incorporated into Cydwyl and you of course took the southlands. King Sago of Donuth also had to accept Cydwyllian system of administration, basically making the previous Donuth nothing but a name now.

1098 AD, Midsummer

During one of the hotter weeks of the whole decade, your courtiers do not stop working; the Advisor and the Treasurer arrive with numerous scrolls in their hands.

"Here are our planned reforms of bureaucracy, sire." The Advisor spreads the scrolls on your desk.

"With improved system of taxation and better means of accounting, we should be able to monitor our wealth more closely and with greater security. Also, this could potentially increase our profits from taxation as less coin will be lost on the way between our subjects and our Treasury. Plus, more magistrates working in our nation means smoother governance. Splendid, is it not?" The Treasurer places a small scroll in front of you.

"All we need to begin the reforms is your signature, King Yoe. We estimate that it should take up to five, ten years before our reforms will be fully implemented." You decide to...

A) Sign the papers and let the reforms begin!
B) Change your mind and shoot down the reforms.

8400
Forum Games and Roleplaying / Re: SPAMKINGDOM#: King Yoe II of Methiant!
« on: October 23, 2017, 01:38:15 pm »
Is enough for me.



You thank the Battlebrother for this offer but announce that your land is not ready to embrace such a religious unity. The Alldivine envoy doesn't take this in a bad way and the contract for Cloister-made mercenaries is made between you two.

1098 AD, Mid-Spring

You receive a report from the Army; the local resitance in Donuth has been squashed, and the loyalists fled into mountains or surrendered. The Army commanders therefore wish to conclude the campaign as successful.

A) Sure thing, we've got what we wanted.
B) Let's try and get some land north of the Peaks, maybe?

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