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Messages - Haspen

Pages: 1 ... 587 588 [589] 590 591 ... 2254
8821
PTW, might bring back Aiesha. Is this game going to have locks in it?

There will be no aliens involved so castle attacks and dungeoning will require lockpicks I guess v;

PTW cuz I will be NPC Ethan and co-GM of sorts to lessen Solymr's load.

8822
Sure thing.

8823
@Tack, South Terrutra is adjacent to Lower Fjorda, which is PaPaj's starting location. You gotta pick some other place ;v

8824
'<.

I knew I was right first time!

8825
Hi Kashyyk, I dunno what you talking about! :P

Also, added Summoning research category.

Extra special reminder for Tack to choice their starting location ;v

8826
Quote from: Shaelynn vs Columnade A
Hit: 115-22 = 93
Hit roll: 35, hit!
Damage: 18-13 = 5dmg

Shaelynn strikes again!
Hit: 115-22 = 93
Hit roll: 82, hit!
Damage: 18-13 = 5dmg

Spoiler: HP (click to show/hide)

8827
~~Enemies Turn!~~

And then Malcom was punched into a column.

Quote from: Columnade A vs Malcom
Hit: 83-22 = 61
Hit roll: 22, hit!
Damage: 31-4 = 27dmg

~~Player Turn 6~~

Some dust and rubble broke through the ceiling in some places!



Spoiler: HP (click to show/hide)

8828
Yeah, that's right. Status tables update, map will show properly at next update.

8829
Shadowclaw777, such dark purple will make most icons and province abbreviations basically unreadable, pls brigthen it up v;

Tack, you need to specify your starting province ;v

8830
They have AA Batteries, nullyfying your Airfield bonus.

Your soldiers were stationed in North Germany, so no HQ/Capital bonus.

And you had only 3, not 4 soldiers more than Germany.

Then, separately, the ones from Denmark attacked, gaining +1 from Capital bonus.

All checks out on my side v;

8831
Quote from: The Most Interesting Question and the Most Astonishing Answer
Cript: Can you Seduce the Unknown?
<Kaiser Lucus> *teawitch winks flirtatiously at eldritch monsters
Hatkitty: well it's not an Army, an Unit or a Hero, so nope
Cript: Aw.

Link to the IC Thread is here!

It is the Year 5000.

The Strings of Magic vibrate excitedly. The eldritch Unknown stir from slumber. And people steel themselves for the incoming event of the millenium... the Warlocks at War!!

Spoiler: Rules and Stuff (click to show/hide)

Spoiler: Low (Base) Magic (click to show/hide)

Spoiler: High (Divine) Magic (click to show/hide)

Spoiler: Research Topic List (click to show/hide)

WARLOCK LIST:
Spoiler: 1. Tack (click to show/hide)
Spoiler: 3. PaPaj (click to show/hide)
Spoiler: 4. Kashyyk (click to show/hide)
Spoiler: 5. TopHat (click to show/hide)
Spoiler: 6. Lucus Casius (click to show/hide)
Spoiler: 7. Xanmyral (click to show/hide)
Spoiler: 8. Tiruin (click to show/hide)
Eliminated by Aimi Sweet in Summer 5001:
Spoiler: 2. Shadowclaw777 (click to show/hide)

8833
@Denmark&Iceland:

War! Immediately the soldiers in Hanover and elsewhere attempted to take over, but German soldiers stationed there apparently didn't get the memo.

Quote from: Combat 1 in #50
Denmark (+0) vs Germany (+4):
1 vs 8+4
Danish army destroyed!
Quote from: Combat 2 in #50
Denmark (+0) vs Germany (+4):
1 vs 6+4
Danish army destroyed!
Quote from: Combat 3 in #50
Denmark (+0) vs Germany (+4):
5 vs 7+4
Danish army destroyed!

They even beaten up the fresh Danes.

Quote from: Combat 4 in #50
Denmark (+1) vs Germany (+4):
6+1 vs 3+4
Danish army routed!

The Danish government sponsored new factories, in newly conquered areas but also abroad, on the soil of their allies.

@Greece:

*Skipped*

@Yugoslavia:

*Skipped*

Yugoslavia->Czechoslovakia->Finland



Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn RP/Turn Current
Denmark&Iceland      5           3+2      9+2         4       3+4     Long-Range Aircraft (14/80)
Greece               2           3+1      4           3       1       Oil Revolution (2/80)
-
Yugoslavia           2           4        4           3       1       Oil Revolution (2/80)
Czechoslovakia       2           2        4+1         3       3+4     Vaccinations (16/125)
Finland              4           6        6+2         3       7+4     Advanced Tanks (22/80)
-
Turkey               4           7+1      7           4       9       Oil Revolution (9/80)
Spain                7           6+3      9+2         4       14+4    Advanced Tanks (34/80)
Germany              7           9+2      10+1        3       10+2    Long-Range Aircraft (22/80)
Italy                11          8+3      13+2        4       16+4    Long-Range Aircraft (36/80)
United Kingdom       10          8+4      14+2        4       13+4    Nuclear Fission (34/125)
France               12          8+3      13+2        4       23+4    Oil Revolution (48/80)
Soviet Union         15          6+4      20+2        5       22+4    Oil Revolution (47/80)

POPULOUS:

Kiev (#20): Soviet Union
Stalingrad (#22): Soviet Union
Izmir (#26): Turkey
Transylvania (#39): Soviet Union
Poland (#43): Germany
Bavaria (#49): Germany
North Germany (#50): Denmark&Iceland
Milan (#61): Italy
Seville (#76): Spain
Morocco (#77): France
Alexandria (#84): United Kingdom
Leningrad (#87): Soviet Union

Code: [Select]
DIPLOMACY: Pending: -

Denmark&Iceland:
Wars: Germany
Alliances: United Kingdom, Spain, France, Finland
Exchanges: United Kingdom, France

Greece:
Wars: France
Alliances:
Exchanges:

Yugoslavia:
Wars:
Alliances:
Exchanges:

Czechoslovakia:
Wars: Soviet Union
Alliances:
Exchanges: Finland

Finland:
Wars:
Alliances: Soviet Union, Denmark&Iceland
Exchanges: Czechoslovakia, Soviet Union

Turkey:
Wars:
Alliances: United Kingdom
Exchanges:

Spain:
Wars:
Alliances: United Kingdom, Denmark&Iceland, France
Exchanges: United Kingdom, France

Germany:
Wars: France, Denmark&Iceland
Alliances:
Exchanges: Italy

Italy:
Wars:
Alliances:
Exchanges: Germany, Soviet Union

United Kingdom:
Wars:
Alliances: Denmark&Iceland, France, Spain, Soviet Union, Turkey
Exchanges: Spain, Denmark&Iceland

France:
Wars: Greece, Germany
Alliances: United Kingdom, Spain, Denmark&Iceland
Exchanges: Denmark, Spain

Soviet Union:
Wars: Czechoslovakia
Alliances: United Kingdom, Finland
Exchanges: Finland, Italy

8834
My oversugared brain decided that bashing several older forumgames of mine together (Tribal Conquest, Era of Diesel) with certain aspects of Fiefdoms at War, and spicing it up with Magical Fantasy setting, is today's utmost priority, and uh...

About eight hours later, I got this:

>>THE WARLOCKS<<

Spoiler: Rules and Stuff (click to show/hide)
Spoiler: Low (Base) Magic (click to show/hide)
Spoiler: High (Divine) Magic (click to show/hide)
Spoiler: Research Topic List (click to show/hide)

What do you think?

Proofreading and nitpicking very much welcome, as well as suggestions and new ideas (I hope to make it detailed, but not overly complex).

8835
Under the combined assault of the three heroic dudes, second golem was destroyed!

Quote from: Cecil vs Columnade C
Hit: 98+10+3-22 = 89
Hit roll: 14, hit!
Damage: 21-15 = 6dmg

Cecil strikes again!
Hit: 98+10+3-22 = 89
Hit roll: 48, hit!
Damage: 21-15 = 6dmg

Quote from: Malcom vs Columnade A
Hit: 87-22 = 65
Hit roll: 67, miss!

Quote from: Gregory vs Columnade C
Hit: 93+15+10+10-22 = 106, autohit!
Damage: 18dmg

Quote from: Jann vs Columnade C
Hit: 97+10-22 = 85
Hit roll: 68, hit!
Damage: 26+2-15 = 13dmg

Spoiler: HP (click to show/hide)

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