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Messages - Sarcose

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DF General Discussion / Re: Oddom's Sorrowful Euthanasia
« on: August 04, 2009, 06:32:36 pm »
The complexity is part of the intrigue for me actually. I might eventually download a third party to manage it all though.

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DF General Discussion / Re: Oddom's Sorrowful Euthanasia
« on: August 04, 2009, 05:13:14 pm »
I don't even remember how his spine was damaged, actually. He was my first legendary and one of the original seven, along with the one who eventually became mayor.

As for organization - I've actually developed an abbreviation system for every possible labor need (except military, as most of my military dwarves are full time elite wrestlers training in other weapons) and just titled them accordingly. The title is used to determine what labors I would need to use them for, with asterisks around the abbreviation if they're especially skilled in it. All the labors in the title are not turned on at once - usually just one or two. But if I need a job done specifically I scan through my list for Dorfs who are titled with the labor put them on the job.

As an example:
Imush Cinonathel, WcMiFaMsArcHaul-RFu
Imush is a Woodcutter, Miner, Farmer, Mason, Architect (all my masons are also Architects), and a hauler of Refuse and Furniture. Since my legendary woodcutter is currently my mayor, I use this one as backup.

I figured, it was either develop a system, or get frustrated and quit the game, because once my population reached over 100 I couldn't micromanage them anymore without getting it all mixed up. A lot of people have a lot of different potential jobs just because it's hard to have enough specialists to do everything needed and keep everyone busy.

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DF General Discussion / Re: Oddom's Sorrowful Euthanasia
« on: July 31, 2009, 11:18:23 pm »
I'm assuming that you have over-pressured water pipes running underneath all the rooms?

Actually no, but since he's immobile I jerry-rigged one up especially for his rather than try to get him moved to the suicide booth.

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DF General Discussion / Re: Oddom's Sorrowful Euthanasia
« on: July 31, 2009, 04:45:26 pm »
Actually, it was sort of meant to be funny in the last line. My exact thought when I realized the situation was was "God damnit, he's crippled AND the source of my catsplosion?"

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DF General Discussion / Oddom's Sorrowful Euthanasia
« on: July 31, 2009, 02:58:04 am »
Oddom Akumoddom looked up from his bed as the nurse entered with a pale of water held against her beard. A cat trailed in behind her, rubbing up against her legs and almost tripping her. He smiled to see his adorable Kivish Tenshedbomrek being so playful.

She set the bucket on the floor and ladled some water to his lips, and watched him stroke Kivish for a bit before she said. "Some of the cats are becoming a nuisance, Oddom."

He glared at her. "They're just being playful. It's not like I can do anything about it." He laid his head back on the pillow and imagined his seven precious felines and two dogs all gathered around him, to drift off to sleep or at least try to. He was comforted by his pet.

The nurse stood and walked out with a sigh. It wasn't long before his old friend the mayor entered his small room with a quiet little knock. The mayor sat where the nurse was and shot a glance to the cat on his lap. There were two more on the floor around the bed now. "I've been hearing what the doctors have said about your spine, Oddom. They're not very optimistic."

"I know," he said.

"What do you think.."

"I've been thinking about it for years now. I'm a warrior Mosus, not a layabout. And I don't know anyone I talk to anymore. You're the only one left from the first crew. All these new faces..."

"Yeah..."

He continued, beginning to lose himself in his thoughts, "I can tell the new recruits don't respect me or what I've done, even though it's engraved all over the dining room - I'd wager anything that seventy-five is still a sight more kills than any of these other soldiers calling themselves 'champions'"

"well--"

"All I have are my pets, Mosus, and you visiting me, and the nursedwarfs. It's not the life of a warrior."

"You've earned your place at the great warrior's table, Oddom," the mayor said, glancing to the trapdoor on the floor. He thought about the lever just outside the room, marked with a purple exclamation point.

"Yeah, I know. I think I'm ready for it. I-in a few days. Lemme say my goodbyes, what scant few I have."

Mosus gave a curt nod, not one for emotional displays, and began to get up. As he turned, Oddom called his name. "Yes?"

"Will you take care of my cats?"

The mayor's throat caught. He began to open his mouth, then closed it, then finally, "Oddom..." he said, "the---the cats are going with you."

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DF Bug Reports / Re: Jeweler Workshop a->c doesn't work
« on: July 25, 2009, 06:11:46 am »
It wasn't grayed out, and I did have uncut gems =/

I lost the fortress though, so we'll see if the glitch comes back for the next one =D

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DF Bug Reports / Jeweler Workshop a->c doesn't work
« on: July 25, 2009, 02:52:02 am »
That is, hitting a to assign a new task brings up the submenu, but pressing c to cut a gem has no response, while I can still hit e to encrust.

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