Like I said earlier, some of these personal stories are good to know.
Like Tyberix (Darrell Simmons) gets:
Hometown Advantage - Town Encounter: When drawing location encounters in Arkham, Darrell draws two cards and may choose whichever one of the two he wants. This ability does not work when drawing gate encounters in Other Worlds. And Tyberix, make sure you don't try to seal any gates (or hoard clue tokens) until you get two Gate Trophies or you'll screw yourself by failing your personal story;
"The Film is Ruined!" Darrell must immediately discard a Retainer if he has one and may no longer receive a Retainer or a Bank Loan.I'm in the same boat except I can't have MORE than 5. (6 and I fail my personal story) However, if you succeed or fail, it's permanent. If you succeed Tyberix (I'm sorry, just using you as an example now), then you can gather more Clue Tokens since you can't fail if you already succeeded. (Likewise, you can't ever succeed once you fail.)
(Success is:
If Darrell has 2 or more gate trophies, place "There's Your Proof!" in play. Darrel gains a Retainer if he does not already have one. Darrell keeps his Retainer for the rest of the game.DracoGriffin, I don't think we're playing with the personal story things; those are from an expansion. Also, Strong Mind doesn't work when you spend sanity, only when something damages it.
Yeah, I know... not sure where I'm getting the idea from that we were but at this point, guess it's up to Deon. And yes, that's why I specified Horror Checks (Deon later edited his post after I said that); and Deon didn't specify if I used Shrivelling or not against the Fire Vampire (or if I took any damage, or the rolls.. or much of anything. XD)