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Messages - atomfullerene

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301
DF Gameplay Questions / Re: Tower Cap Issues
« on: August 04, 2009, 05:37:07 pm »
Yes, they are both connected to my fortress...actually, I'm currently draining the pool into the river in the hopes that something will grow in the empty cavern.

302
DF Gameplay Questions / Re: Tower Cap Issues
« on: August 04, 2009, 04:56:40 pm »
Yes, I cleared out all the stones, and no, I didn't use reveal...I've never even downloaded it (which is too bad-after reading up on it, it sounds like the perfect explanation).  I used the "show underground features on the world map" init setting to find a spot with the characteristics I wanted.

303
DF Gameplay Questions / Tower Cap Issues
« on: August 04, 2009, 01:20:05 pm »
So, I'm having some issues getting tower caps to grow in one of my fortresses.  There are no trees anywhere on the map, so I wanted a tower cap farm.  I flooded some stone to muddy it, and waited...and waited....and waited.  Years later, I still have no tower caps.  I have both an underground cave filled with water and an underground river.  At first I thought that perhaps since the tiles were muddied before I broached these two, the tower caps weren't growing on them, but even after I flooded other areas nothing has grown.  I also haven't found ANY other life on this map- there are no critters in the river or the magma pipe, and no shrubs in the green patch on the surface.

I'm currently doing well trading for wood, but I'd still like to have my own.  Anyone got a clue what's going on?

304
I've got one of those tiny little underground rivers in my current map too.  It just appears out of nowhere, which I think is really odd.  I got to wondering though...what happens if you dig out all around the origin tiles?  Can you get water appearing in mid-air in a cavern several z levels tall?  I haven't got the digging and water movement skills to do this, but I'd be really interested to find out. 

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