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Messages - Stormrage

Pages: [1] 2 3 ... 20
1
Utilities and 3rd Party Applications / Re: DFHack 0.34.11 r5
« on: August 12, 2014, 08:33:59 am »
It seems that there is a md5sum mismatch and the symbols.xml file doesn't contain any entry for .40.08. I then tried downloading the develop branch but then build fails at 44% about a missing header file:
Quote
/home/user/Games/DF/dfhack/library/LuaApi.cpp:69:25: fatal error: df/identity.h: No such file or directory
 #include "df/identity.h"
                         ^
compilation terminated.
make[2]: *** [library/CMakeFiles/dfhack.dir/LuaApi.cpp.o] Error 1
make[1]: *** [library/CMakeFiles/dfhack.dir/all] Error 2
make: *** [all] Error 2
It seems quitesutst's dev branch builds fine but there is a version mismatch.
However, I built https://github.com/DFHack/dfhack/tree/develop (after pulling and updating submodules) and it built fine and worked fine except autolabor.plug.dll which failed to initialize.

2
I'm pretty sure it's because the recent addition of Strapped-to-body in 40.xx.
It doesn't show they are missing when they have them in their hands.
indeed that was the cause. should be fixed up in the latest release ;)
Dang, you're fast.

3
I'm pretty sure it's because the recent addition of Strapped-to-body in 40.xx.
It doesn't show they are missing when they have them in their hands.

4
Utilities and 3rd Party Applications / Re: DFHack 0.34.11 r5
« on: August 08, 2014, 03:52:57 pm »
I think I see what the problem is - DFHack 0.40-r0 currently has a bunch of plugins disabled (they need significant changes to get them working again), but you apparently included old versions of those plugins from 0.34.11-r5 (which you really should delete, since there's no way they'll work as-is).
Yeah, I figured that much.
I kind of overwritten a 0.34.11-r5 dfhack folder and the deprecated plugins were left, but I deleted them, disabled all the previous version patches in the init file and everything mostly works.
Thanks again!

5
Utilities and 3rd Party Applications / Re: DFHack 0.34.11 r5
« on: August 08, 2014, 01:20:08 pm »
http://puu.sh/aJuQ8/401a76eef7.png
http://puu.sh/aJuT6/d05fc2a5b0.png

Hooray! it works.
Reveal works.
Try building against a repository that's actually been adjusted for version 0.40, such as this one.
I was actually using yours :/
Maybe I installed some compiler wrong

7
Utilities and 3rd Party Applications / Re: DFHack 0.34.11 r5
« on: August 08, 2014, 12:09:08 am »
Well, there's install batch file and a script to set df path, but I don't know what they're doing.
I don't think it works. I tried running it.
Thanks either way!

8
Utilities and 3rd Party Applications / Re: DFHack 0.34.11 r5
« on: August 08, 2014, 12:01:25 am »
Yeah, that's what I thought.
Last question.
Am I supposed to gather and manually copy all the dll's and exe's myself, or am I missing something?

9
Utilities and 3rd Party Applications / Re: DFHack 0.34.11 r5
« on: August 07, 2014, 11:53:12 pm »
https://github.com/DFHack/dfhack/blob/master/Compile.rst#id1

Quote
If you just want to compile DFHack or work on it by contributing patches, it's quite enough to clone from the read-only address:

git clone git://github.com/peterix/dfhack.git
cd dfhack
git submodule init
git submodule update

Thanks. I actually did it in the beginning, but doing it again gave me 2 new commits and now it compiled for 2 minutes and 40 seconds instead of 40 seconds and gave me this:
http://puu.sh/aJtfb/ba7c8f167f.png
And yes it's the development branch.

10
Utilities and 3rd Party Applications / Re: DFHack 0.34.11 r5
« on: August 07, 2014, 11:35:13 pm »
In git.
Can you please explain what this means/how to do that?

11
Utilities and 3rd Party Applications / Re: DFHack 0.34.11 r5
« on: August 07, 2014, 10:58:34 pm »
You forgot to do the submodule stuff, I think.
You mean ruby and xml stuff? I'm pretty sure I did that.
I'm new to this whole github thing and the most I've ever compiled before was c programs I wrote with codeblocks.

12
Utilities and 3rd Party Applications / Re: DFHack 0.34.11 r5
« on: August 07, 2014, 10:50:01 pm »
http://i.imgur.com/gpMn8fE.png

Any idea what happened? I am not good with computer.

13
I was digging through legends and found an interesting item, even if it's not new to this release.

Spoiler (click to show/hide)

Not only does it have the secrets of life and death, it's also made of solid adamantine. Talk about a generous god.

Also, the god who created it is probably Nurgle - his spheres include murder, death, disease, blight, duty, order, and discipline.

Did you mod your game? Adamantine is not supposed to be used by necros or demons.

14
DF General Discussion / Re: Demographic insight
« on: July 06, 2012, 01:59:12 am »
gender:Male
age:20
race:Caucasian
profession: Physics Student/Active Duty Soldier
social class: Upper Middle
perferred sock color: black, gray, dark blue
favorite way to kill a goblin: Tame Dragonfire

15
DF General Discussion / Re: Zombie dragon (size?)
« on: April 07, 2012, 05:37:26 am »
Go on, then. For Science!

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