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Other Games / Re: Diablo 3
« on: July 02, 2012, 04:44:35 pm »This build is wrong and horrible in many aspects. Try to watch videos from zrave at twitch.tv. It's have alot of vids concerning barb builds/gear, pre/post patch.
I thought this is exactly the type of statement Blizzard was trying to avoid with this game...
If it's anything like WoW, it is true to an extent. You can plug your points anywhere and faceroll and that's good enough for 80% of the game. But Inferno, as with hard modes, are tuned for a different level of play and requires you to play 'skillfully.' That's not limited only to correct movement and skill use, but also skill planning and character builds. That could mean building for the correct survival skills, or it could be knowing that certain character attributes are mathematically more useful than others.
The only question as to whether this should be this way is whether you can consider "hard modes" part of the game that all players are intended to complete. It generally varies based on games: most players aren't concerned with getting a 100% clear in games which offer exploration or difficult achievements, but somehow in WoW and D3 (among other games), the expectation from players is that the content is there, therefore more than half the players should be able to complete it (even if they had completed it on an easier difficulty beforehand).
It is a very subjective thing, balance vs difficulty vs the players' entitlement.
