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Other Games / Re: Games where your items level up?
« on: May 29, 2011, 04:59:44 pm »
Lord of the Rings Online has a legendary item system, in which the item earns experience and unlocks/powerups "legacies" in the item, with a myriad of effects (usually increasing the effectiveness of class skills somehow).
Everquest also had items which take a portion of your experience. The items usually, at least back when I played and they were first implemented, just gain more and higher stats, although sometimes the final level will add a on-equip or on-use ability to the item.
But these are MMOs. LotRO can be free and is pretty solo-friendly, but also very grindy unless you want to shell out the ~$15 a month for VIP status. The grind would be in completing the various zone 'achievements' for Turbine points, which you'd need to unlock other zones for free-play. VIP get an allowance of Turbine points per month in addition access to a lot of content without the need to spend points.
Everquest also had items which take a portion of your experience. The items usually, at least back when I played and they were first implemented, just gain more and higher stats, although sometimes the final level will add a on-equip or on-use ability to the item.
But these are MMOs. LotRO can be free and is pretty solo-friendly, but also very grindy unless you want to shell out the ~$15 a month for VIP status. The grind would be in completing the various zone 'achievements' for Turbine points, which you'd need to unlock other zones for free-play. VIP get an allowance of Turbine points per month in addition access to a lot of content without the need to spend points.