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Messages - bulborbish

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241
General Discussion / Re: MSPA Homestuck
« on: February 02, 2014, 12:08:00 pm »
My session doesn't have anyone with uranium, frosting or rainbow. It does have all the other grist types, though.

yeah, I can throw tons of Uranium your way, just Message me in game if you guys need it.

Also, thanks all for your donations. I now have a one-handed weapon with 3000 power. In other news, I just sweeped 5 Acherons.

242
General Discussion / Re: MSPA Homestuck
« on: February 01, 2014, 04:28:25 pm »
The circle is now complete. Laugh in joyous merriment, and then resume hiding in your corners collecting grist for new items.

243
General Discussion / Re: MSPA Homestuck
« on: February 01, 2014, 03:01:15 pm »
Additionally, if we have any other need I can go to their forums and make a bulk trade request.

244
General Discussion / Re: MSPA Homestuck
« on: January 31, 2014, 07:25:46 pm »
Similarly, If I managed to get a semi-decent weapon I probably would be able to do dungeons. Unfortunately, all of the upgrades I've identified require blood, so I need this new chain set up before I could do that.

As for aspect powers, I tend to just nuke them down to 1% HP with the spacey thing. My tests have seen it effective to this level of power to power 800 things, and it probably is higher.

In other news, I have the best shirt ever, and I am weeping on how beautiful it is.

245
General Discussion / Re: MSPA Homestuck
« on: January 31, 2014, 04:58:05 pm »
I'll throw my support around splitting opening up ends of the chain to get proper linkage for everyone (again, if possible).

246
General Discussion / Re: MSPA Homestuck
« on: January 31, 2014, 03:50:08 pm »
So, we still need a time player. If anyone wants to join the session, then just say so. Password will be PM'ed as usual.

I think Humaan asked a couple posts up...

Though, I became hinterglas's server to get him set up for alchemy. I seem to recall reading on their forums that admin could break server client chains. If you break the Bulborbish (Server) to hinterglas (client) connection, I could close it again with Humaan as my client.

247
General Discussion / Re: MSPA Homestuck
« on: January 28, 2014, 03:40:43 pm »
Could I get into this overseer goodness? I could bring a Thief of Space to the table.

248
Other Games / Re: Europa Universalis IV
« on: January 25, 2014, 01:08:30 am »
I can do that in Ironman or no?

You cannot access anything in the console during Ironman.

249
Other Games / Re: Europa Universalis IV
« on: January 24, 2014, 03:30:01 pm »
Can someone explain what vassel feeding is?

You vassalize someone and then give them provinces to core for you so you can avoid the overextension, and then annex them to get free cores which you suffered no overextension for.

250
Other Games / Re: Europa Universalis IV
« on: January 24, 2014, 03:25:36 pm »
Have you consider that Paradox isnt making a world conquest game?

Have you considered that you can make a world conquest possible without focusing the entire game on it or forcing players who don't want to do it to do it?

[rest omitted for length sakes]

Ok, first off, cool down. We're not on paradox forums, so no need to bring the unhealthy rants from there here.

Second off, the priority of the game is a Historical Simulation, which should make a world conquest nearly impossible (they keep plugging holes that are found to make it easier, with the most recent casualty being vassal feeding)

The purpose of overextension is to simulate the fact that you really cannot take significant amounts of territory and hold onto it easily, and if you have a problem with it the EU4 simply is not your game. I recommend EU3, which is much more forgiving in giving you the ability to conquer.

As to your other complaints: if you really hate patch 1.4 (which is what reduced your ability to map paint) then stop complaining about it here and just revert to the previous patch. No one is forcing you to use patch 1.4 .

Wasn't the priority of EU3 also historical simulation? Hasn't the world been on the brink of of world conquest before in actual history? Aren't you playing as some sort of immortal mind controlling the nation for centuries? You seem to have no justification to assert how EU4 should be played or designed.

Was there a poll for this or something before they patched the game? Because the reason for patching it should not just be (we wanted to make it harder). It should have some sort of historical reference or appeal tot he community.

Also, for your last sentence, it's like me saying "Well if you don't like exploit X, don't use it. No need to patch it out and cause hassle to people"

EU3's goal was historical simulation, and it did this to a degree. The primary issue that arose though was that every nation was the same except for some small modifiers, detracting somewhat from historical progression. The end result was the idea system in EU4.

Technically, Vassal Feeding was actually supposed to be removed all the way back in Patch 1.2, but a bug broke prevented this change from being implemented. Patch 1.4 fixed this bug and caused this storm to happen.

And my last sentence was the recommendation I had since MoLAoS was complaining about the changes in Patch 1.4, clearly preferring patch 1.3.2 over it. In hindsight I did come off as offensive, and I overreacted in my response.

251
Other Games / Re: Europa Universalis IV
« on: January 24, 2014, 03:01:44 pm »
Get bent. I didn't start a fight, Mr. Wiggles did with his sarcasm and blatant condescension.

To be honest, I just saw Mr. Wiggles pointing out one thing and your extreme overreaction, but I guess that opinions can vary.

As far as the Paradox forums, I don't care about your hard on for trashing them, that's your issue. I mentioned them because that's where you find the best examples of how the optimal way to play EU4 is with blatant cheese like Orthodox Ottoman HRE abuse.

When have I ever talked down on paradox forums outside my last post? And I was mostly commentating that virtually half of the threads on the forum are complaining about various features paradox has implemented/patched/not fixed/not implemented.

If you read the Paradox forums you would know that the game is not primarily a historical simulator. And if it were it would be a terrible one. They nerfed vassal feeding because Johan wants the game to be about conquest and because tons of people complained on the forums about it. Complaining on forums is one of the primary ways to change the game. Although if that was the goal the Paradox forums would be the optimal place to do it. In fact they gave a large buff, large being a relative term here, to direct conquest by dropping AE scaling for larger nations. Coalitions were basically totally nerfed, thanks mainly to bitching by people on the Paradox forums about how anti-fun they were.

Actually, I spend more time on Paradox forums than these forums these days. I am well aware of how it looks and the purpose of the complaint threads. I am also aware that they are going to be re-buffing AE in local regions due to the fact that nations were barely receiving any lasting AE, so the only coalitions were small OPMs.

Your argument about overextension is ridiculously contradictory. You first claim that EU4 is a historical simulator and then claim overextension makes sense. In fact overextension is perhaps the second most unhistoric mechanic in the game after Protectorates. Also, you can world conquest easily since Protectorates count for the purpose of world conquest but protectorates ruin the historical simulation argument because that's not how India was conquered. Which they are sort of but not really changing in the new DLC about trading companies. And of course the British Raj ruled India as vassal states for a long time after the Companies were dissolved.

While I disagree that OE is very unhistoric (administratively integrating new territory does take time, and puts strain on your remaining administration in the meantime) I can understand your sentiments that this is not expressed very well (since cores are treated as right to rule and established administration at the same time).

And protectorates are a fairly decent at simulating how Spain annexed the Aztec, Maya, and Inca, though ideally you would be able to annex them too, so I have little objection to them.


The Core and OE systems are actually immensely unhistoric. Please explain where in history you could spend 8 years doing some abstract thingamajiggy and suddenly that province will not longer ever rebel ever? Ridiculous no? Also accepted culture is non-historic as well, such as my Danish empire losing Norwegian as an accepted culture.

While I admit that it is true that cores are very unhistorical compared to what I would prefer (a population level acceptance of rule, combined with a method of wide scale revolts to free countries), I accept it as one of the concessions that had to be made because the focus of the game era (Exploration, Trade, and Global Hegemony) makes it impractical to take a more in-depth look on population in the initial release, though I hope that this will eventually be rectified.

Additionally, nothing is wrong with losing accepted cultures at the point that they are not relevant for keeping your nation stable. IRL Denmark also treated Norway poorly exactly because they lacked the manpower and wealth to resist Denmark at a meaningful level.
 
The reason world conquest is possible in EU4 is that over a 400 year period the same person with the same goals, and extremely gamey/cheesy goals at that, rules a country. No amount of mechanic change will fix this. Furthermore if we really look at history we see that a lot of stuff was dependent on a ton of other stuff. EU4 loses its status as a history focused game as soon as the first 10 or so years are over.

I will have to clarify: I see it as a historic simulator, not a simulation of actual history. I can play EU2 if I really want more historic worlds, and read a history book for direct history results.

252
Other Games / Re: Europa Universalis IV
« on: January 24, 2014, 12:22:03 pm »
Have you consider that Paradox isnt making a world conquest game?

Have you considered that you can make a world conquest possible without focusing the entire game on it or forcing players who don't want to do it to do it?

[rest omitted for length sakes]

Ok, first off, cool down. We're not on paradox forums, so no need to bring the unhealthy rants from there here.

Second off, the priority of the game is a Historical Simulation, which should make a world conquest nearly impossible (they keep plugging holes that are found to make it easier, with the most recent casualty being vassal feeding)

The purpose of overextension is to simulate the fact that you really cannot take significant amounts of territory and hold onto it easily, and if you have a problem with it the EU4 simply is not your game. I recommend EU3, which is much more forgiving in giving you the ability to conquer.

As to your other complaints: if you really hate patch 1.4 (which is what reduced your ability to map paint) then stop complaining about it here and just revert to the previous patch. No one is forcing you to use patch 1.4 .

253
Oh, they've never had a non-christian. They just were all for protestant and all it's myriad types, and suspicious of the Papists.

Actually, if you are being technical, we've had up to 5 deists, and there is a significant possibility that Lincoln was an agnostic.

Sorry for bringing thing up from a couple pages ago, but it's important to realize that we more had an extremely narrow view of the president's religion beginning with Jackson.

254
Other Games / Re: Monster Hunter 3 Ultimate, Anyone?
« on: January 14, 2014, 10:02:34 pm »
Longswords have the highest sharpness. There is also Demon mode for that extra kick.

Actually, longswords have the spirit gauge. Demon mode is for twin swords. [/nitpick]

255
Other Games / Re: Crusader Kings 2 is released.
« on: January 11, 2014, 11:43:50 am »
SNIP

So I'm pretty sure the CK2 idea of "Hellenic" means Greek style, not Roman style.

Could be wrong though, but just a suggestion for why things aren't quite going the way you thought.

The Hellenic Religion describes both traditional Greek and traditional Roman religion for the purposes of CK2, to aid in describing rulers in the pre-Christian era history files. Really, you are not supposed to use it.

Similarly, the Pagan religion is an abstraction to all the pagan faiths not represented for purposes of history files.

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