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Messages - Outcast Orange

Pages: 1 ... 25 26 [27] 28 29 ... 125
391
Creative Projects / Re: +The Engravers Guild+
« on: July 13, 2010, 01:21:12 am »
I apologise if I sound like an asshole, I'm just a bit confused.

Usually when someone posts that, it means they know they will sound like an asshole.

EDIT:

Sorry if I sounded like an asshole.

392
G-Flex is right.

Especially Morrowind.

I laid out every magical, expensive, shiny, rare things I found on top of the Balmora guild buildings,
 and I had nearly covered the rooftops of both before I reached the limit.
Once the limit is reached, the game stuffs your things into "loot bags" while you are away.

EDIT: I acknowledge the terrible grammars of this post.

393
Creative Projects / Re: Gold
« on: July 12, 2010, 01:06:12 pm »
That looks pretty cool.

Games of life are always interesting.

394
DF Bug Reports / Re: 31.01-Legs are not needed.
« on: July 11, 2010, 10:54:14 pm »
Does that combat log remind anyone else of a more violent version of the matrix?

Oops, necro.

395
After that, the thread fell back into its usual lapse pattern.

396
The doctors mastery of these codes makes my frightened.

397
Creative Projects / Re: Platform Exploration Project > Demo F
« on: July 08, 2010, 10:06:46 am »
I am very proud of this one:

Platform Explorer Demo G



Platform Explorer Demo G

It should be pretty self explanatory, except for one ability:
You can press away from a wall as you hit it to gain a ton of momentum.

398
X D

Awesome clothes!

I love the contempt with which you demonstrate that it is NOT a dress.

399
General Discussion / Re: Whateverists of Bay12Games
« on: July 06, 2010, 08:35:00 am »
Ooh, the final hanging berries of the "ists of Bay 12" threads.

I want to see where this culminated climax will take you people.

400
He needs professional help.
Giving Org assistance is not a simple task.

He will test your patience, your sanity, and the integrity of programming.

A nice person, definitely, but things just have a habit of bursting into flames around him.

401
I like the mixed ASCII style, but it still seems very odd that the main character is a big letter H.
The grass and bushes are pretty detailed, so it seems comically insane.

I look forward to tromping through the world as a homicidal letter H,
 and slaughtering everything I come across.

Be sure to make the blood nice and everywhere if you choose to add it in.

402
Creative Projects / Re: Platform Exploration Project > Demo F
« on: July 05, 2010, 11:08:30 pm »
I didn't know the big one could push the smaller through the ground.

Good catch.
I'll have that fixed right away.

They are allowed to go off screen edges, or they will block paths later.
I'm not sure of an alternative for this.

I am working furiously on the controls.
They are a lot better than they were when I woke up today,
 but far from playable.

I have been in that crate a few times, and I might add a gap as suggested.

Thank you so much for the wonderful feedback.

403
Creative Projects / Re: Platform Exploration Project > Demo D
« on: July 05, 2010, 06:29:18 pm »
Here is the next demo:

Platform Explorer Demo F

This one is a lot more interactive.
Once the physics seem more polished, I'll move onto moving platforms and such.

404
General Discussion / Re: Olivine found on the moon
« on: July 05, 2010, 01:16:00 am »
X D

405
Aqizzar = Bro

EDIT:

WD = Jack Spades

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