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DF General Discussion / Re: FotF: Dwarf Fortress 40d14
« on: August 17, 2009, 01:27:42 am »
Baughn. I demand you learn assembly
March 6, 2024: Dwarf Fortress 50.12 has been released.
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'So...How do I breath again?'I had to check the keymap for the breath key... It wasn't mapped to a laptop friendly spot.
Yes. The graphics code is only separated out on Linux, so there's no way for me to release an update for the other two platforms.You're making me choose between DF and dawn of war
Let's just call it a geek bonus.
Map editor seems like the way to go. You don't have to use three dimensions if the map is already flat.
Preserving a separate game inside the game strikes me as a bad idea. Too much in Dwarf Fortress depends on the outside world being there and changing, and it's only going to get worse. This would mean Toady would have to check and bugfix everything for two versions, too (and he already has fortress + adventurer mode to worry about.)
Qjet, by any chance, have you altered the thread/process priority settings of DF?DF at normal priority. However my computer is not quick. Laptop with heating issues.
It occurs to me that the way the timer currently ticks requires the OS to regularly schedule a timer thread, which might be getting mess up if you're altering the priority. I should look into upping the priority of that timer thread, too.
And, of course, Linux' process scheduler is sufficiently much smarter that it never happens there.