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Messages - UristMcGunsmith

Pages: 1 [2] 3 4 ... 24
16
DF Modding / Re: DFG1280a - questions and problems
« on: April 24, 2010, 07:34:01 am »
Is there any way to run this with the DF Accelerator?

17
DF Community Games & Stories / Re: Angelsmash [Succession]
« on: April 19, 2010, 03:56:52 am »
I hereby resign my turn, next up can have it. I do wish to keep my dwarf though.

18
DF Community Games & Stories / Re: Angelsmash [Succession]
« on: April 15, 2010, 06:13:04 am »
Didn't I already have dibs on 1st doctor?

19
DF Modding / Re: S.T.A.L.K.E.R. Fortress
« on: April 15, 2010, 12:10:35 am »
By memory, I could be wrong, I believe the calibers featured were as following. (I've never played vanilla, only Arsenal+OL, but I think I remember what was in Vanilla)

5.45x39mm
7.62x39mm
5.56x45mm
9x39mm

12 gauge buck
12 gauge slugs

9x18mm
9x19mm
7.62x25mm
.45???
.50???

But yeah, I know you could just google for answers pertaining to the functionality of certain firearms, or you yourself maybe knowledgeable, but if you ever have a question please ask me, I love answering questions.

20
DF Community Games & Stories / Re: Angelsmash [Succession]
« on: April 14, 2010, 04:23:09 am »
Lol man, I forgot about this thread and remembered I was a part of it. I said "oh shit" and ran to see if my turn has been skipped, luckily for me it hasn't  ;D

21
DF Dwarf Mode Discussion / Re: Anyone used Ballistas yet?
« on: April 12, 2010, 04:40:15 pm »
Perhaps if they were changed to blunt weapons and the weight was changed dramatically? Maybe then they wouldn't suck. But I'm no modder.

22
DF Dwarf Mode Discussion / Re: wooden walls
« on: April 11, 2010, 05:33:25 pm »
I guess that it only counts materials that you have enough of on the build list.

this isn't the case. try not to make assumptions in DF, it'll only trip you up down the line. you can build a wood wall with only 1 log. the problem was likely either related to a pathfinding bug (if you're playing the new version (31.01/31.02) occasionally they'll forget how to get around for a few seconds and later fix themselves), or the logs were already marked for another task (such as being hauled to a stockpile)

I hate bursting long winded answers, but I'm almost certain this is a new feature. I don't remember what thread I read it in, but if you, say, build a 9 tile long wall and only have 5 oak logs those logs won't show up on the build screen.

23
Other Games / Re: Armageddon MUD
« on: April 10, 2010, 09:43:16 pm »
Alright, my dude got approved, but before I start could someone tell me what I should do when I hit the ground? Is there a bay12 group yet? Where should I start?

24
DF Dwarf Mode Discussion / Re: My mason is psychic
« on: April 10, 2010, 07:20:56 am »
Screenshot of the coffin

25
DF Dwarf Mode Discussion / Re: learned to save to hard way
« on: April 10, 2010, 07:09:05 am »
What's a dungeon of disemboweling?

26
Other Games / Re: Armageddon MUD
« on: April 10, 2010, 03:19:13 am »
Man I hope I make it in.

My background was quite interesting.

I'm a Dwarf who wants to be the worlds best stonecrafter.

27
Other Games / Re: Armageddon MUD
« on: April 09, 2010, 11:09:36 pm »
Cool! And I mean like, not just a weak fighter. I mean can I really have classes like blacksmith, merchant, or farmer?

28
Other Games / Re: Armageddon MUD
« on: April 09, 2010, 11:01:09 pm »
This is a bit of an odd request, I don't know why I'm even requesting it really. I think it's been so many years of playing an unstoppable badass in all games, but uh...


Can you be mundane?


I mean like, can you do stuff like become a merchant, a farmer, or a pick pocket, or some other equally boring job?

29
DF Dwarf Mode Discussion / Re: SPOILERS Clearing out the unclearable
« on: April 09, 2010, 10:56:22 pm »
There's only one solution, and it's fucking awesome.

Like, you don't even know, bro dude man. Like, dude.

All your dwarves are military dwarves. After you get your third migrant wave, start a rotation. One third of your fortress is in the military at all times, once they've trained to decent demon fighting levels undraft them. Then draft another third of your fort and do the same. Repeat until your entire fortress i trained to be badass. Arm/armor all of them... then... breach hell and draft everyone.

It will be like Moria, but so much fucking cooler.

30
DF Dwarf Mode Discussion / Re: Dwarfs crying after a slight injury?
« on: April 09, 2010, 04:59:28 pm »
"Oh no! UristMcMiner has broken several bones! Where is a hospital when we need one!"

"I'm MAKING one!" Said UristmcMiner.

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