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DF Modding / Dwarven Physiology
« on: August 18, 2009, 08:46:26 am »
I've created a custom race and I created it in a manner that I considered logical, albeit starting with the torso and working outwards. Upper body is connected to the shoulder is connected to the upper arm is connected to the elbow, et cetera.
Does anyone else find it strange that in the raws, parts are not connected how one would expect them to be? A dwarf's head is connected directly to its torso, with a neck attached to the head elsewhere. Ditto for upper limbs, with the shoulders apparently randomly connected to the upper limbs somewhere, instead of the upper limbs being connected to the shoulders, connected to the torso.
Because it's very relevant to my interests, is there any particular reason that I shouldn't explicitly define the hips as internal parts of the lower body and connect the legs directly to them so that if, say, an elderly dwarf falls and breaks one, it messes up that leg?
Does anyone else find it strange that in the raws, parts are not connected how one would expect them to be? A dwarf's head is connected directly to its torso, with a neck attached to the head elsewhere. Ditto for upper limbs, with the shoulders apparently randomly connected to the upper limbs somewhere, instead of the upper limbs being connected to the shoulders, connected to the torso.
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Because it's very relevant to my interests, is there any particular reason that I shouldn't explicitly define the hips as internal parts of the lower body and connect the legs directly to them so that if, say, an elderly dwarf falls and breaks one, it messes up that leg?