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DF General Discussion / Re: FotF: Dwarf Fortress 40d14
« on: August 19, 2009, 05:10:28 pm »DF itself is compiled as 32-bit. libgraphics is, well, a library.
It would probably be possible to compile DF in 64-bit mode, with only minor issues. It worked for BC. However, Toady does not have a 64-bit machine.
He could still compile it for 64bit and let us test the binary.
Probably more bother than it's worth though.
I could, but you'd still need a 64bit machine to run it, obviously. At which point you could compile it yourself anyway.

Anyway, where would I start to compile? If I'm not mistaken there's only 14848 lines of source code in this release, and I daresay the entire game is a bit bigger than that...