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Messages - Ibu Muffintakers

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46
DF General Discussion / Re: Challenge Games Thread
« on: February 01, 2007, 10:41:00 am »
Similar to Breeder fortress, different objective:

The Exiles

No immigration.  Dig too deep.  I'm nearly certain that this can be done with some planning.  Obviously the demons will be the tough part, but I think I have a way.. we'll see.


47
DF General Discussion / Re: Thinking of writing a guidebook
« on: January 24, 2007, 04:05:00 pm »
Excellent essays, Fieari, and I'd love to put them in.  I'll credit you of course.

Having little else to do except actually -work- today, I've put in some time and have gotten about 12 pages done on fortress mode.  Nothing too profound yet.  I'm starting on adventure mode in a minute because I have a big fortress that should dig too deep in the next couple of seasons.


48
DF General Discussion / Re: Thinking of writing a guidebook
« on: January 24, 2007, 10:57:00 am »
Sounds like there's enough support to justify the idea.  We've got a lot of clever people playing this game and it'll be fun to gather the knowledge into one place.

So, I'll get started.  Anyone have any ideas for topics I should cover, besides what was listed above?


49
DF General Discussion / Thinking of writing a guidebook
« on: January 23, 2007, 12:20:00 pm »
Like the title says, I may start putting together a guidebook for DF.  I'm interested in hearing what you all think of the idea.

I know we've already got the wiki, and it's good and getting better, but there are some things that aren't covered.  Here are some of my ideas for content: suggested fortress layouts, labor organization, general timelines, defense strategies, fortress plumbing, challenge games, and extensive information on adventure mode.  Anything related to strategy, play style, etc.  

I'd probably end up drawing pretty heavily from the forums for content.  I would want to do this in a way that didn't draw resources away from the wiki, so I'll keep the overlap to a minimum.  I see the wii as being a guide to what everything is, and this guidebook as a way to figure out how to tie it all together.

So, what do you think?  Do you see value in the idea?  Any ideas for content that wouldn't overlap existing resources?


50
DF General Discussion / Re: Funniest Message You Have Gotten
« on: January 12, 2007, 01:41:00 pm »
This was in the middle of the night in a local tavern in adventure mode.

a - Ador Thomodini, child
b - Tawki Usmokaro, drunk
c - Maple Bed

...erp.


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